Comes out the same day as Phantom Pain, which means its going to bomb and bomb hard, but the gameplay looks so goddamn good.
Anyway, you can get it 50% off from Green Man Gaming until Friday at midnight with this code
Might make a purchase more palatable for some, I dunno. But the game looks really really stupidly good.
Rage came from a studio that hadnt produced a game in over half a decade, that hadnt produced a title of quality in closer to 15 years.
Meanwhile Warner Brothers backed movie tie ins such as shadow of mordor which have generally been well received.
The comparison to Rage seems an egregiously pessimistic viewpoint.
I just expect this to bomb not based on its quality or lack thereof, but rather the incredible stupidity of releasing it the same day as MGS. Which is going to be fantastic, no doubt.
Thats why I thought Id at least make a topic so people that might be interested can jump on it for half price before the 50 % off sale ends on Friday.
Avalanche is the studio behind the Just Cause series, so that gives me at least some optimism. The combat in the trailer looked good, but I hope it's not just another copy-paste of Batman's combat like Shadow of Mordor was. I really hate "gameplay" videos that remove all the UI elements, makes it a lot harder to judge what the game is actually like.
Personally, I thought MGS4 was the second-worst (SO4 was in an untouchable league of its own) game I ever stuck in my PS3. Even though I'm a glutton for punishment and will rent MGS5 anyway, I'll definitely give Mad Max a shot first.
I personally don't care if it bombs saleswise, I just want it to be GOOD. Like even half as good as the movie would probably be OK. This game is the one that is finally making me cave in and get a PS4.
However, if you haven't played Ground Zeroes, let me just say that an open world game with those mechanics will, by definition, be the best MGS game ever. That shit is so tight its stupid.
It definitely would be nice to have more post-apoc games than just Fallout. Not really concerned about it being as bad as Rage was, as even just what's shown in the 'gameplay' video has far more depth than Rage ever did. I figure at worst it'll be like Just Cause with Batman-style melee combat replacing the guns and the car replacing the grappling hook as the primary gimmick. Which would still be a pretty fun game even if it didn't really live up to the potential.
Ground Zeroes gameplay was pretty good, easily a lot better than MGS4. My problem with MGS is the writing though. It ranges from utter nonsense to shit that's bizarre even by Japanese standards to breaking the fourth wall, which hits the trifecta of things I hate. Ground Zeroes was ok at first but got progressively more weird as you found the tapes, so I'm not really sure what to expect from Phantom Pain.However, if you haven't played Ground Zeroes, let me just say that an open world game with those mechanics will, by definition, be the best MGS game ever. That shit is so tight its stupid.
I dunno man, the story seems like utter nonsense on the surface, but its actually really pretty intense and deep.
Like Solidus was actually the good guy in MGS 2 for instance.
I really like Metal Gear's story, particularly Big Boss' story arc.
Thanks for that code, half-price made the difference for me.
people are saying the game is 70-100 hours to get to 100% complete but dunno how much if you just play the main story. i've got both this and MGS V preordered, will swap back and forth between em
If you took the preorder leap on this through GMG or on Steam, the preload is up. GMG sent out codes overnight it appears.
Game is fun as shit. Car controls felt a bit off, but I'm willing to attribute that to PS4 controller + 30fps. Vehicle combat is insanely fun with a ton of different weapons and huge customization on cars. Can rip off armor plates/shoot out tires/light them on fire etc. Melee combat is just a copypaste of Batman like everyone expected, but it does the job and looks pretty enough.
The "wasteland" part of the world starts getting procedural generation after you leave the "main" map or whatever you want to call it, where it gits shittier and more baren and has huge sandstorms and shit the further out you go, but it just keeps going and going and going. Apparently you find better and better stuff the further out you go, but I never made it very far due to death/lack of fuel to get there.
No idea what any of the story is, as the sandbox they gave us skipped all that, but the dialogue between Max and his helper monkey dude was hilarious. He sounds like some kind of defected warboy that joins up with you, and it's great.
Great to know, thanks Ronne.
PC version isn't a port. It was made simultaneously with console versions. It uses the same engine that Just Cause 3 will use!
Arkham Knight was a port, by the way. By an outside firm.
Last edited by hodj; 08-29-2015 at 06:05 PM.
I tried to go back and play some more today, wanted to try the more melee-focused demo they had, but the lines were out of control and I didn't feel like standing by Neckbeard McQuartlyshowers for 2 hours waiting my turn. Maybe tomorrow morning will be better, but so far it's been the most fun of what I've gotten to play.
I'm happy to know that my $30 dollar leap of faith is not going to disappoint.
Watched a stream yesterday for about an hour. Think he was a few hours in when I started watching (PS4). Guessing a physical copy broken street date.
90% of the time I watched was for a story mission. Get some christmas lights or somesuch from a bunker. Most of the time he spent running/driving around the bunker, not outside. It was big though.
"Negative" things that I noticed were
1) Seemed to be some frame drops. PS4 is locked to 30 fps, 1080p.
2) The underground area (maybe a metro system or something) was for the most part identical all the way through. Good lighting system in the game, but not sure if it is fully implemented in the PS4 version? IE: you go outside the car, put on flashlight, and the source of light illuminates as it should. However, when in a car chase with molotovs thrown, there was the initial explosion, but not sure if dynamic lighting effects were there.
3) Combat was like Batman only not? Kind of looked like Uncharted brawling mixed with Batman mechanics. Impossible to judge this in a positive or negative way though since it is apparently a large game, where the fighting system might evolve over time. That said, the IGN stream (which they started 2/3rds into the game, had identical fighting).
4) Does not seem to be a problem getting to objectives. Might be filled with "oh what is that!" stuff that make you sidetrack, but nothing that looks like it will hinder progress other than fuel / stopping to fight. If you keep on running, it seems enemies are on a tight leash from where they spawn.
That said. Will buy. It looked large. It looked like there was lots to do. However, most importantly, it looked fun. Stopped the stream not because I was bored with watching, but because I had seen enough to know I want to play it.
Hint to developers: If you want stream previews, give copies to random joe schmoe unnamed person and let them stream it (no voices or cam needed). MUCH better than the IGN / polygon streamers that keep on talking during the stream turning the entire thing into a sales pitch. Let the game speak for itself, and if it can't, don't release it yet.
The performance on the PS4 (probably xbox as well?) was pretty lackluster. Even the Pax demo was tanking below 30 in places, and the terrain popin while driving was just horrible. Obviously can't say whether the PC version will be any good, but here's to hoping eh?
Not always, but for the most part, games that are in their 90++% have reviews that come out before launch. The Last of Us I think had reviews 2 weeks before launch.
MGS reviews are out though, and game pre-ordered. I can wait for Mad Max to get patched if it needs.
Tons of streams on Twitch now though for those that want to take a peek.
Heh, <3 GameFly. Bumped my plan up to 2 at a time temporarily and they shipped me both Mad Max and MGS5.
I wouldn't read too much into an embargo on reviews since practically every game has one up to the day before, unless they don't drop it this afternoon sometime. If it doesn't drop until midnight, then I'd say that plus the general shadiness of WBIE probably means trouble. Seeing lots of people talk about fps drops on both consoles, so that may be what they want to hide.
Reviews ticking in
Mad Max (Review) - ReadersGambit
- Brilliant Combat
- Great Character Design
- Frame Rate Drops
- Boring Scenery
- Repetitious Tasks/Missions
Mad Max Review (PS4) - ThisGenGaming
Info on day1 patchMad Max isnít going to be a game I call a must buy on release date or even something you must play. Itís definitely worth giving a try because it can be quite fun to play at times. I liked the customization features for both Max and the cars, and I thought the game managed to be familiar but have a unique take on different things like combat for example. Although my thoughts of the game started strong, they dropped more and more as I advanced through the game. Iíd say for now to hold off on your purchase until it drops in price.
+ Mad Max has a unique take on successful features of popular games
+ Customization features
-Story missions feel repetitive and arenít fun to play
-Driving becomes tedious quite quickly
I'm not gonna gay this thread up with fanboyism, but those reviews are from sites I've never even heard of.
I'll play it for myself and decide at this point. Frame rate drops on consoles aren't a justification for lowering scores, ever, unless they make the games unplayable. Especially since I wouldn't play this on a console anyway. That shit's just a hella gay thing to complain about.
Worse comes to worst, I got the game 50% off and its an open world post apocalyptic survival action game. I can't possibly dislike something like that simply for being mediocre.
Last edited by hodj; 08-31-2015 at 05:29 PM.
Eh, I'd say sub-30 drops are definitely worth complaining about on any system. From what I understand the xbone is even worse than what people are seeing on ps4, since they decided to push it to 1080p instead of 900p like almost every other multi-plat game. But yeah, I agree that I wouldn't put much stock into reviews from those sites. I'll see for myself on Wed anyway.
TBH I can't tell frame rate has dropped till you start hitting low 20s and below. Like 24 fps and below.
My eye site is pretty bad though.
Can confirm the PS4 version definitely had framerate issues, even in the confined demo they were mostly letting people play. It wasn't super frequent, but some of the driving sections definitely hit sub 20 fps.
Said F it and got it on Steam now. Will refund if not good. Downloading now.
I am shocked at how good this game looks. Hopefully it will deliver the goods.
Just played the tutorial. Definitely some frame rate loss during driving scenes, similar to Arkham City's problems, but not nearly as bad.
I enjoyed it though.
Really enjoying this so far, gonna play this and MGS 5 for a few hours this week and see which one I wanna finish first. The first 60 seconds of the game really capture that mad max world-vibe
very first boss you meet: Scabrous Scrotus, son of Immortan Joe, brother of Rictus Erectus
Last edited by spronk; 09-01-2015 at 08:24 PM.
Ok so anyone use G2A by chance , this is being sold there for 19.11 using a paypal account to buy it?
Polygon gave it a shit score. And yes, because it wasn't a progressive utopian vision like they were expecting. If you consider this as inversely related to actual quality as their shit score of the Witcher3, this might actually be decent.
Last edited by khorum; 09-02-2015 at 01:06 AM.
My question is: Is this game better than Rage? No anticipation to buy it, but $19 is hard to pass up. Btw, hated Rage. Felt extremely on the rails and just sloppy.
Ps. Polygon is fucking terrible, they are all about the "Let's over analyze everything to fucking death".
I get the comparison to Rage, but it really really really really does not fit.
Rage was a bad single player Borderlands.
This is an open world 3rd person RPG with very limited ammo where you scavenge scrap and fuel, build a bad ass mother trucking vehicle and engage in brawling and vehicular combat that is actually fairly similar to the small vehicle on small vehicle combat of the recent film. Its not perfect, definitely seeing some of the technical issues with framerates even on PC, but it is solid, especially at 20-30 dollar brand new price range.
If you are passing on this because you think it might be like Rage, lay those fears aside.
Think Shadow of Mordor where you exchange stealth for cars, brawlin, and scavenging.
Avalanche did the PC port in house (same for Just Cause 3) and all accounts are that its a good port. PS4 version is great so far, the game is definitely very Ubisoft-ish in that there are tons of collectables (optional) and perks and skill trees and stuff. If you hated games like far cry or shadows of mordor this will not change your mind, but if you like those kind of games this is pretty fun. After 2-3 hours I do get a little bored and switch to something a little more... shooter-y/faster paced. Combat is pretty much a clone of batman 1, down to evade/parry and combos and super saiyan batman mode.
Mad Max‚Äôs PC Version Runs Really Well (So Far)
No, not Arkham Knight bad, but clearly a similar problem.
I'm getting like 130 fps 95% of the time, and then once every little bit, frames will collapse to sub 30 for a few seconds.
Had one crash early on in vehicle combat where it crashed the video cards as a result.
Its not that big a deal, its not a deal breaker/game breaker.
That was kinda my experience with arkham though: mostly fine but with excruciating shit fps moments. I was definitely gonna check the game out.
Yeah I played Arkham Knight and my experience there was that when the car started going to fast, every single time the game would start having fits.
Here its just every once in awhile. Like once or two in a half hour of play.
I don't know how better to describe it. I don't want to make it sound like its remotely as bad as in Arkham Knight, where it was practically crippling and totally game breaking.
I don't feel it is that way in Mad Max.
I have enough on my plate with Metal Gear, but Gamespot fairly well trashed the game 6/10
The thing I hate the most are repetitive mission structures. May as well rent this one. From all takes here, it sounds like awesome fun for 2-3 hours until you realize the entire game is the same over and over again.
Large open world game repeats quests.
News at 11.
Yet Shadow of Mordor got rave reviews. 99% of that game, as decent as it is, is repeating the same three or four activities over and over again.
The questing system in Shadows and the story line behind it wasn't repetitive. The gameplay mechanics were solid, and the other things to do had enough variety to make going through some of the other (and lesser) mundane activities somewhat hilarious.
I have not played this game at all, but I typically agree with Gamespot reviews pretty much to the T. I thought Shadows was an 8. As of right now, I think Metal Gear is most definitely a 10. If they are saying this game gets old after 2 hours, that sets off an alarm to me to not spend 60 bucks out of the gate. It may be a great game for all I know, I haven't played it. I am just going by a review site which I trust. And I have more than enough shit to play currently. Especially since Metal Gear 5 will be taking every second of free time available for the unforseeable future.
Here the guy even made a better video explaining his review - and goes into in depth detail as to why he didn't like the game.
As far as I am concerned, this is a pretty damn good explanation of a review the guy should have never had to explain anyway.
Why Mad Max Got a 6/10 - The Lobby - YouTube
Well, the game has been 40 and 50% off on pc for the past couple weeks. I paid 30 bucks for it. Most of the people buying it (on pc) aren't paying anywhere close to 60 bucks for it, and at 60 bucks it probably would be too high to warrant the cost. Especially coming out alongside MGSV.
I found Shadows to be very repetitive (I still haven't beaten it and I liked the game generally speaking, but it did bog down once I got to the second map and had to basically repeat everything that I had just done on the first map again), my point is that repetitive doesn't equate to automatically bad because, well, just look at Shadows and how repetitive it was, yet it was still solid.
The Nemesis system in Shadows was strong, and pretty much any open world game with repetitive context could use something similar.
I've played both this and MGS V. MGS is, of course, going to be a much stronger title. Its Kojima's Magnum Opus, his fairwell song to a beloved series, and the largest, most finely tuned version of MGS to ever release.
But Mad Max isn't half bad. Its certainly not as mediocre as a 6/10 would indicate. ITs an open world brawlan and driving and scavanging game. If you like games like Fallout and Shadows and whatnot, I don't see how someone can actively dislike this game (and I recognize you aren't saying that and haven't even played it, so don't think I'm implying you're saying that).
That's pretty much my only point. If you like the setting (post apocalyptic) liked the recent movie (everyone did except hoss) and don't mind the combat from the Batman games, I just don't see how someone could go wrong picking it up at the 40 and 50 percent off its been recently.
All that said, I'm playing MGS right now, not Mad Max, for a reason. Its fucking Metal Gear.
Don't worry. This will not be the last Metal Gear game, and regardless of what you heard, Kojima and Konami have already patched things up.
FYI: Silent Hills looks like it will go back into development as well.
(There is an easter egg in Metal Gear for PT if you can find it)
I'd buy this game if it were 30 on console (Madmax) So I will wait for the price drop and give it a shot.
WB did not kiss the ring with this game, it sent very few review copies out. That means the review scores are probably lower than they should. I'm really liking it so far, it's Shadow of Mordor in disguise and I loved that game, even 100%'d it.
Loving it so far but I think I got hit with a game crippling bug last night on PS4. Died in a sandstorm and when I came back, now the touchpad button won't bring up the map, which I kind of need.
Touchpad works elsewhere, like the browser. Tried resetting controller, powering system off and on, and uninstalling/reinstalling game from disk. System is brand new, and I tried 2 controllers, both had same issue.
Thoughts? Needless to say, I'm a little pissed, since this is the game that finally sold me on a next-gen system.
Maybe the sandstorm disables the map or something, I know at certain points of the game the controls just assume stuff (like can't fire weapons in certain places etc) without really telling you. Either keep playing for a bit and see if it fixes itself, go into the options and see about changing controller setup and then back to default, could also start a new game in diff save slot and see if it works there.
Edit: That was exactly it Spronk. A fresh game had no issues. Good thing I "only" lost 6 hours. Not if you excuse me, I am awaited somehere. Val-hall-something.
Last edited by Warr; 09-03-2015 at 10:17 PM. Reason: Solved!
If some of you didn't know, this title is in Redbox.
I've seen a few minor ui bugs here and there. One time *WARCRIER DEFEATED!* for stick on my screen for about 10 minutes. That was fun. My personal favorite us randomly getting out of the car will send it flying like it got hit by a train, even though nothing is around you
definitely a few ... glitches in the game
Physics glitches? In an open world game? I'm shocked.
So I bought this game with Hodj's half-price code on Green Man Gaming. They sent me a code when the game was available for pre-loading and that's the code I used. Then on the day the game came out they sent me a second code. Did they fuck up or what? I haven't tried the second code yet but since it's different from the first one I assume it's good. I did not pay twice for this game either.
Ok so I watched the movie with my wife last night. Quick question: is the dude who plays the two rock guitar hanging by rope in front of the car a playable character?
The game is set after the movie, flame guitar dude is dead.
The movie is so good its stupid.
That game already exists. Its called Elite Beat Agents.
I do like this game, but it has its flaws. Open world post apoc games are hard to come by and this game nails the movie universe. Repetitiveness and mushy driving controls land it in B- territory for me.
668 The Neighbor of the Beast.
Originally Posted by Erronious
yeah i'd agree, i traded it in last week while i love the game and setting its very much got that repetitive nature of ubisoft games pretty early on. the story seems a bit paper thin, mostly just a dude telling you to do a million fetch quests to build up a car. Still, the setting/style/atmosphere/etc is absolutely amazing and well worth checking out if you are a huge fan of the movie.
Its a wbplay game so I'd expect it to be on sale black friday for $20 or less on consoles, you can already get around that price on pc from shadier places like g2a/cdkey
So, not perfect, in every way? Immortan will not be please.
$16 on cdkeys for a steam key, sorta tempted although i don't like buying keys from these shady places. you can get 5% off if you go to their facebook page and like them too i guess
I had read somewhere its supposed to be a sequel. Scabrous Scrotus is Immortan Joes son, and Immortan Joe is dead in the story line of it. It is inconsistent though, and more constructed on the mythology of the story than any particular storyline.
I haven't had time to play it like...at all...in fact haven't had time to play MGS V either, but that's my understanding. Joe is dead, Scabrous Scrotus runs Gastown at the start of the game because that people eater dude is dead from the movie as well.
I could be completely wrong, that's what a review or something said, so that was the info I was going off of.
yeah early in the game (like first 15 secs) you fight Immortan Joe's son and it seems to give the idea that Joe is dead but i didn't play enough to get closer to Gastown or Joe's (old) homebase. It really, really, really expands the size of the Wasteland from the movie. From the movie it feels like its really barren stretches of vast emptiness and just a few pockets of humanity, but the game world is absolutely massive and much more populated with small settlements.
The in game lore is great, you get little cards and stuff for people and places you encounter and some of it is voiced so its really fun to explore everything and read about everything. There are also artifacts from pre-collapse you find that have that sad Fallout "welp... them feels.." vibe.
Game world is almost too big in a way. It just feels...daunting? I had finally almost completely cleared out the starting areas of stuff to do, then it opened up more map like x3 the size of what I was dealing with before, and I had already spent like 12 hours doing all that =\
I can see the critiques about repetitiveness but the only thing that has gotten old to me so far is hunting down collectibles. Spend 10-15 minutes clearing a camp, then 20 minutes looking for that last goddamn piece of scrap. Thanks, OCD.
That and I hear complaints about lack of endgame. I could chase and battle convoys all day long.
Enjoyed the game but had problems trying to unlock the Jack. Didn't realize you had to have the parts installed and selected to move it forward to the final quest. At that point I was already upgraded past those points and was raging why I couldn't get the quest to progress. Def some lack of explanation in some area of the quests but decent game.
I'm like 3/5ths through the game so I'm really pretty irritated that I just found this out by accident... But if you go to a stronghold, go up to an unfinished project, you can track the parts on you map. I spent several hours going through jeet's territory looking for scrap survey parts. And then did the same with gutgash. By sheer accident I found this out and got pinkeyes stuff in a few minutes.
Yea there's a few little things like that that are easy to miss. I was like 14 hours in before I noticed the fast travel button =\
Scrap drops feel strange to me. It's really not even worth doing the salvage sites that don't have relics or project parts in them. What're they gonna have? Like 25 scrap between 2 boxes? Who cares. Same goes for the drops from killing enemy vehicles, it's all single digit garbage. At least with those you can get the cleanup crew I guess. Only real reliable way of getting scrap are the scrapwagons and crates that show up during storms, and they give SO much it feels like it invalidates every other source.
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