My fondest memory was when we killed that one guy and I got that one drop in that one game.
Curious what others thoughts are on this. What is your fondest memory of your MMO experience ? In particular, End game or the leveling journey. For me it was always the leveling experience and exploration of a large world rather than the end game tread mill.
End game vs leveling ? which encapsulates your best memories of MMOs ?
My fondest memory was when we killed that one guy and I got that one drop in that one game.
First time completing Lost Vale in WAR. We had a group of dedicated individuals who spent weeks gearing each other up to smash the final boss. Was the first time I had done that kind of thing. Never really had to gear up as a group before, was super fun.
no doubt these kinds of threads have been done over and over, but its fun.
i guess most of the best moments in our guild in EQ came from the Luclin expansion. it was a bad expansion that tested our ability to stay together and overcome all the shit that was thrown at us. when we finally got through all the hurdles of key camping to get to emp ssra then actually killing his deathtouching ass we had more key camping to look forward to just to get into VT. we all assumed that VT would be easy loot for all the trouble we had in getting there. some of it was fairly easy when you got the hang of certain encounters, but shit like pathing issues would nearly wipe several times on each trip, even months later when we had the zone down pat with easy kills we still would get these out of nowhere mega trains. the best moment came during one of these trains on our first few trips. we are in one room, and all of a sudden the door opens on its own and like 10+ of those 4 arm bastards comes running in with probably another dozen robed fuckers along with them, we were already in a good fight so all our enchanters went hardcore and tried to mez everything.
it didnt work well at first. enchanters started dropping like flies. the 2 necros we had were trying their best to compensate, but that didnt work well either. then us shaman were up. me and another guildie slowed everything up and our pallies and sk offtanked the adds while we cleared as fast as we could, then the door ahead of us opened up and another dozen assorted mobs rushed in on us. we were so fucked, but koryo tells guild, "keep fighting if we wipe now, the raid is over, we are too deep in to start from the beginning" (it was around midnight on a friday night). the adds were being dealt with very slowly as people kept dying and were being rezzed back in. it got to the point where a half hour had gone by and half the adds had been dealt with and now we were dealing with repops in the room. slowly but surely we killed the repops and whittled down the 2 trains. and like an hour later we had rezzed everyone and everything was dead and we were able to continue our raid. was the most epic battle we had ever had and it was just to stay alive, no loot was dropped. after that we made sure never to get to close to a wall and we always were ready for trains.
watching jerle stream swtor (or was it rift?) while still in full guy mode and convincing his viewers he's a female
I loved down-to-the-wire fights in eq too. The leveling and exploring was fine but with such a huge death penalty and risk of losing your corpse I think the challange was more rewarding towardss the late game.
I remember trying to get the Monk epic pipe from deep in chardok - I was like 15 in highschool or so at the time. I was not in an uber guild or anything close to it, but over a year or two of being a funny friendly sort of player I had amassed a boatload of friends, some of which I still game with today. That said, just to get a group capable of heading down and making it to the camp it took weeks of asking every day for people, often times getting 3 of the 4 required classes (tank/cleric/slow/porter) only to have them have to go because the process of getting a full group together and ready to go took hundreds of tells and several hours. I managed to get it after a few trips where we got our shit together and made it to the camp to actually hold and clear the PH a few times, but each time we always had a wipe or damn near close to wipe. Hearing the healers and CC screaming OOM and watching the whole group basically under half life and shit is just not dying fast enough had such a goddamn thrill that will never be replicated.
Also later in my EQ career I had some raid moments like that but with close to 100 people instead of 6, a dozen clerics straight spamming "OOM!" and 5 chanters bitching at people breaking mezzes. The Rathe Council in Planes of Power comes to mind. We only beat that after dozens of tries, and at that point PoP was like 3 expansions old and still hard as fuck. Something about the 6 man group was more thrilling though, you actually felt like you had been through some shit with these people and got to know them closely.
Also pulling as a monk, setting the pace of the raid and trying not to get smoked while bringing big nasty shit back to the raid was an art and a great time. Warping dain through the ice hole, getting AoW cycle back to camp safely, clearing ToV with shit resists, all good memories. Or just speed pulling for an xp group in velks when the zone had 40 people all competing for spiders as soon as they spawned during prime time. I could F8 camera cycle, camera pan, charge the fresh spider over slippery floor spikes and pitfalls like a goddamn pro.. every potential .01% xp was worth giving 100% concentration for. A side effect was the legendary flame wars that competing over mobs resulted in, both in OOC and on the forums. Back in the young days of the internet before youtube fags and 30-second memes, eq had an unique, evolving, vernacular, both filthy and brilliantly creative at the same time. Some of that weird mix of hormones and nerdy intelligence has percolated through the years to this very forum.
Fuck I want my youth back.
Last edited by Uzi; 08-27-2014 at 08:22 PM.
Discovering the zones in EQ and learning how to play (first mmo I ever played). In the first few days, levels, dps and gear didn't mean shit to me, and it didn't occur to me that some creatures would be completely impossible to kill (that was very different from other games I had played up till then).
So here I go discover the world, as an intrepid lvl 3 or 4 human ranger, and end up zoning into west Karana.
I wander around (completely randomly, I had no idea there was a zone map), and see some huts. Lets go take a look ! Wait ... what's that ? A lion ? Holy crap I better go hide in one of those huts ... ok I should be safe now ... nope, the lion is hitting me through the walls.
So I started fighint back, and another player (or guard ?) arrived and killed the lion, anyways, I didn't die (yet). Night is falling, and I decide to try to find my way back to Queynos. Hmm strange, I didn't remember those hills on the way here ? Oh well, might be a shortcut ! I can't see shit because it's dark, and end up arriving at a hill giants camp. Mind you, I am being quite careful now, but their agro range was quite huge (as I recall at least ! ... but then maybe I also thought at the time that by aiming really well and shooting an arrow in one of the giant's throat, I would kill it and become a legendary hero in Queynos ! yay me for being so naive about game mechanics !).
Anyways, the giant was running much faster than I did.
So now I am back in Qeynos, naked, and no clue how I am going to find my corpse back. I find my way back to west Karana, and wander around trying to remember the path I took earlyer. After a couple minutes, I ran into a halfling druid, level 44 (god like ! I had never seen someone that uber. Picture running into someone level 4000 in wow). He cast SoW on me and some other buff, taught me about the /corpse command, had me consent him, and went to get my corpse from the hill giants, killing one in the process (with me staring in awe in the background).
That guy's name was Heppen (on Saryrn). I can't remember the name of 99% of the people from the 2 raiding guilds who I spent years playing with, but that guy, I won't forget.
I got ranger, rogue and pally epics, raided everthing in Kunark, Velious and Luclin, but compared to the first few days/weeks of discovery in this this "revolutionary" game, those other memories feel meaningless.
Also maybe the best of the best class tournaments, that was fun, with server GMs as refs, killing spectators that would not sit during fights (arenas were somekind of free for all zones I think, so if you were sitting you were unable to cast spells or interfere with the fights), and massive brawls at the end. And the winner would get a title ! Very, very few people had titles, it meant something.
Last edited by woot!; 08-27-2014 at 09:07 PM.
UO, basically every defend or siege of a faction base. I suppose your first always holds a special place in your heart.
back in 2000 Looking for my lvl 8 human (sweet short black haired dude with the mustache)SK corpse in the dark in nektulos forest as a true noob. Never found it, rerolled a ogre warrior instead!
Might as well just put this in the EQ sub-forum and be done with it.
The first moment that really made me say WOW! in Everquest was the very first time I ran from Qeynos to Freeport and came across the bridges in the Karanas. Their size just blew me away. I was hooked as fuck from that point on.
Finishing my epic quest in EQ. For most classes that was literally game changing.
Deleting my cleric because of how fucking ridiculous the keying in Shadows of Luclin had gotten. Finally realized how pointless it all was.
Just the other day I was thinking about seeing the waterfalls around Princess Theradras in Maraudon for the first time. It blew my mind.
Vanilla WoW battlegrounds were great and (coming from EQ) really expanded MMO gameplay for me. Loved the epic, hours long back-and-forth battles in AV. Had great times playing WSG in guild teams vs other guild teams and chatting to them afterwards (before cross-server BGs killed that). It certainly had its problems but many of the fixes also took away some of what made it great in the first place.
Must say a few epic moments for me were ( almost more leveling less raiding but raiding too ).
1. Any raid that ended up with ppl naked and still fighting and we won
2. any contested raid in eq2 pvp
3. The leveling experience of WoW, i was immersed from level 1-60
4. The first time i took the tram from Stormwind to Ironforge and realized, i wanted to stay in ironforge.
5. The first time i created a horde and saw Undercity.
6. RIFT beta, when the warewolves and Defiants came to Gloamwood... just slaughter everywhere.
7. Bounty hunting in SWG
On Veeshan the Fires of Heaven and Celestial Tomb had just moved on Kunark, so we had a night, the scrubs, to try and take down Nagafen.
My friend, player name Ernie Powers, put the raid together and told a few people he wanted the CoF if it dropped. Well, the pickup raid had like 50 toons on it. Naggy was killed, Ernie looted the cloak without my knowledge, and told me to GTFO now. I ported us out and all hell broke loose on the OOC. He ninjad it.
Before it could be deleted, big Ern handed me the cloak and a fungi, which we used to PL a warrior to 50 the next week after GMs deleted his dwarf ass. Ernie's new character lived on to rival Furor with raid gear towards the PoP expansion before everyone started quitting, but it was always cool to remember how he got his start
I've had a lot of great moments in raiding. Only two really stand out for me, both from the same WoW guild. We were a band of "rerolled" scrubs on a fresh brand new server. We hit 60 quickly and headed to farming for MC. We destroyed MC within a couple weeks and moved on to BWL. A couple weeks later and we stood before him: Nefarian. The tank died near the beginning, and as second tank I had to take him on. First tank called "wipe" but I said "I got this." Stance-danced my way to the final 5%, popped shield wall and everything else and gloriously shouted "HIT IT WITH EVERYTHING!" Down he went, our first kill and our MT had nothing to do with it. My headphones nearly exploded with the screaming. I felt like the fucking man. Should mention we were horde, so there was no fear ward.
Second was the night we took on Huhuran. We prepped for weeks getting NR gear before we went to AQ40. First night in and we blew through the place, and once again there we were in front of a fabled beast. We had heard horror stories. Raid leader says "let's do a practice attempt and see what happens." So we get in a triangle formation of tanks and go to town. Quickly we're at 25% and people start dying left and right. We had gotten that far with no flasks, no DPS maximization, nothing. We go full-on next attempt and blow her straight out of the water. Two-shotting Huhuran was incredible. They gave me the piece for that scarab shield, so I felt cool.
While I had played Meridian 59 for years and UO before EQ, EQ is where most of my fondest memories are from.
And most of them were about the world itself. I started in Qeynos, and one of the my first wow moment was in Qyenos Hills and finding the Blackburrow entrance with the gnoll's head marking the entrance of the cave. It was the first time I really felt that I was actually in a fantasy world.
Then going to the Karanas, and seeing my first hill giant...holy fuck, it was actually gigantic, I was tiny beside it...and the way it moved, and the sound of it's footstep...it just was so impressive.
Then I saw the chain bridge, and that was it...that chain bridge between the Karana was probably the single most awe defining moment for me for some reason. I just walked around it, looking at it from all angles...for some that moment, I totally believe I was living in a fantasy world. I was sold.
The rest is mostly just more of the same, first time I saw things that I've been reading and dreaming about for years made "real".
So my fondest memories really are just the "first" in EQ1. I had played a lot of single player RPG, and Meridian 59 and UO...but no games at that time had made me feel so much part of the world as EQ1 did.
I remember waking up at 6am and getting my first bronze key from the cyclops in Tele-Arena 3.0 back in 1991. Also getting my first green rune by killing the stygian dragon.
First Fear raid and getting Soulfire for my Paladin (there was some shit that made it way more epic than it probably was for most). Also, falling off the boat in OOT, swimming for hours in fear of being eaten and losing all my gear. Also also, running to and exploring Velious with a friend way underleveled and not knowing where the fuck we were, just hoping for the best.
Lot of good memories in EQ, especially early on. Running from Qeynos to Freeport was amazing. Hopping on a boat with no clue where it went and then dieing because zoning dropped me in the middle of the water. Farming HQ bear pelts as a noob in everfrost to sell to people for like 10plat, and then proceeding to get lost in halas and the tunnel to it at night because it was pitch black. Trains in fruwhbone with Dvinn at the zone in, so much fun.
Funniest thing was in PoP. Decided to blow all my dkp in PoT on the pouch that summoned shurikens as a rogue. Our most active monk was a rl friend, so I jad to do it. I spent the next week or so of raids just uaing throw on my rogue with those and messing with his pulls whenever escape was up.
In UO, back in the when you could use moongates, recall stones, and boxes/bags of flour to break into houses, forges, and keeps. It provided many options for entertainment. You could break in and loot the place. You could break in an slaughter the owner and, if lucky, get their key and gain a new property. Or, in the case of keeps, break in, kill a few people, log out, repeat. Exploiting, sure. But the animosity it garnered was delicious.
Battle of Titty Rock in ESO Beta Weekend. You had to have been there.
Project M event in EQ (Got to play as a monster for a little bit, ganked noobies as a beast ass fire beatle)
Last edited by Vitality; 08-28-2014 at 04:13 PM.
When the rest of Veeshan decided that "if FoH can do it with 12, we can do it with 90" and formed a huge zerg ball to rush the Plane of Fear gate. We then CR'd them with two groups. Standing on the ramp buffing to go in with all of those naked players gathered around was just priceless. You may have seen the old screenshot from a similar incident - Furor (Kartak?) standing in Fear surrounded by corpses saying "oh my dear god." I believe this was the birth of Celestial Tomb.
Plane of Sky literally being tuned while we were inside of it. Mob hits for 400, zone goes down, zone comes back up, mob his for 900. Levitate blocked, buffs stripped on zone in? Nice try, but exploits will find a way.
Early AV guild runs, where we'd walk into a stinker and turn the tide. The long stalemates, broken by (Hobbun? Behemoth?) grabbing a shredder and pushing from the center all the way to their bridge, where the fight would stay until the middle of the night when horde numbers dwindled.
The Onyxia raid catapulting raid design out of the stone age. The dragon makes strafing runs and the goddamn floor explodes!?
And of course.. the day I experience a new MMO, and the day I quit that MMO.
Pretty much all the time I spent exploring even the most mundane zones of EverQuest I see as fond memories when looking back with those huge rose-tinted glasses, but even hearing the music nowadays still brings back chills and feels.
But if I had to pick three stories that I particularly enjoy remembering from EQ..
When I was a level 22 rogue in South Karana in a small group not far from Aviak City, I was pulling for the group when I suddenly hear a flapping noise. I look up and see some kind of weird flying horse and I throw a knife at it and run back. I never realized it was level 30 (it was Quillmane of course). So the tank gets wrecked, the rest of the group dies shortly after, and I'm kinda edging around the group because I don't want to get raped too by a flying horse.. when suddenly the mob's AI decides it's time to run away, so I ran after it and stabbed it to death eventually, and got the Pegasus Feather Cloak back when it had unlimited charges, still got it to this day!
The other funny story took place in Burning Woods on a guild run on Ixiblat Fer (big ass fire elemental). Dude drops a nice shawl for rogues and monks only, and there's only one rogue (me) and like 4 monks. The guild leader says to roll a 2-222 (that was back when people thought 1-100 could be haxed!). So I roll first, and bam 222. Ventrilo was silent as hell, I could feel the murderous glares on my virtual back, but I got that shawl!
Finally the funniest story wasn't a loot success, but just a silly prank on an Avatar of War run. Our guild was farming it on Povar and there was another newbie guild trying to get Vindicator nearby in the arena. So we kill AoW on our side, and that was when Necromancers had a spell to revive a dead mob's body to act as a pet for a limited time.. so the Necromancer and I get into a duel for the prank, and he resurrects AoW's body and sends him after me.. and I run towards the other noob guild while yelling TRAIN OMG RUN! and they all scattered and got stomped by Vindicator.. still, fun times!
Been playing WoW for 10 years now, and while I can say I enjoyed it all, none of my WoW memories come close to those EQ days that popped my MMO cherry.
Last edited by Runnen; 08-28-2014 at 05:00 PM.
Ultima Online Abyss Server, also looting peoples houses/corpses and escaping.
The Realm, scamming a rare spell book worth 200 million gold
Everquest, opening screen music, the game just felt so fucking epic.
Someone already beat me to it but the first and funniest memory I had of EQ1 was when Dvinn was a one mob wrecking crew against about a 100 players.
First time I approached Crushbone on Day 1 of release I noticed a ton of players at the GFay zone line and I thought it was odd so many players were just standing there. I zoned into Crushbone and was promptly insta gibbed by Dvinn at the zoneline. I noticed bodies lying everywhere with Dvinn claiming a new victim every few seconds as someone else zoned in.
This lasted for well over 30 minutes. Dvinn would never reset because someone new would keep zoning in. The server's first "zerg raid" was an impromptu attempt to organize all the gearless players to all zone in at the same time and try to take down Dvinn.
Even the zerg raid wiped and people started wondering if Dvinn was being controlled by a GM. I don't remember how long it eventually took for us to finally kill him but I do know there was a zone wide celebration.
While I had a lot of fun in Velious doing NToV and Kael and what not (still some of my favorite raiding ever) I think the funnest I had was leveling up. I was in this all Troll guild and we used to run around with a pack of 5-10 trolls at any given time and we'd travel to crazy places like Halas or Queynos and have all sorts of newbs gawking at us.
One of our early mainstays was Upper Guk because we'd farm the spiders for shields and tunics and the croc for the leggings. At the time I think trolls only had Shaman, Warrior and SK classes. Anyway one of the GMs used to show up quite a lot and steal peoples pants. It was actually really funny, he'd invis in, put your pants into your bag and then when you noticed he'd uninvis and shout laughter. Crazeco on Saryrn if anyone remembers.
We also used to farm the quest armors: totemic, crafted and whatever the SK one was. OG Cazic Thule was always pretty interesting and good for a lot of trains. I remember getting the rubicite BP while we were farming SK quest drops and being so fucking stoked. We also had a couple of crazy runs to Permafrost for crafted (boot?) pieces.
Lastly, we used to keep Najena completely on farm for days sometimes. We'd load up new recruits on bronze armor and the terror spine whips (I think the spine was a armor quest piece too), and I'm pretty sure every shaman in our guild had a pair of hollowed bone bracers.
Last edited by Alavaz; 08-28-2014 at 07:00 PM.
Breaking all of Lower Guk camps as a paladin, and keeping the whole Lguk castle area mob free for about 8hours while we grinded towards 50.
First Trak kill on RN, what a rush. also my first fear planes break same thing, I still remember sitting outside of fear portal for hours, while we waited for the cleric to log-on =/
Worked like crazy towards my Fiery Defender quest, I never got the damn thing the fucking books never dropped from Vox/or the other white dragon that was in Kunark my paladin still has the burnt book burning a hole in his inventory, one of these day's I'll log on and finish it.
I would say mine was right after I joined FOH in EQ and we went to kill vox for my first time and I somehow got the killing Blow, then there was always training KC.
Breaking Fear for the first time definitely sticks out as a memorable moment, just because of how fucking scary it was at the time.
Rescuing the #2 guild on the promise that we could have the zone for another week if we got their corpses back was fantastic too. I dont know why no other zone in any other MMO has copied that zone-in design. It made for such a tense experience, and breaking into the zone was nearly as hard as the final bosses.
For some reason I also remember the Fungi Tunic camp with those damn mushrooms at the bottom.... That shit was hard to break too, and my Druid just SUCKED compared to other healing classes, so it was a pain in the ass...
Last edited by Cyni; 08-28-2014 at 06:54 PM.
Anarchy online, the first MMO I ever played, had lots of moments. The one that sticks out in my mind is when I was a total nooblet on my first ever character, seeing my orgs towers get attacked and being the only one online. Ported to the tower site to try to defend and ended up getting totally railed by some uber twink and his group (my gear was total shit and I had no idea what I was doing). Resigned myself to the fact that we were losing our towers when all of a sudden some random hero turns up and invites me to his group, tells me not to worry and that his friends were coming too. Ended up slaughtering them and sucessfully defending our towers, though I did very little ;p Totally blew my mind at the time that random people who didn't know me/my org would show up to defend, wasn't even a high level tower and there was no quick access (involved lots of flying on their part to get there), let alone form a group to defend. From then on I was hooked.
Fucking my EQ guild leader's girlfriend/future wife at a guild get together. She later got him/his dad to pay off all her debt and for her to move to somewhere in the Scandinavian Peninsula and pay for her visa/work permit.
EQ- My first raid ever. Going in with a huge raid to fight Naggy on my druid. Raid wipes, my druid's corpse is like the piece of toilet paper stuck to Naggy's foot, can't get it. Some dude logs to his Monk twink that is the highest level you can be and not get booted from the zone. Guy basically 2 mans Naggy. Was an amazing moment.
Planet Side- 2 moments. Playing a galaxy tail gunner or maybe it was belly, not sure, been a long time little fuzzy. Go almost an hour without getting shot down over a giant base stalemate, our Galaxy single handly locking down air space. We finally get shot down, bail out with a couple squad mates, our squad then captures said base, setting off a giant push that was just epic and awesome.
Second moment, finding the weak spot on one of the big ass Mech's and getting the kill shot, on foot, with an underslung grenade launcher shot.
EQ2- Too many to count really. In general my first MMO where I was really truly part of a guild and did end game. I made friends that have lasted to present day and it was my go to game home for so long. One of my favorites would be kiting one of the Drakotas, back before they nerfed Rangers and snare etc. The raid had wiped and another Ranger and myself kept the thing snared and hate swap kited the thing 2 or 3 times till our raid force basically zerged it down. That same Ranger and I did so much crazy crap in that game, duo'd everything, till we had our dicks nerfed into the dirt lol.
EQ and Planet Side really take the cake for having some of the best emergent game play I've experienced. Eq2 had it, then lost it, then had it, then lost it. Vanguard had some, but I never got immersed enough in that one to really have it get to my feels, like some of the others. SWTOR has been hitting that spot for me a lot lately. Some of my fondest memories revolve around small bugs, or temporary acceptable sploits that worked around them. Don't get as many of those anymore, since every class/role is balanced/tuned/nerfed/tweaked that you don't get the random moments of amazing. Combined with the new car shiny wearing off, is why I think you don't see as many "omg" moments from newer stuff. At least for me. They are there, just don't have as much of an impact, because been there done that syndrome.
Several come to mind... getting stuck in a death loop on a Vox raid. Getting my Epic. But one that really sticks out in my mind was the time one of the raiding guilds needed some extra healers to clear PoSky. At that time, I had a decent reputation but I hadn't jumped in the raid scene yet but I was dependable in a group I guess. I was just amazed how something like this worked as I never really did this outside of being a gun for hire on a raid here and there. Anyway, we get pretty far into the zone and I think the final mob pulled and no one thought we could do it and it came down to me, a dps, and the mob. Dps lands the kill blow, somehow dies, and I am the last man standing. I completely expected to die all night and be over my head. From there on I just needed that rush and because a full-time raiding cleric and never turned back.
Looking through the screenshots really makes me miss the simplicity of EQ. I liked the classic look and feel to this day. I have no idea why MMO's have become so complicated and in-depth.
More memories, I ended up quitting EQ about the time FoH started entering Elemental Planes....
Popping Avatar of War, and going WTF as he chewed thru the tanks, like paper.
North Temple, had so much fun, and entering Plane of Mischief thru there was the biggest dick move I'd ever seen SoE pull at the time.(and unfinished was so lame)
The 2-day release of Luclin, and all the people who got there money back at the time because of the, DirectX update. (hah)
The biggest thing i remember about luclin is only the Shissar temple. the last zone of the expansion was so bad, and the key quest was just stupid.
Planes of Power, I remmeber doing Bertox event, and enjoying the whole event, the tower climb up too Saryrn, Terris Thule, Mith Marr, Bastion of Thunder, we started doing Rallos Zek at the time I quit.
I did come back for the free 3 months that SoE gave out after the hacking, I enjoyed House of Thule alot(and holy shit was leveling a cake walk), did go up thru Terris Thule, in Erudin in that expansion but that was as far as I got.
Last edited by Folanlron; 08-29-2014 at 07:21 AM.
I remember two that kept me busy for many hours (and yielded zero xp or loot btw).
First one was in Akanon with my level 35 druid. You could jump your way onto the roof of the Gnome Rogue Guildhouse (near the water) and there was a sweet spot there, where you could not get hit. There was this one level 40 Clockwork spider(red to me, would have owned me) sitting on a small island in the water near there, and I nuked that one. It often just stayed on its spot, and I could kill it in like 20 minutes or so (lots of resists), or it would run to the house, aggro everything and there would be a whole bunch of aggro red mobs buzzing around the house. Exiting, and very useless for XP off course. But the fact that your puny level 35 druid could kill anything red in Akanon was exiting.
The other was getting on the rock ledge in Erudin, in the area where the Erudin Library was. I forgot how to get up there ( a lot of jumping, I think you had to get up back at the area where the teleporter into Erudin Palace is). Once you got there, you could nuke the Sentinels, and eventually kill them. They could not get to you. They dropped a staff that was also part of a Quest that had its origin in East Karana (and involved Highpas Keep too ) so figuring out if that staff could be used for that quest or in other ways was fun too. Back when we figured there were still a zillion mysteries in EQ, and not just a bunch of broken and unfinished quests.
I spent an entire night with some random dude in Qeynos Harbor on EQ2, doing nothing but trying to glitch our way out of the map and get to places your weren't suppose to be. I was notoriously bad at get stuck in a fucking retarded ass loop, where I just jumped around Qeynos Harbor while I waited for a guildie to log on and give me something to do. Doing this one night, noticed a guy scaling the outer harbor wall, and became intrigued. We didn't speak a fucking word to each other, but began taking turns trying to get to harder and harder spots, until one of us got it. 5 hours and a few deaths later, we parted ways having scaled, what I'm confident in saying was, everything you could possibly fucking climb in that zone, even up onto the Bayle Castle, on top arena, etc. Use to have a ton of screenshots from doing it, and began the laborious task of passing on my exceedingly useless and random as fuck knowledge to any other late night/odd hour guildie that found themselves trapped in "jumping around the Harbor purgatory."
Thinking EQ's combat was having to time melee swings by pressing attack on & off. Figured it out after 3 fire beetles to the freeport guards.
My first real Everquest guild. Order of Elder Dragons.
Not a hardcore guild. Never in on any world first. Most of us never reached level cap. But goddamn did we have fun. I even remember some of their names. Windam. Deyorra. Arawak. Cresida. Ynaphit. Munz. Minz. Hardail.
Toss up between my first Hate zone-in and fucking around in Unrest basement with close friends seeing who could pull the largest (survivable) trains.
Also ending our first AoW kill swinging a sword naked except for a pair of hastily-looted boots.
Last edited by Grizzlebeard; 08-29-2014 at 01:14 PM.
How about most rustling memories of MMOs?
Being in the "second place" horde guild on my server. We would lose many of our best geared to the top guild on the server, basically making us the boot camp training guild for the tops.
Last edited by Barraco Bisi; 08-29-2014 at 01:25 PM.
Justin chillin' in Kelethin...
Getting my prismatic weapon in EQ2
Seeing Kelethin for the first time in EQ
Finishing the year long achievement 'What a long strange trip it's been' in WoW
8manning Alb zergs in DAOC and the duels we used to have 8v8 with mid guilds.
Unfortunately there was a lot of drama and deadspace in maintaining a healthy 8man but it was still so much easier than doing it in EQ.
First week of Sullon Zek opening. Rolling a Neutral Halfling rogue and super slowly hide/sneaking through Kith/WC/EC/FP to get to the boat to faydwer because the evil team had the commonlands locked down.
Getting to Butcherblock to help with a 24 hour pvp battle between newts and goodies at the BBM/Gfay zone line. Everyone was too low for See invis so I could sit there and scout and tell when they started to push in.
Was a blast.
As mentioned before, one of the many problem with EQ was that the penalty for failure was so harsh (and I don't mean losing corpses, that was the stuff of legend, but simply the lost time) that it was very difficult to find people motivated in doing anything other than the most secure grindy stuff. The rare spawn/rare drop system also encouraged people to stay at 'camps'. At the other end of the spectrum, you had lethal chaos. The train, the boss pulled on an unprepared raid, etc. So 99.9% of the time was spent waiting, travelling, grinding stuff or getting wiped. The remaining 0.1% (and I am being generous) are my fond memories.
Unusual group compositions (bard monk monk rogue in Sebilis' kitchen using AoE fear, group haste and single target snare!), dungeon crawling (Kaesora! Charasis aka The Howling Stones!), barely controlled fights (Hands room in Karnor with a greek guy who was 5 boxing that turned into an almost endless battle with the repops! Killing a mega train in PoFear with our chanter Crowde throwing the whole book at the sea of mobs! Intentional PoFear trains party when zoning out from PoTime!). Then there were moments of fun with other people, moment of awe when discovering new zones or new foes (the first time I saw Trakanon, peeling the pulls of another monk from the ledge leading to Trak's area!), the tingly feeling or maybe discovering something no one else before you did (something that was very possible in EQ thanks to the volume of broken quests that drove most players away from questing altogether) and then achievements like completing quests, finding neat pulling tricks, having epiphanies about the game mechanics, elaborating strats to kill bosses (or more like being the witness of such elaborations by Itzlegend and Iamthep) and of course killing bosses (all the better if it was a server first or a world first - when there started to be a lot of buzz about WoW, because its numbers brought a far broader audience than other MMOs, it was fun to realize that I was not even part of the top 1%, but the top 0.01%!)
A lot of EQ in there, but being in WoW's beta and discovering the polish of this world as well as some of the early encounters (Majordomo! I love that fight - the warping to the pit creates punctual chaos that insures that the fight always remain in the 0.1%) are also up there before it became a mix between magic the gathering (which was a fatal blow to most EQ raiders in WoW I would guess) and Simon Says. I am almost certain I will never play another MMORPG again though.
Also, dev Frizznik raiding Uqua with us as he was probably asked to fix the zone:Frizznick quote.jpg
First meeting with Trak:
Last edited by Szlia; 08-29-2014 at 02:49 PM.
The more I try to play MMO's, the more I come closer at this realization. I really may never play a MMO again. I try time to time but it just doesn't last. I would love for a classic EQ server to pop up just to play around in with some of the grind taken out of it just so I could get 2-3 friends together to just relive a Lower Guk camp or kite some Hill Giants. You can never really get back to full experience as the people are gone and they made it. You need to have every aspect of the game both socially and from the game perspective as well.
Wish I had the time to build a classic EQ server just to have out there for those who want 1-50, classic camps, raid the planes and the original dragons. I would be willing to bet that people would probably come and go but every now and then people would want that fix, that feel every month or two for "old times sake". Would be cool just to have a classic server up just to schedule get togethers or whatever with no expectation of day to day healthy population. Just get friends or events together to do a given camp or raid.
The first time I ran Deadmines in the WoW open beta. That shit came shortly after GoD had destroyed Everquest, and City of Heroes wasn't scratching the itch.
Deadmines was fuckin amazing compared to shit that had come before.
Draegan is a faggoty piece of shit who sold the forum to mmorpg.com just to spite us. Register at the new site.
ReReRolled.org - A Gaming Community
Pking someone for an FBSS, GEBs, or platinum jewelry. I remember this one druid named Yarblek who led some RP guild on RZ. He was rocking all the best droppable gear at the time and my friend I got a lot off him.
Seeing someone use the dark elf illusion mask from Lguk after it was made rogue only. I thought that was so awesome. Same goes for manastone. I always thought people who had those items were such badasses.
I remember trying to get someone to give me /corpse at the time where /corpse gave you the ability to full loot their corpse. What an awesome game EQ was. or maybe it's just the nostalgia factor.
Last edited by balroc; 08-29-2014 at 08:24 PM.
I was just about to move in 2003 and my guild (Legion) was doing Rathe Council with FoH. I was there most nights until we beat it. I logged off, moved house, and never played EQ again. I loved the way I finished that game and am so glad that I jumped into private beta (thanks, Sean!) for WoW rather than playing the disaster that was GoD with the totally I memorable characters with the ridiculous names.
Everquest was all about the socialization.
To this end, even some of the very simple things made for great memories.
When starting my gnome, I met this ranger and we grouped up. We were 7-9thish and slowly taking down various mobs near the zone line. Out of no where this lost cleric comes up to us and does the wave animation and says " Hey Guys" all happily. Just after his animation stops a person runs past us followed by about 5-6 skeletons. All I heard was "Crunch" and then the death sound from his character. I almost did not make it to the zone line because I was laughing so hard. The person I partnered with had to take 5 minutes to clean up the mess he made from spiting out his drink.
The best memory would have to be the use of the Beastlord trick for charm. It was fun playing the role of GM in a zone. Simply put, when the Beastlord first came out, there was a way to charm certain creatures and elevate thier level to 46. So I would use this trick in places like Oasis. 46th leveled pumas with SoW,thorns, breathe attack and all other druid buffs(Wife) made for a pretty good boss creature. The best part was when they killed it and in OOC you see the question " What did it drop"?......the answer "A pelt and some meat". Crushbone was just as fun...
I have shitloads of funny stories from EQ, but the ones that stick to me to this day was when I met a Dwarf Cleric named Warrick really early into the games launch.
The first time I saw this guy was when a group of us were grinding on Aviaks at the island in Lake Rathetear. Our healer had just logged, so one of the people in the group said he knew a cleric that would come out there.
The guy makes it to the shore, and messaged us he was too scared to cross the lake because he swore Dwarfs couldn't swim, and he would sink like a rock. After we laughed abit, we told him that they wouldn't, but he still wouldn't budge from that shore.
So one of us went and picked him up in one of the wooden boats, and as hes escorted to shore the guy is freaking out in party chat. He kept saying im going to fall off the canoe, and sink to the bottom.
We are all laughing hysterically at that point, but what came next you couldn't even write a script for.
He's getting closer to the Island, and all the sudden we hear in party chat "i'm going to make it! I'm going to make it!" Then we see the Giant Shark come out of the water and eat the boat completely. OMFG was it funny.
After that night, I swore I would always group with that cleric. Hes been in my gaming group for like a decade now, the coolest german guy I have ever met. He still makes me laugh till this day, the guy has like every phobia on the planet.
EQ was really the best game ever from a social experience. WoW was also a great game, better then EQ in allot of areas, but still EQ is the one I remember.
First time clearing NToV in SoV.
First time killing Aten Ha Ra in SoL.
Yog+0 in WoW:WotLK.
Hell, the fondest memory of any game I have ever had is probably the original EverQuest. Had been playing for a few hours and a magician from Shock of Swords opened trade with me while I was at Orc1 in EC. He handed me a few pieces of Bronze Armor and a Modulation Rod. Told me to equip the items, then use the rod. I did. I died. I never managed to get my body back and restarted a new character shortly after.
It was amazing.
Last edited by Rime; 08-30-2014 at 04:56 AM.
1.) Illidan server first alliance Ragnaros kill in vanilla wow by Saga....Manowarr (a frequent poster here) was part of that team.... I was the GM of said guild. I did not record the video but I am the one talking most of the time.
Ragdown - YouTube
2.) Taking part in the developer driven events in the first 6 months of Asherons call. Having epic server wide events was just awesome...
Last edited by Crazily; 08-31-2014 at 07:54 AM.
Played a necromancer on Veeshan. Fondest memory was running Plane of Fear with Team JPN and the "-iae" folks at around 2am to get my epic weapon quest piece from Cazic Thule. Didn't know a single word the raid party was saying but was able to transcend the language and emoticon barrier by knowing the fights.
For me I would say it was the road to High Warlord - had a lot of fun during that time.
My first day playing EverQuest and got lost as a High Elf Wizard in Greater Faydark; a druid in wolf form help me find Felwithe. I remember how surprised I was knowing that the person who was whispering me was actually a wolf...?
In World of Warcraft just after the release of Burning Crusade we were three friends playing mid-twenties horde characters when a level 60+ dwarf priest (was riding level 60 mount) dropped and proceeded to dot us but we managed to beat the crap out of him; it was as much shocking to him as it was for us.
Last edited by Laura; 08-31-2014 at 08:42 AM.
“If you repeat a lie often enough, it becomes the truth." - Joseph Goebbels
That reminds me of a time where a lower level guild mate was in Desolace and being harassed by some Horde. I'm pretty sure I was level 50 Hunter at the time and I was an Engineer so I had that water breathing helm. I threw that on and hopped into one of the shallow pools that was around where my guildie was and the Horde never knew what hit them. It was 3 Horde running around like chickens with their heads cut off. They never thought to look into the water. lol
Getting the first ever Emperor SSRA kill when we were racing with FoH to get it. We (Triton) were doing really well, had him at about 25% or so, tank order going well (this was the death-touching version). I dragged a dead tank out to be ressed, but forgot to change my hotkey page back to my spells. I hit the key for whatever spell I intended to cast but ended up Exodusing my group of six wizards to the zone line. Guild still ended up killing him, we got two robes (which I would have gotten one), blah blah. I have never lived that shit down to this day.
Most of my fondest gaming moments were from Everquest 1. My third day playing I made some friends in the half elf starting dungeon, blackburrow I think, and they convinced me to put everything I owned in the bank and run to the human town with them. I didn't really understand the concept of zones and up until that point, the entire game had occurred within a very small area, so I was simply filled with awe as we made our way from zone to zone avoiding horrifying flying monsters and trying not to get lost. I think I was pretty much sold that day and didn't quit for 3 years.
Last edited by Sunspots; 08-31-2014 at 11:18 PM.
*Jacking some guys bronze armor at like level 2. I assured him I would bring his corpse right back to him, and instead looted it and went and found a group. Guy hated me. Caps lock and all. I would too, to be fair, but... God I was a dick when I first started playing. I dont know if it was The Realm or Ultima Online that made me take advantage of people so bad but its stuck with me to this day. Makes me laugh every time I think of it.
*Avatar of War battle, but that was more of just an accomplishment raid cause I really only stared at fucking feet the entire time. "What are you guys killing tonight man? Im not sure, but its feet are purple." But server first and all that Epeen shit. We werent too far behind world first anyways.
*We raided nToV the night before, up until 5:30/6am. Stayed up to go to school. When I got back on, we did something else that spawned and by that time I was just kind of numb but didnt really care. Some people wanted to farm wToV and only one other tank wanted to go so I said I would come. Im watching ShowEQ and everything was fine, really. Nothing was up and we were... lets just say easy going. Then it happens, I wake up and people are dying. Somehow the guild had pulled Telk into the fucking cubby and we were getting fucked up. The SK tank with me was dead. How could shit go this wrong?!?! Sticking with my cheating roots, I pulled his ass back into the hallway. Stuck my ass all up in a fucking wall and face tanked him. Since I was in the wall I never got hit with an AoE and he was positioned so that I could get healed but the healers wouldnt get hit either. We downed Telk with maybe 12 people. Cheating like a motherfucker, but we didnt wipe! Last time we did the wall, I got a shit load of negative feedback. This time, not a single fuck was given and I was hated on for falling asleep and praised in the same sentence. Epic f'n night in my book.
Dark Ages of Camelot - Just being in a particular zone down below Camelot and just really "feeling" the zone. Like, totally enjoying the swamp and the ruins. That area was just awesome in my mind and its not often that I feel that way in an MMO.
WoW - When we killed Ragnaros back in classic. Then twins in AQ. Then Four Horsemen in Naxx. Burning Crusade was cool, but after classic.. nothing has really stuck with me for a long period of time. The same can be said for most other MMO's Ive played.
Last edited by Daidraco; 08-31-2014 at 11:59 PM.
Couldn't choose just one. Sorry.
- Making the trek at level 8 from North Ro to Upper Guk and asking if I could loot the silver-plated leggings that dropped
- The music from Freeport docks (actually the entire EQ soundtrack. Shit brings me right back)
- First time arriving at the docks in Butcherblock Mountains
- Trying to make it out of Kithikor Woods before nightfall
- Hanging out at the North Ro plat/docks in Oasis
- Running for hours from one side of the map to the other with a couple friends trying to do my hollow weapon quest. No zoning!
- Spending the entire day either fishing or mining
- The sound those deer make when you hit attack them
Last edited by eVasiege; 09-01-2014 at 12:26 AM.
Lol yeah. I still remember the sound lightning made...CORP POR, my modem is just going dingggggg,psttttttttttt.meeeeeeeee, and this guy killing me is on DSL so he can move 5 x faster literally.
Everything about EQ, from day 1 on. Starting as a high elf in Felwithe and finally having the balls to follow the path to Kelethin, to orc hill, to crushbone, to my first trip on the boat to Freeport, to the huge ass trek the whole way to Qeynos to farm for a GBS, to befallen, to the oasis, to Unrest and Mistmoore, to guk, to nagafen, to the plane of hate (probably the first time there was the most thrilling, scariest moment in the history of video games), to the plane of fear (equally as scary), and everything that followed. I miss that game, I miss those friends/guild mates, and I feel sorry for the people that never got to experience it.
Still makes my scalp tingle whenever I hear it, even though I have not played it in years.
-Dungeon crawling in solb
-Being terrified of loose spectres in oasis, fucking kiting bards
-Beating a guild to statue and aow in kael and getting breastplate of eradication and feeling like a p i m p
-Me and an RL friend ninja looted a garanja idol in maidens eye from a kid we knew IRL that was a dick to us and he got wicked pissed off
-Pulling qvic, txevu, tacvi and uqua when it first came out, and sitting on allakazam drooling at tacvi and txevu loot
-Sitting in Plane of Tranquility with the music on feeling sophisticated chatting with buddies
Last edited by Jasker; 09-01-2014 at 07:33 AM.
I think EQ was the first to have significant Weather impact.
When it would Rain in the Karanas you couldn't see shit, and when a caster would blind you it would make your whole screen black. It was a bitch because you couldn't even alt tab.
Even in Everfrost those Snow Storms were a pain in the ass to navigate.
There was allot of stuff like that. The slime covered floors in Lower Guk were amusing.
The best thing EQ did tho was it made the leveling curve extremely tough so everyone would more ,or less level together from one zone to the next as they advanced out.
The server populations were also much smaller.
EQ just felt like Dungeons and Dragons even tho I've never played that game. That game always seemed more mature fantasy to me, and EQ fit perfectly in that bubble.
Good shit, will never happen again tho.
Plenty of GoD was cool. It was just buggy and way too exclusive to the top 1%. Requiring the new zerker class for a class call was retarded and so were the stupid little dogs snaring everyone, but mobs dying in moments after the pull but being able to decimate you just as easily were fun. Omens of War turned the /snore back on for grind groups so necromancers were relevant again. They're talking about adding proportional amounts of HP to the next EQ xpac, The Darkened Sea, for the same reason. We're all being held hostage by one poorly designed class.
Everything before Uqua was tedious and repetitive in the same exact instance with the same exact mob and boss skins with the same exact loot. Broken Uqua was so god damn bad, but once they fixed it actually turned out to be one of the best scripted encounters to play through. Racing for set gear every 6 hours in qvic with as many bards as you could call felt like classic EQ. But then they laughed in the 1%ers faces, said none of the focuses would scale to 70 and made GoD/OoW completely negate all the good will of the game for both the 99 and 1%.
We need a Worst Memories of MMOs thread, that would probably have some better stories.
My guild (Darkwind) were part of the 1% crowd at GoD time. We were 3rd worldwide into PoTime and had some worldwide firsts along the way. GoD was the most broken buggy piece of shit released by SoE to date. I have screen shots of a lvl1 GM Dev in our raid (live server, not beta!) taking tuning notes and giving us GM rezes after wipes to speed things along. Fuck that expac. That was the end of EQ for me and many others, including most of the reputable raiding guilds that had made names for themselves. People just moved on at that point.
That stuff is going to instantly turn a crowd off, but it was just something about that torturous shit that made you appreciate it. Then again, I thought everyone that played EverQuest was at their heart, a very masochistic kind of person.
I agree with all that. I don't need debilitating thunderstorms but something to add more flavor to worlds would be nice.
And what about last names? I remebwr finally hitting 20 for the first time in EQ and picking your last name was a big deal. It can't possibly be that hard to add last name support to an MMO.
Last edited by Tred; 09-01-2014 at 08:41 PM.
Camping Ssra shards with Evanhart and Duncan/Baldabus to get into Fiends.
Killing Phinny in Kedge Keep. Was my first raid. I knew nothing about the zone.
Considering the amount of drugs smoked in those days, if you remember it, then you weren't really there.
Generally, it was the novelty of it. The wonderment and exploration cannot be replicated. I very briefly played EQ in 2003 with a bunch of school mates and never got past level 20 because I opted to just explore - shit just seemed so big. I played Lineage 2 for 10 hours a day during summer 2004 and that competitive environment "taught" me how to play these MMOs. I played Wow for a month and a half after release before getting burnt out on clan management duties, and I was the first Alliance priest on my server to hit 60 and sold my account for $350 (I about made minimum wage at the time to play). These games were a lot more fun when you: 1) have the free time to play them without much consequence (as a kid), 2) You didn't know the "optimize" way to play and there was a lot of figuring it out yourself, and 3) the newness of the experience. Nostalgia, Nostalgia, Nostalgia.
Last edited by iregistered2002; 09-02-2014 at 02:58 AM.
Another big thing in AC was the lack of names floating above every character. You recognized people first by the items they had. And I dearly miss trying to figure out how to scale to the top of mountains and jump off. So many invisible walls in MMO's these days.
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