Cool been waiting for this title for a while time to mech someone in the face
Hawken the Mech Fps is now in open beta
Cool been waiting for this title for a while time to mech someone in the face
Matchmaking is currently broken on all servers so you cant play
Just got back home its still down? BAlls
I managed to get into one 15m Team DM game. Was fuckin' awesome.
This game is a fuckin' blast.
They ironed out the matchmaking issues. Games pop in >10secs now. Get in, get wet.
The overall feel of mech on mech fighting is so well done it hurts. Take the aesthetic of Mirror's Edge, District 9 it up and you are getting to how badass this game looks. With all the candy on, it is a treat to behold. It isn't tied to being a simulation, a-la MWO, but a nice mix of FPS and Mech Assault. The amount of detail you can get into, with the customization looks to be aces.
Fuuuuuuuck, this game is awesome. I would pay 60 bux for this no problem.
The atmosphere/feel of this game really is 10/10. Never felt more like I was actually driving 100 tons of robot around.
Going to have to say, this game is pretty fun.
Yeah I rarely play FPS, but I'm loving Hawken!
So I was a little skeptical about this one early on, but damn is this game a fuck ton of fun.
Isn't it just Unreal Tournament death match all over again, but in a suit? Videos look quite fun but I just don't know how long the fun would last.
They have diff game modes, Siege in alpha stage now but playable in the beta, Missle defence, where you cap missle sites and defend them from teh other team untill your missle sites destroy the others base. its an awesome game and with a great price FREE
after playing mechwarrior beta i was sceptical and since the matchmaking was derp the first day so i wasent really expecting much when i finaly entered a DM match, oh boy was i wrong 25kills later the round ended it was fucking hilarious and the handling of the mech just came so naturaly
So reading from the official forums your credits, both Hawken and Meteor will carry over to live. Trying out a few of the other mechs is a blast. The sharpshooter is crazy fun.
Still can't get over the feel of this game. It's scary how good it looks and runs. Leveling up your mech, trying out different builds, it's all a blast.
man, just got this. ready to fucking rock.
Seems really well done and more fun than expected. Respawning FPS stuff is not really my thing, but I could easily see this game doing well.
this is extremely fun...like how robots can take a hit and don't feel like a pussy, snipe other robots from different locations, feel fucking badass after cleaning four robots in an open field. can't wait to try new tools.
I'm still in awe about how much this game has hooked me.
The only thing it needs is an ejection option for your lil bro to hop out of his mech and try to Luke Skywalker-on-Hoth some mechs. Plus it would give you a better feel for the scale of these bastards.
Why isn't everyone playing this?
Handle is Beef_Supreme.
Played all afternoon, think I suck as I never did better than a 50/50 death ratio. Then again people online were saying levels don't mean shit but half the games were with lvl 20+ berserkers and shit, looking at the tech trees and you're getting 10%+ better on everything at that level which means a lot.
This game is excellent.
I'm Brando01 if anybody is looking to partner up or start a group. Just got a Bruiser, having a hellish time trying to figure out the best way to target the hellfires but it definitely is fun.
I can't get enough of the Brawler. Vulcan cannon + Hellfire is silly fun.
Hellfires are mad fun warp/strafe from around a corner and unleash hell from point blank. If you can pull it off. Otherwise you look like a douche that wasted a hellfire. And then you die.
This game is amazing.
Yeah, getting better with the Hellfires now. Had some multikills where I strafed around a corner to find 2 or 3 mech's repairing and just raped them with the hellfire. Hopefully they introduce a better matchmaking system as when you get put in a team with a bunch of lvl 1 CR-T's it's going to be a long game....
yeah a balance to matchmaking is deff. needed and fast. another thing is balance overall the game is very badly balanced mechwise and some of the choice they have made just makes no sense whatsoever
Fun game, lot of potential. Early on matchmaking needs balance work. Some height restrictions suck at times. Respawn locations seem too random even on Team DM, Silo capture (should spawn kinda near your teammates)...havent tried seige yet. First build I went all offense, second build all movement with some points in my overall damage and some overall defense. Movement worked better at least for me. Id like to have some more customization options for my mechs and perhaps localized damage with results.
I went all D for my Bruiser since I need to get up close for my Vulcan to do shit and it meshes with the Bruisers special. Combined with the EMP I'll just rape stuff until I'm finally overwhelmed by multiple enemies if my team can't keep up.
This is cool.
How do you upgrade stuff though? Improving armor/speed/guns and stuff seems a bit unclear to me.
If anyone sees me online, feel free to hop in or invite me to a game.
Screen-name is BMWtx
The EMP charge is a blast. It totally shuts down all systems except movement. OP as fuck, but hey, it's on a minute and change cool down.
Nothing beats firing a charge into a clumped group of nimrods to see them go apeshit upon realizing they can't do shit. Laugh out loud.
Specc'd the brawler for speed, with EMP ,+ bullet damage and upgraded thrusters (+ forward leap). 'Tis beast.
Not bad for a start. I knew the Vulcan was a world-ender. That with Hellfire is good night Susan.
It's the little things. The droning techno warhorn that blasts when your ship is getting close to their base in siege mode is fucking amazing. Think HL2 slilt bastards meets Silent Hill movie "alarm". That and the techno city vibe is superbly crafted.
My only problem with the vulcan is the obvious heatrate; it's great for 1v1 encounters but even with some points spent towards dropping the heat rate it's often lacking when i need it on 2 or more opponents.
I'm really loving the Scout; once you get the actual Flak Cannon it's fantastic.
I just get a "Failed to initialize launcher" when I try to play.
The heat rate on the Vulcan is fine, it's just the spin up time when you get caught unawares which can mean the difference between a kill and getting killed yourself. I don't really see any other choice but the battery charger for the consumable, heat rate can be handled and the radar scrambler is easy as you just run to your teammates but you're fucked when you get EMP'd without it.
Going to get either the Scout or Infiltrator today.
I personally prefer the Scout, the increased mobility and fuel reserves ability lends itself to most encounters better than the "Camo" ability of the infil in my experience; it's not exactly hard to tell where they are when they start firing. If anything, the Camo is nice for getting out of a clusterfuck situation when you can get lost amongst the chaos.
Though I do love the HEAT cannon, it just takes some getting used to. After having seen the stats, mixed with in-game experience, it doesn't seem to really necessitate a charge-up aside from an opening salvo for obvious reasons. The charge up time doesn't make up for a +20 damage mod imo.
Edit: GG last night, Brando; need to get more people from the boards in on the action.
After playing the Scout for a while I can barely play my Bruiser, just moves so slow. Need a Mech next where I can just go all O, guessing Grenadier or Brawler.
I've been going all movement/defensive with most of my mechs; the offensive specs just don't offer enough of an increase in effectiveness when compared to the ability to evade and outpace enemies.
Right now with my Berserker I'm predominately movement, though I've specced full in terms of increasing repair effectiveness, which when coupled with the repair internal equipment and a repair charge means I can go from kibbles and bits to full repair in a matter of 2-3 seconds.
If anyone is still playing this there is a patch out this afternoon with a new mech and other improvements.
I really enjoyed the beta and loved the feel of the mechs. I guess why I quit playing was it just felt like there wasn't a REASON to play. Nothing I did in one match mattered really, and the time it took to earn enough points for a new mech without paying felt too long. I hope they can add some more to it later or perhaps in a sequel cause the combat is fun as hell.
Srs fun times.
Im loving this, been using the turrets as the first thing iv bought and racking up assists/exp.
Oh, I'm not dogging the game, Beef. It is really well done and it's gonna stay on my hard drive for whenever I've the need to smash some shit. I was just hoping for something a little meatier to entice me to want to play more often.
With it being a beta there isn't any reason to play right now other than the fact that your mech's and your credits transfer over when the game goes live. Once the game is live there will be rankings, I believe both individually and clan as well as tournaments. The biggest issue in playing right now is the lack of maps and that in live the games will be 12v12 but right now it's restricted to 6v6 so if you get in a team with noobs or players that will leave at the first sign of it being a tough match or a loss then it can get lame. The balance is also off a bit with A (smallest) class mechs being the most powerful and C (biggest) class mechs being mainly pieces of shit with their turret ability being basically useless.
I'll have my reaper to 25 in a couple of days then may take a break for a while with a scout, bruiser, sharpshooter and reaper all being maxed out and ready for live. Also spent about $30 so far for the camo's and what not.
Edit: Beef what's your call sign?
Last edited by Brando; 02-01-2013 at 05:45 PM.
Anyone else trying to download this and the launcher is giving you this error: "Unable to contact reliable source"?
Should I just try again later or is it a clientside issue that I can resolve myself? Should probably just ask in the Hawken forums, but I figure I'd have the same luck here anyway.
Thanks in advance.
*Edit- Resolved. I'm an impatient asshole. My apologies.
Last edited by Sandman_Actual; 02-17-2013 at 11:44 AM.
I want you to remember, Clark, in all the years to come... in your most private moments...
I want you to remember my hand at your throat. I want you to remember the one man who beat you.
Patch yesterday includes new mech, map and more balancing. The map is just a white box for now while they test it but it's pretty badass. Server browser is also back, they had some 24 man servers open last night and it was just hilarious.
Anyone still playing this? Was going to DL it after reading a RPS review.
New mechs, maps and UI improvements in the last month. They added a healing class which is kind of lame IMO, overall still a great F2P mech game.
I load it up every now and then on steam when I remember it exists. Such a shame there's not more to it. F2P model just kind of shits up what I think could have been an amazing game.
Game is hella fun. I have like 60+ hours in it. Haven't played in ages though.
Draegan sold us out to MMORPG.com
Exodus underway to ReReRolled.org - A Gaming Community
Game remove me a little of that old like $200 console game that came with big mechanical control keyboard, would love to see that again combined with vr
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