Anyone done the New York raid yet?
Anyone done the New York raid yet?
Can new characters unlock the rocket launcher and chainsaw? Are they fun?
I was bored as hell last night and decided to reinstall. I had hoped the lifetime sub was still up but it wasn't. But, what blew me away is that they are still trying to charge premium (14.99) subscription rates.
I'll just reload LOTRO or EQ to kill time. Hell for that matter I'm having a blast in Planetside 2 being a repair bot.
This Video is Must see, the Game Director of TSW is fucking LOL in the Video.
He says im just a Fat white guy, hehe.
But he pretty cool about the whole ftp thing.
Joel Bylos Wants Everyone To Play The Secret World Before The Apocolypse
Last edited by AlekseiFL; 12-11-2012 at 06:08 PM.
Hopefully they don't blow the F2P, because TSW is a real gem of a game.
Subscription fees officially dropped. Just buy the game and "play forever"
Joel Bylos' first End of Days video log hinted at it (if you call busting into a conference room hinting!), and now it is official: The Secret World is permanently removing subscriptions from the equation. Some of you are undoubtedly exclaiming, "I knew it!" but all of you may be wondering what that means for you. Here's the scoop.
Funcom's new payment model for TSW is buy-to-play with three membership tiers: free, member, and grand master. After purchasing the game itself, folks can play indefinitely without any additional fees, or they can opt to purchase monthly memberships that provide special bonuses. Players who already have or purchase the grandmaster package maintain their lifetime membership and receive additional bonuses.
Gamers will be glad to know that the conversion will not introduce any restrictions to the game's current content; free players will have full access to every aspect of issues #1 - 4, including weapons, dungeons, and missions. But what of future content? TSW will continue to receive regular patches of free content, just not at the volume of previous issues. More content will be also available periodically through downloadable content packs (DLCs) in the in-game store. Issue #5 DLC, coming in January, will be free to all accounts registered as of the end of December.
Players opting to maintain a membership will get an XP bonus item, 1,200 bonus points monthly, a special monthly gift, and a 10% discount in the in-game store. Grand masters will receive all that plus another 10% off store purchases. Both members and grand masters can use their free monthly bonus points to purchase DLC.
Folks who purchased the initiate pack previously will be reimbursed 1800 bonus points, and all remaining subscription time will be converted to membership time. For more information, you can check out the official FAQ.
Might give this a shot now, at least they got F2P right.
an understated ensemble that puts the "b" in subtle
This was my first "lifetime" purchase of a MMO.
Can get it for $19.50 at GMG, I'm sorely tempted
You'd get 20 bucks of enjoyment out of it, take the plunge.
Ill be reinstalling to check out the last three Issues worth of content that Ive missed.
Odd rumor flying around that EA has put a bid in to purchase Funcom.
Alright I bought it, this download is slow as shit though
On the flip side, TSW is a decent game for what it is with solid PVE. Hopefully that stays a rumor, I would like to see how TSW / Funcom play out in a year from now given the recent sub changes.
There are some distinct reasons why it would be bad for EA to purchase Funcom now after reeling in the MMORPG market. Especially since they are gearing more towards being an Origin-friendly indie publisher and moving more towards mobile applications. With that said they do have some cash right now, and they may be just interested in the scope of the engine.
But any come back Funcom made with this game in terms of quality would be washed down the drain.
I absolutely loved the haunted theme's. My favorite and most memorable gaming experiences in gaming in it's entirety, one or two overall come from the Franklin House and the Haunted Amusement Park in TSW. Those two areas alone are worth the price of admission if you are into the paranormal.
F2P without restrictions? Easy to justify a reinstall. I still have Egypt and Transylvania stories to do.
I hated the Egypt lines, but I like the first zones way to much, I still need to finish up the Transylvania ones myself.
Totally gonna check out all the content I haven't seen now.
Tons of flaws. but yeah. one time fee of $20? how can you say no?
Even maybe some DLC beyond that if you like it.
GMG use code
I have three buddy keys that allow for 24 hours of play time.
Post/PM your E-mail.
Last edited by Hatorade; 12-13-2012 at 03:09 AM.
I put this back on my SSD. Forgot how bad the load times are on Funcom games. Down for some experts. Name is Big Dre
Fully encourage people to try this. The PVE is fantastic; a real thinking man's game. This remains the only game I have had to go back over university Physics notes in order to solve a quest!
The few quests this could apply to are very much optional (no lasting character benefit etc), so it's not as if TSW revolves around this kind of gameplay. It is simply a little extra that builds upon the excellent 'investigation quests', moving away from the standard kill 10 bears style of MMO.
Yeah, investigation quests were setup to be done once (every other quest in the game was repeatable) that were a puzzle and gave huge exp. You can repeat them now, though. Majority of quests are kill/click things. They all have cinematic's attached though, that's part of the fun. The cine's are actually interesting too, not some melodrama horseshit like TOR.
Pretty much all of the quests I've done involve killing x number of mobs. The main (red icon) investigation quests don't perse... but they usually involve treking through areas infested with groups of monsters. Unless you mean the few investigation quests that involve going back to NYC/London. All the others involve killing scores of monsters. Also do to how Funcom loves to bunch up monsters and place roamers between them (they did this in AoC all the time), some green/red quests that might not involve a lot of killing still do since you have to clear your way to them.
Game is interesting for sure. I picked it up last week just in time to qualify for all the perks of it going free (the initiate pack or what ever it was). Unfortunately I can't get myself to play. I don't know what it is. This is the only game I have no RL friends playing with me, perhaps that's what it is. I'm working on a Striking/Penetration puritan and each fight is rather slow. I end each fight at 70% health but usually at 40% health. Against mobs with a white Icon things usually go a little bit faster, but overall I don't know if I'm doing something wrong or if the fights are just supposed to be this boring.
The combat is never really great, but it gets better. The best part is the stories. Sounds like your derpness gets in the way of enjoying the game. Go play BLOPS 2 or something.
So terrible at this game, hate being noob. Going for preacher, sword and blood magic.
Sword and blood actually doesn't synergise very well
Straight out the gate you want Single builder, single consumer, aoe builder, aoe consumer, some healing and some buffs around that. Then you need to get a weaken in before Blue Mountains and cleanse in by Trannsylvania. Impair is useless for levelling. Keep that lot in mind and you can't really go wrong. Another pro-tip is do to do quests you are finding hard in tank gear, takes a little longer but you just can't die.
I did Maine and Egypt with Sword/AR with a pistol/AR spec for when I needed a weaken. Now using an AR leech build in Transylvannia, finish every fight at full health
Installed this again last night, felt great to be back. Such a nice game in many ways. I am looking forward to getting my rocket launcher now (I picked up the quest but didn't start yet), and then I want to do some more NM's and maybe see what the raid is like. It's amazing how the population has dipped since I last played. Last time I played, the bank was FULL of people, and now there's only ever 2 or 3 people there. But it seems better for it, because the discussions in the general chat were less moronic, and the LFG spam was more readable too.
You can't respec but you eventually get points for everything. I'm interested to know some good builds too
You can't respec but that doesn't matter since you can learn every skill.
To be honest any combination will work for levelling until you reach transylvania. I levelled using blade/ele which is fairly glass cannon and just blowing things up with blaze/eidolon. Every combo works though because all of the weapons damage is fairly similar.
By the 2nd zone in transylvania I found that too many of the harder quests were not completable. Quite a few of the monsters in transylvania require specific kinds of builds to make them easy, like some reflect damage when you afflict them so you want to not use affliction. Others take very little damage until they've got weakness on them. Things like this.
So I decided to build a lazy mans build that would work for every quest in trans and made a blade/chaos one, equipping 1 tank item, 2 healer items and the rest DPS ones. It was enough that my basic attacks were outhealing any monster damage and I could easily apply whatever debuffs needed by changing passives.
Anyway TSW is an excellent game, I'm still sad all of my friends quit playing it for the lame duck GW2.
Was interested once I heard it went F2P but still thought it was $50 - $20-30 is tempting - having trouble finding data on the character development though, little bit I'm seeing on the "decks" stuff looks incredibly confusing.
Does the character generation compare to anything existing that I'd be familiar with?
It has one of the most interesting character development systems of any MMO I've played.
I could try to suggest some builds for people but really it's more fun doing it yourself. You can't gimp your character since you can always just change your build. I will say one thing though, Clearing the Path is incredibly good and well worth building a deck around.
Can you suggest a line with lots of DPS without going too much into glass cannon territory?
I went the single target shotgun+hammer tank route and pretty much all fights are really slow/boring. I can live through pretty much anything but I'm just not having fun. I thought I could build something closer to a DPSer with some tanking ability but I don't know the system enough.
Any suggestions? I was filling out the puritan deck but I'm willing to dump it.
I've never used hammer and don't know a lot about it but you could try looking at chaos instead of hammer. You can apply weakness with an ae builder (escalation) to increase the speed you kill things, and four horsemen is a good single target finisher. Shotgun gives you lots of good AE although I always preferred melee AEs since it's much easier to hit things especially when soloing and the monsters are all surrounding you.
My preferred method of survivability was in healing myself more than making myself tanky. There's lots of ways of doing it but it requires you equip ~2 heal items to make the heals powerful enough to make a difference. Some of the heals I used while soloing are Forking Paths, Healing Sparks (with Burst attacks like Four Horsemen and Run Rampant).
I used Bloodsport to apply Afflicted to everything then smashed everything with Clearing the Path.
If you want to use ranged then Blaze+Aidelon in elementalist is awesome single target damage.
You can use two weapons, so pick one and use that with anything else. Even the Assault Rifle only uses one hand, so you can have that and then a blade or blood magic or whatever else you want.
How you should play is to decide on a role you want to fulfil. It's just like other games, you can tank, heal, dps, or support, or you can try to mix things up a bit. But generally groups are dumb will only want one of those main roles so you might find it better if you can be uber at just one thing. But anyway, once you know what you want to do, just look at all the skills and work out what would be useful to you. It's a lot of skills to read which is hard at first, but pretty soon you will get a good rough idea for what is where (and there is a search tool built into the game too). For example only a few of the weapons can do healing, and only some of the individual categories within those weapons. So for example Elementalism is only really about dps/support so you can't be a healer with that. But blood magic, blades, assault rifles, etc.. have some nice healing abilities.
The early part of the game is quite simple because you just pick skills that you want, and work towards unlocking them, and then that's it... A heal is a heal and you are now a healer. Make it stronger by getting gear to boost that, and you'll go far. It only gets more complicated at a higher 'levels' when mobs are harder and things get more serious. At that point you will want to start experimenting with abilities that complement each other. So for example you might find a passive ability (or even an active one) that provides an extra heal boost when you attack a mob that is 'Afflicted' with something. So if you then find an ability that causes Afflicted when you attack (or a Passive that makes you cause afflicted), then you can Afflict stuff yourself, then hit it with the other thing and cause an extra boost to your heals. This also works for damage and tanking and whatever else. There are 'synergies' all over the place, and it just becomes a game that's all about exploring these and working out powerful synergies that give you a big boost.
The combat itself is not all that interesting, you just spam your half dozen buttons without all that much thought. But planning out what those buttons should be on your hotbar, is quite deep.
Last edited by qwerty; 12-13-2012 at 11:59 PM.
Every cut scene zooms in my view kind of like looking through a magnifying glass, only way to fix it is to log out. This makes the game unplayable, at one point a bird was about 24 inches big on my screen and only way I could see is if I went into first person because my head took up the whole monitor.
I heard using a "buddy key" still works with this f2p conversion.
If anyone happens to have a buddy key laying around still I would apreciate bumming one off someone.
Granted 19.50 isnt all that much to buy the game but im still hesitant and would prefer to try it again since i had mixed feelings about the game back in the beta weekends they held.
I was playing it tonight, feels great to play it again. I got the rocket launcher which I am really happy with. It requires quite a lot of grinding to unlock it and its abilities, but tbh, I kind of wanted that anyway. My interest only waned a bit last time because I felt like I was running out of stuff to do and purpose. At least this way, you could play daily and do stuff and it would all be working towards something. The missions are all repeatable and yet I never had any need to before. I actually wanted to go back to some of my favorite places and do the missions again but I had no point. Now I do.
Found some new content too. I'll probably play a few days then start doing the dungeons again.
That sucks wow. I haven't heard about avoiding Egypt, is there a problem with the area or something? Can't say those Egyptian regions were some of my favorites, but they served their purpose. I'm so glad I came back because I am now on Transylvania and it's got the same feel as some of my favorite places previously. So I'm having fun questing again. I also perfected my solo build because things seem to have changed.
I need to redo my DPS build tomorrow. There is surprisingly little info about builds on the web, because the flurry of activity happened months ago and is no longer relevant in some cases. So it's down to me to test things myself using a parser. But I kinda enjoy that so it's something for me to look forward to tomorrow and then I can start going to dungeons again.
Tried to do the new fusang last night. Every person I attacked killed me with some sort of damage shield shit (they were focusing someone else). What gives? What build is an unkillable pincushion and how do I steal it?
what the heck for $15 its a steal even if I only play a few hours, like gw2. odds on funcom shutting down in the next 6 months though near 99%
edit: with the $15 amazon deal, you also get a $5 credit towards a game in january, score. got the key right away, applied it to my old beta funcom tsw account, its now patching 4gb client
Last edited by spronk; 12-14-2012 at 09:30 PM.
Last edited by Merkins4Brazil; 12-14-2012 at 08:56 PM.
I run Sword / Chaos anti-glance build to drop those fuckers: http://www.tsw-builder.com/#15v11114...30525943141132
Hit me up in game if you want to run dungeons or have questions about builds and shit. I'm happy to help out board members. Still been playing since launch, so I'm caught up on the FOTM / changes and bullshit. Have a group of folks on Arcadia - Templar. Just message Penetrator.
Last edited by Dr.Retarded; 12-16-2012 at 01:12 AM.
This was a solid game, just sucks the Funcom name really hurt the sales. Loved the questing, and the story. Seems like they did F2P the right way, which I think is a huge +. Happy to have put my $50 down to support this title. Hopefully more companies attempt to break a little bit away from the mold and come up with something semi original in the future.
Easy grab for $15/no sub.
15.2gb d/l though.
30 hours left on d/l.
Someone needs to turn up the wick on FC's internets.
Love some stuff about the game, some stuff not so much. The questing is nice but it does get boring. It's better than WoW or Vanguard, but not all that much. There are occasional fun ones but mostly it's still just go kill x, and the investigations are often just boring. I just did one which had me translating Hungarian to English before I just got fed up and found a spoiler.
Ran some dungeons, again fun, but it's the same several over and over so it has limited appeal. And then did some PVP, same thing. Love tinkering with the skill wheel though. I spent hours parsing different stuff.
Interesting game so far, even though I'm derping about as a newb.
Also, the bright and airy atmosphere really meshes well with the holiday season.
I made the mistake of doing the story line and walked into Savage Coast with 0QL gear and got turned into a red, greasy smear. I went back to Kingsmouth, now in mostly QL1 gear (lol) with a big stack more skill points than before and I'm feeling a bit more...less squishy.
I like being pinned to an area versus my natural tendency to steamroll levels, thereby missing lots of content. TSW almost enforces doing buckets of quests before moving on which is pretty cool now that I'm used to it.
Fucking love the 80's horror show combat music. Also, zombies + creeps everywhere = win.
Hate the mechanics of the quest system, though not the actual quests themselves. Really need a quest cancel option, and not running around trying to find a quest that's not part of a chain so you can pause then redo baloney.
I love the no hand-holding quest stuff. I was on a quest that had me follow clues about the Illuminati or something. Spent the next ten minutes staring at a manhole cover, wondering what to do, then slapping myself on the forehead in a "duh!" moment. It's pretty cool having to pay attention to quests again, something I really haven't done since EQ.
It's a typical FC game at this point, which is to say I'm either wanting to dance naked in a sea of champagne or sand my ankles off with a belt grinder.
I Just picked this game up for 15 bucks. A steal honestly. The amazon promotion is still going on, here's the link. Basically it's 15 bucks now and you get the original game + the first 5 content updates for free forever. I can think of way worse ways to spend 15$. I had very little interest in the game but for 15 bucks its worth a try. I paid 60$ for Diablo 3 and still feel like somebody took my man cherry.
Also picked this up for $15 on Amazon. So far I've been using Blade/Pistols mostly, which feels kinda meh. I wanted a DMC like theme, but I should probably go with something more effective. Anyone have suggestions on fun solo builds? Most of my points so far are into Blades.
Blade/AR works well Sean. Use AR for the healing and blade for the DPS (Clearing the Path is uber). Something like .. http://www.tsw-builder.com/#19v10014...21721332403353 and stack penetration not crit. Drop Theatre go to 5 with Delicate Strike, consume with Clearing the Path and Anima Shot. Rinse and repeat. If you get low then Anima Burst x3 + Anima Shot will slowly whittle a mob down and you wont lose health. Use Matador x5 instead of Delicate Strike against harder mobs where you need more mitigation. That build should see you Transylvannia and by that point you will know better what you feel like playing. Another small tip is to always have one or two tank and healing items equipped when soloing. Makes things more steady, if a little slower (Tank item has tons of HP, healing item has well .. healing).
Your points into pistols aren't wasted as you need a way to Weaken by the time you hit Blue Mountains (there are mobs who will heal to full in a second if you don't weaken them) so you can adapt the above slightly. Here the trick is Magnum + The Business. Something like ... http://www.tsw-builder.com/#98v80080...53721421403951. Which is just adapted from the deck above. Plays exactly the same too. Drop Above the Law, The Business x5, Deadly Aim, Shootout, Anima Shot .. repeat.
That's just a couple of suggestions that worked for me. Other people have had success with using the Martial Discipline + Regeneration combo for healing or the self heal from the misc tree. I personally don't find those quite enough but ymmv.
Man , what a great ftp system. They must be making good cash from somewhere , cause the cash shop really has crap to be honest. If they added a fat body type , i would be all over that. Nothing like being a fat ass and owning zombies.
I played in the free beta, enjoyed it a lot, but didn't feel like it was worth a sub so I passed. Played the shit out of it this weekend maybe 20+ hrs? went Blade & Blood this time. I feel way stronger than last time when I played as Shotty & don't remember. yeah i got no clue how to build my skill deck
Why is a sub such a deterrent? You buy the game, then should you play it for more than one month, you pay a sub. If you don't like the game, you aren't paying $15 a month for the rest of your life, what the fuck. On release I paid $40 for the game then I paid $15 for one extra month and my play time was enough to play a stack of JRPGs or every Call of Duty campaign ten times each.
This game basically failed because people were such fucking misers that they worried that they might LIKE the game enough to play past the first included month and start paying a sub and then three months later be like "OH GOD THIS SUCKS I WASTED 30 EXTRA DOLLARS" Fucking really? Subscriptions don't even start until after 30 days, that isn't enough time for you to gauge your enjoyment?
Last edited by Kreugen; 12-17-2012 at 04:59 PM.
I don't know about you, but when TSW came out I was busy with shit IRL. With a sub I generally feel like I have to be playing to justify paying that sub. If I know I can't play much that first month then what would I really be learning? Now I paid $19.50 and with no sub I log in for an hour, tool around, then log out. No feeling like I have to play more to see if I like it.
Are you constantly downloading shit to make sure your using your internet 24/7?
Are you constantly watching cable TV to get your moneys worth out of it?
Are you compelled to drive your car every day because of the monthly payment?
Its fucking baffling how some people think.
From what I've played so far this game certainly fucking is not something I would pay $15 a month for either.
Subs are dying and it's good.
No one wants you to burn money, I just dont get the "obligation" part. Is it to get the 50c worth every day?
I always buy games that I don't have time to play. Because I'm an idiot.
So you don't have a steam backlog? You don't have things come up you weren't expecting to take time?
It's not worth 50c a day if I'm doing that for a game I'm not playing, there are too many other options out there.
Most of the games just aren't good enough and aren't providing enough new content to justify a sub. How many MMO's is the sub model working out for?
I have no problem paying monthly for a game that Im enjoying.
With how fast a person can usually burn through content, and the pace that new contents are released, there usually isn't much incentive to sub or stay subbed to a game now. At least with a free to play game, people that burned through all the content can set the game aside while waiting for new content. Also, not every f2p game nickle and dime the customers, only the ones with shitty cash shop models, like swtor. I have been playing gw2 casually, and I haven't found a need to spend a dime on that game, aside from the box cost. Suprisingly, gw2 does get new content added on a semi consistent basis, and people that spam inappropriate chat does get suspended/banned.
i would pay for subscription if it is a sandbox game. if not, fuck it.
That said I enjoyed AO (because of the community more than anything) and I am enjoying TSW, but neither are worth $15 / month. The quality of product just isn't there.
I didn't mind paying subscriptions sometimes due to the ridiculous amount of time I'd spend in some MMOs. That was a long time ago though, times have changed and so have the quality of the games. However, I don't understand some of the mentality of MMOs these days with an all-or-nothing style. You either pay a retarded amount of money, or none whatsoever. I've yet to come across one that asked me for like 2-5 bucks a month. I played the hell out of Guild Wars 2 for months, if they had asked me for a couple dollars, honestly that wouldn't bother me for what I got out of it.
I do wonder how many people are anti-subscription for MMOs, but have no problem dropping 50 bucks a year just to sign into XBox Live, even if they don't use multiplayer.
Kaige#1128 - Battle.net
Kaige - Steam
Not sure if bored already or if claws is just terrible. I never die but shit seems to be taking forever to kill.
I picked this up the other night, where is everyone playing?
Also, how/when do you get to equip a second weapon/skill tree?
This is on sale for 22.50 on Steam at the moment. I want to play it, but does anyone know of anywhere cheaper to pick it up? Otherwise I'll grab it off Steam.
19.50 at GmG using the winter survey code.
It was 15 at amazon but it seems to went back to normal price now.
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