the lazy is strong with this one
All this talk of Dark Souls II makes me want to go back and complete the first one.
I bought Dark Souls when it first came out and just rolled my own character and just randomly went with stats and weapon choices. Game got annoyingly difficult late in the game and I gave up at the multi-King boss (the one where you had to kill several iterations very quickly in order to defeat it).
I think I'd rather just start over with an "easy mode" build. Can anyone point me to a FAQ (and I know there are several) that's considered the best for a reasonably easy run-through of the game?
get a black knight halberd, upgrade to +5, defeat every regular enemy in 1 hit, every hard enemy with 2 and every boss with 5 to 10.
Or Zweihander +15. Hydra died with 4 heads still up, because my damage was so ridiculously overkill per hit.
Last edited by Sean; 04-28-2014 at 01:47 AM.
Someone did not read the thread's title!
Funny enough I had the same urge to finish this game first now that DS2 is out. About maybe a year ago I got to the archers in Anor Londo, and decided fuck this, I'm taking a break. For a year, a fucking year, I've given that part maybe 10-15 tries every month for one session, said "Fuck this," and put the game away again for another month. A few days ago I pushed myself to do it again. I FINALLY, FINALLY get past the archers, shitting myself with joy, get to the bonfire, die shortly after, only to realize I lit the bonfire, BUT I DIDN'T FUCKING REST THERE. So I'm all like FUCK EVERYTHING ABOUT THIS GAME as I once again charge up on my next attempt past the archers, and low and behold, I get past them once again with one attempt. So yea... now I can finally play the game.
I get it with people saying that part isn't THAT hard. To me though that whole part was just so frustrating to put up with. It was VERY frustrating to deal with that whole run, and then sometimes get stunlocked with arrows fucking you up the ass if you made just one single wrong move. Any other part of the game is fine if I'm dying a lot, because it would be me dying due to making mistakes in combat. But those fucking archers man.
I don't mean to sound "lazy" but it gets to a point where it's no longer fun. I believe I hamstrung myself by going with a paladin/cleric'ish type build (chain armor, using pole arms, with heals). Doing a quick scan of the Wiki it looks like I'm close to the end. Looks like I've completed everything up to the Abyss. But "The Four Kings" is killing me. Every time I have to run ALL the way back only to die in an under a minute.
It's funny, I beat the original Demon Souls and never had this sense of frustration and just wanting to say "fuck this" and snap the disc in half.
Seriously, the archers are the most difficult encounter in game.
I think the big difference between the two games is that Demons Souls was intended to be hard but I don't think the developers quite knew what kind of reaction they were going to get. So it was very difficult but it was also something you could really learn from. Every single time I died in Demons Souls, I could point out one spot where I screwed up and it got me killed. So I was able to learn a lot from those mistakes and get better at the game. Dark Souls was different though. The developers knew that Demons Souls was very popular because of the difficulty so they decided to double down on that. However, the only real why to do that was to make some areas really cheap (the archers in Anor Londo being the biggest example of cheap deaths). The first time I played through the area, it took me a solid two hours to get through it. The difference between this area and difficult areas in Demons Souls is that I knew EXACTLY what to do and I was still dying over and over again. Doing those runs, a lot of my deaths simply came down to bad luck.
I wouldn't say anything about those encounters are "cheap."
Every time I died over and over to a particular spot in demons souls/dark souls/dark souls II, I never thought "fuck this game." It's always been "fuck me. If only I was 1/4 of a second faster..."
Archers aren't that big of a deal. Either cheese them with poison arrows or just run and/or block. Helps if you're light. After you get to the first ledge, repeat to get to the one on the right first, since the one on the left can't see you there.
The four kings can be a pain, helps if you use the chloromanthy ring and eat a green blossom. I prefer a fast weapon, I've beaten them with a katana and the furysword. Just run up and start wailing, stay close and their swings barely hurt, shield block the explosion, estus when needed. Keep swinging during the death animation as it will still take health off the meter.
First, google "Four Kings shortcut" and you'll find a video that shows you how to run back in 2 minutes tops.
Second, upgrade/buff your weapon. Four Kings is just a DPS gear check, it's probably the easiest boss in the game mechanically.
Finally, either practice rolling through their swings (it's super easy tbh, every single swing is highly telegraphed) or just wear lots of poise and facetank them. Stick very close, they deal less damage there. Either way is easy.
4kings is hard on NG+ and so on, but on NG it's easy peasy.
I did the 4 Kings by wearing Full Havel's and using some high damage two hander iirc. I literally just ran up to them and facetanked it, I only fought one at a time up until 3/4 they dropped so easily. I couldn't actually tell you if that fight had any strategy because it sure as hell doesn't require it on NG.
Fucking hilarious. Tried Four Kings again, after shelving the game for 6 months, and beat it first try.
Last edited by Sean; 04-28-2014 at 01:52 AM.
I loaded this up out of curiosity yesterday. First off, I couldn't get dsfix to uncap the framerate without crashing. Now I read it may have to do with a combo of win8 + dsfix + using a gamepad. But I tooled around with it at dogshit 30fps (how the fuck can peasants stand it?) and couldn't figure out why I was getting shitstomped. It felt like I had never played the game before - everything I did was awkward as fuck. I kept switching to two handed grip instead of attacking, or I'd parry instead of blocking. I kept forgetting that trying to move backwards causes you to slooooowly turn around before walking towards the camera. Eventually I realized the problem was that I played this game with kbm the first time, and I see why. The control scheme on the gamepad is fucking awful, and so much different than the rest of the genre. Using the bumper buttons to attack/block is the the most awkward thing ever. Even after ten minutes of playing I would hit the x/y to attack and the trigger button to block. I felt like an absolute retard playing this with a gamepad.
I'm sure I could get used to it eventually, but kbm works so well in this that it doesn't really matter. It was just funny for a bit, puzzling out why it felt like I had never played the damn game before.
People make kb/m sound much worse then it is. Just had to remap a few keys and was fine, except kicks and jump attacks, which can't be remapped. Simultaneous mouseclick and keypress is a pain in the ass. I played 30fps for a bit because I read about the bug caused by unlocking to 60. But eventually said fuck it, and ended up only having one fall through the world off a ladder in several hundred hours. That said, 30fps isn't horrible as long as you have high res and all the other shit on.
Still don't get why anyone would run Win8. I upgraded to 7 because of fucking DX10 and more ram, but I would never consider 8, and all I hear about it are problems.
Fuck. So picked this up in prep for DS2, and wow game raped me the first few hours while I figured everything out. Managed to finally start making progress (Though slow, fuck blighttown) and then was stuck on those god damn assholes O&S. Jesus I spent the last 5 days trying to beat that fight (As a sword+board knight) and FINALLY did it today. God it feels good. But fuck Im bad at games these days. Anyways not sure where to go next, Im in the painted world at the moment but I think what I like the most about this game is that no matter how long I play or how strong you get, everything and anything can fuck you up so quick if you get lazy. Its made me a better player.
That's what it does, it punishes you to make you better. And don't feel like you're a bad gamer, all the dumbed down ez-mode shit they've been shoveling the past decade or so has just made us a bit soft. DS isn't really that difficult, in and of itself. It's just difficult compared to the previously mentioned shit. And the O&S fight is one of the hardest in the game, and most people struggle with it. Dying a lot in a DS game doesn't make you a bad gamer. Ragequitting and never coming back to beat it does.
Frikkin old NES and SNES games were hard as fuck, people have just forgotten, or never played them.
I rerolled again and this time doing a strength build with dark knight greataxe. This weapon is insane and its fun as fuck. Going medium roll mostly to be more tanky, and for 4 kings just rocked some Havel's armor, said fuck dodging and just face tanked them. Turned one of the worst fights into one of the easiest.
I'm concerned with scaling of this weapon since it only upgrades to +5. In ng+ do other str weapons surpass it?
Yeah other str weapons will be better in NG+. One of the last updates to DS1 nerfed the R1 damage a bit of the BKGA, on top of which you cannot use weapon buffs on it. It will still plow regular NG though.
BK GA has more than 100 damage on the Mace, the other big Strength scaler, I don't really see how just going +5 hurts it here. They're completely different upgrade paths, remember weapons that can go +15 start with much lower damage. An axe also generally has massive poise break, nothing like making bosses stumble.
I used the Man Serpent Great Sword, and the Great Club for my strength play through (Didn't get the axe until the end). But I really like the great sword move set.
Last edited by Lithose; 03-25-2014 at 11:45 AM.
Still need to play this thing. It's been sitting in my Steam library for a while now, but I didn't have a controller and then my laptop died. What's the best class to play to make winning easier?
90% of my deaths are falling off a cliff, or a tiny ledge, or into water
played it for 3 minutes before quitting because keyboard and mouse contrl is wtf...
There's nothing wrong with the kb/m controls, other than the default settings for some, which you can change.
Would one of you mind posting what your dsfix ini looks like? Did you alter any other things like ambient occlusion, etc? Things still seem a little chunkier than they should be. Especially in blighttown.. I'm chugging through that area and figure my new fancy gtx 770 oc should be able to handle it.
Playing as a wanderer with knight shield and a Balder Side Sword. Also, haven't found any replacement for my wanderer noob gear yet, but have come across some shadow armor, leather, elite knight, standard.. even another set of wanderer.. any tips on armor or should I start upgrading that starter gear?
If I remember, I played through all of Demon's Souls with starter gear, aside from weapon. But I don't think armor was upgradeable in that one, aside from shield.
elite knight is pretty good until you get to anor londo
Ive been playing entirely KB/M. Just get DSfix and DSMfix to get everything working properly.
Oh God, I'm on Gwyn now and I can't cheese this with iron flesh. Looks like parrying is the only real way to beat this guy?
It's dumb that I'm level 96 and stuff still destroys me. It's like level doesn't really mean anything.
You can cheese him with spells by strafing around objects so his attacks get goofed up by the obstacle in between you two, enough to let you cast. Probably also works for melee but I haven't tried that yet
Homing crystal soul mass = easy win
I'm pure melee. I can get him to half health by rotating around that one rock formation at the front. He just starts going nuts at some point and wears me out.
Let me know if anyone would care to summon my ass and help me finish this playthrough. I'm on a PS3. PSN name is djgLXXII
I just beat him with a str melee build. High poise armor and great shield of artorius (or other high stability shield) made it easy. Medium roll, dodge when you can, as some of his swings leave him open for a single counterswing. Block the rest of the time, and temporarily drop guard when you can to regen stamina.
Caster strategy seems to be kill him before he kills you. Tank strategy is all about patience
I placed down a summon sign, got summoned. Help the dude defeat the boss and then got booted back to where I initially was. Does defeating bosses in co-op not count?
It does, for the dude who summoned you. If you want to beat him in your game, you have to summon someone else to your world. But actually, just parry his ass, it's really not that difficult against him.
I did it! By myself. No parrying.
What a shitty ending. What the hell.
Anyway, the strategy I used was basically to circle that stalagmite formation towards the front and jab at him with my +4 crystal halberd. It has such a long ass reach that I had no problem hitting him through the formation. It still wasn't easy though. I just couldn't get down the parry timing and you die so quick against this guy it makes it very hard to practice. And, up until this point in the game, I had never parried anything.
Last edited by ShakyJake; 03-30-2014 at 03:00 PM.
The second ending (where you walk away from the Bonfire) makes a lot more sense if you return to the Abyss and talk to the Primordial Serpent there. He's VERY different than Framp (the one in the game's central hub). If I remember, there are some other criteria to getting the 2nd serpent to appear (I believe you need to beat the 4 Kings before getting the Lord Vessel or something like that).
I beat Gwyn the way you are supposed to beat him: with Knight Solaire tanking and me throwing lightning spear at the guy!
I think you need to summon him for all the previous battles where he is available and deal with him properly in Old Isalith (sp?), so it's pretty much impossible to do it in your first play-through without using spoilers.
I've done a couple "speed runs" lately. I use quotes because I suck too much for a real one. My first character that beat the game had 25 hours played. My first attempted speed run using pyro was 5.5 hours. I still die on some bosses a lot, too much for a real speed run.
I did another run because my first guy got a dark knight halbred so I shelved him as I wanted to do a pyro build first. Dakr knight halbred guy finished in 4.75, so quite an improvement. About 30 minutes of that was on quellag because all I had was a hand axe at that point.
Anyway, if you haven't tried out running for speed, give it a go. It's pretty fun even if you start way too slow at first. More frustrating than anything if you still have difficulty with any nonboss area of the game, or with more than a couple bosses.
Still trying to get my gamepad to play this properly. For some reason the right analog is messed up. Up is left, down is right, etc. Changing the inverted settings does nothing and none of the 3rd party software seems to help.
I think I mainly used terrain staffing (as Dab described) and a spear type weapon against him. If you have a lot of poise and stamina, you can literally beat him down purely by blocking and counter attacking with a longer spear or halberd. Honestly, he was not that hard compared to some of the other bosses in that game. If you are a pure caster with no poise to speak of, then you pretty much have to master parrying, however.
668 The Neighbor of the Beast.
Originally Posted by Erronious
668 The Neighbor of the Beast.
Originally Posted by Erronious
Also, for anyone having trouble with some bosses, the first alternative you should try is to put on Havel's or stone set and face tanking the boss. regardless of build. So many fights that were really hard became ttrivial with face tanking.
Oh, and figure out how to run past trash. The run back to some bosses is really long, and clearing trash just makes it that much more frustrating. Everything can be skipped. I'm looking at you Nito, 4k, and seath
Not sure if it's just poor optimization or what, but I'm only getting 25-35 FPS at 1280x720 medium AA. Granted I don't have the best gaming rig - A10-4600M Quad Core Radeon HD 7730M 8GB, but I can get better frame rates on much more demanding games at this resolution. I have DSfix, but not sure what to adjust.
If you go into the DSfix.ini the various options have explanations included. Also want to make sure to disable AA in the actual game settings.
So mine was crawling as well, with what I thought were the correct settings for dsfix. Well, under Framerate and a bunch of scary warnings (which is why I didn't change it in the first place) is an 'unlock the frame rate' option. I set unlockFPS to 1 and the game runs beautifully. Serious night and day difference.
Anyhow, I'm just now heading into New Londo ruins. Ornstein and Smough gave me trouble, but I pushed through and felt I learned a bit about being more aggressive in combat. Also, in Demon's Souls I never once used parry/riposte, in Dark Souls it is my bread and butter, yet the first time I spent time to learn it I was already in Sen's Fortress. Such is life as an undead..
Frustration has set in earlier than I thought. I'm only a couple hours in with my Wanderer and I can't do shit. I run out of potions every time before I get to the boss guy and it's impossible. If this is a sign of things to come I suspect I'll be giving up long before the end.
Where are you?
What are your stats (roughly)?
What kind of weapon/armor/skill setup are you using?
What enemies do you have problems with, and how are you trying to fight them?
It sounds like you have either gone to a harder area than intended, or you're missing some basics in your play. The game really isn't that hard apart from some specific areas/bosses.
If you are running out of flasks you might be missing a key role that bonfires play in the game. Look at the options you have next time you rest at one.
Uhh, I'm on my way up to the to top of the castle in the Undead Burg.
Everything is at 11 or 12 as far as stats go except for dex (15) and faith (8), I'm only level 7.
I'm using the basic items I started the game with as a Wanderer. Scimitar with shield. I'm mostly just blocking and waiting for a chance to hit. Rarely do I try to parry because my timing sucks. I'm trying to bait and pull a little bit, but still seemed to get overwhelmed. Other than the flasks and bombs, I'm still not sure what the other items do in my inventory.
Hm, okay. The area I assume you are talking about (From the bonfire by the first crossbowman in the burg to the boss, the Taurus Demon) is one of the areas I had to repeat the most on my first playthrough. It's not hard for an experienced player, but it's the first area where a new player is forced to learn the basics of combat. The boss at the end is no slouch either, although there are a few tricks which nearly trivialize him.
At this point I guess it doesn't hurt being specific to get you going.
First off, I assume you've found the bonfire in the Burg? Right by the crossbowman? That should be your starting point.
Moving out of that room, you should be able to take out the crossbowman and the 2-3 hollows charging you without taking significant damage. Try not to rely on your shield too much. Lock on to and circle strafe/roll the hollows, they will miss. This minimizes damage and stamina drain and is a good habit to learn. Avoidance is your first line of defense, blocking is your second. There's a new shield for you right underneath the crossbowman which will reduce the damage you take while blocking.
The two spear hollows nearby are good for practicing parrying*, but let's get the basics down first. Provoke and avoid their attacks by moving in and out of range or circle strafing, wait for them to miss, then hit them. Lower your shield when needed to let your stamina regenerate quicker, you don't need to raise it until just before getting hit. There's a merchant right under the spear hollows (break the crates), which can sell you a Heater Shield with which you take no physical damage while blocking if you feel you need it. Don't be ashamed to clear this little area with the crossbowman, the wimpy hollows and the spear hollows a few times until you feel comfortable fighting them, and get a couple of levels. By the way, I recommend leveling endurance early on, it lets you roll, attack and block more. Never level resistance.
When you feel comfortable with that, start moving towards the boss. Run across the bridge which is being firebombed from up top, meeting 3 hollows. Don't try to block the attacks from all 3, they will drain your stamina. Move around them to avoid their attacks instead. Kill the two without a shield asap, then duel the last one. They might still hit you once or twice, so you'll often have to use a flask after these (4/5 charges left).
Moving on, enter the open door on your right and kill the lone hollow. Just block or outrange his attack and hit. Head back outside.
Next, up the stairs for another trio. The two melee hollows will charge you, just move around them and towards the firebomber. When he throws a bomb, roll towards him. Kill him asap. The other two are just dumb unshielded melees, do what you have been doing. You might get hit once or twice here too, so that's another flask charge (3/5).
Don't worry about the firebombers you ran underneath earlier, killing them is more trouble than it's worth. Kill them if they climb down for you, otherwise ignore them. Next, move up the small sniper tower and take out another crossbowman. Just hit him from the stairs, he'll fire over your head. Go back down. Double check that none of the firebombers have come after you, then move down towards the 3 shielded hollows. Try to pull them 1 or 2 at a time (proximity aggro). Use your technique from the spear hollows earlier - move in and out of range to provoke an attack (which misses), then hit. Finally, pull the last hollow on the stairs and dispatch of him in the same way. You might misjudge an attack and be forced to heal another time on one of these (2/5 charges).
There's a big guy with a big sword down to your right, ignore him for now. Killing him is absolutely possible at this point, but if you're struggling already, I'd wait a bit. Come back when you've learned how to parry.
That's it, you can go through a fog wall which will bring you to the boss guy, usually with at least 2 charges left in your flask. If you're feeling confident, go through. If not, run back to the bonfire, use your souls to level up some more, and repeat the above until you feel ready for the biggest challenge yet. Once you do, enter the boss room. Immediately climb the ladder to your right and take out the two hollows, then you're ready for the boss. He's hard, but here are 3 basic tactics:
1. Stay close, roll around or between his legs when he hits. If he misses, hit back a couple of times, then repeat. If he hits, use your next attack opening to heal instead.
2. Buy a residence key from the merchant I mentioned above, then open the door behind the firebomber and 2 melee hollows to find Gold Pine Resin. This is a consumable which buffs your weapon and will make your attacks several times more effective against the Taurus Demon.
3. Use the drop attack trick you learned in the tutorial. Climb the tower, drop down and attack. Repeat if necessary.
Praise the sun!
*When you want to learn parrying, go to the spear hollows and let one of them get close. When he goes to attack, press parry when his HAND moves forward. "Parry the hand, not the weapon". The spear dudes have only one attack animation, so they are good for practicing this. Parrying is super powerful, but only humanoid enemies can be parried, so you need to learn to fight without it too.
PS: You have a humanity counter in the upper left corner, which sometimes increases when you kill stuff, or it can be increased by consuming a Humanity item. It drops to zero when you die and fail to recover your souls. Farm a bit, or just use two Humanity items, to get this number to 2. Then, go to the bonfire and regain your humanity, then kindle it. Enjoy getting invaded.
Last edited by Elerion; 04-15-2014 at 02:23 AM.
Nice write-up. All I would add is, this early in the game, buying the bow (and some arrows) from the merchant is a big help. Being able to pull 1 mob at a time (not to mention snipe the firebombers) is extremely helpful while you learn the basics of combat.
Thanks for the advice. Finally got around the Taurus Demon, and it was surprisingly easy after leveling up a bit and using that resin. I got a bow as well and its helped quite a bit.
Just a few other questions:
What stats do you think I should focus on mostly for a Wanderer, and is it a bad idea to use heavier armor/weapons?
Are the ghosts I see and the marks on ground other players?
Is it possible to die and not have the option of recovering your souls? I died and the place to recover my souls wasn't there when I went back.
Class doesn't matter in this game. As for heavy armor/weapons, you have three levels of carry weight, which affect your move speed slightly and your roll speed/animation greatly.What stats do you think I should focus on mostly for a Wanderer, and is it a bad idea to use heavier armor/weapons?
>50%: Fat roll
25-50%: Mid roll
<25%: Fast roll
Try them out, see which ones you like. I personally prefer the fast roll, though many like going mid roll for more mitigation or heavier weapons, especially before you get items which raise your carry weight. You should generally never go into fat roll territory. These break points are another reason why Endurance is a fantastic stat.
So yeah, stats:
All stats soft cap around 40, so don't level them higher than that.
I recommend you first level STR/DEX to whatever you need to equip the weapon/shield combo you like (generally around 10-16 in each) and level Endurance to ~25.
At this point you will have a feel for what you want more of. Are you being oneshotted? Vitality. Are you struggling with carry weight and stamina? Endurance.
Everything cool, just want more damage? Look at your favourite weapon's stats. See the S/A/B/C/D/E marks next to the stat symbols? An S means the damage of that weapon scales tremendously with that stat, an E means there's almost no scaling. Level the stat that boosts your weapon's damage.
Also, at some point you get the option to upgrade your weapons. Do this. It will boost your damage far more than leveling up offensive stats.
Yes.Are the ghosts I see and the marks on ground other players?
You can only have one blood stain at a time. If you die again before you get there, your souls will be gone forever. Otherwise, they should be there.Is it possible to die and not have the option of recovering your souls? I died and the place to recover my souls wasn't there when I went back.
The blood stain is also placed a little before the place you died usually. So if you fall to your death it will be at the top of the cliff, not at its foot. Very rarely, that mechanism proves a little misleading and surprises you with the spot it chose for the stain (once or twice in my playthrough).
For stats, choose whether you want to use Dex weapons, str weapons, pyro, or sorcery. Choose and stick to it before you put any (more) points in a stat. You can Google "best [dex] weapon" or whatever for help with what weapon to use. Its not all that intuitive and your upgrade mats aren't infinite.
My opinion is that newbies should put a decent amount of points into vit early on. I didn't on my first play through and just got frustrated with how much I died.
If you have lots of souls and are at a hard part, just homeward bone back to bonfire if you're afraid of losing souls. My first play through I got SOOO mad when it'd die to a boss then die to trash on my way back and lose my souls. When in doubt, more levels are always good.
If you're tired of clearing trash and need to practice a boss fight, practice running past the trash. It may take a few tries but running past shit is actually an important skill.
Lastly, if you endure the frustration, later on you will be so much better you won't believe it. Suddenly the stuff that's giving you trouble now will be a joke. And you won't really know why its easier. It just is. I hated the game and almost quit several times just a few months back. But now I'm having a blast trying out new builds, "speed" running, etc
Capra Demon. 3 hours of failure.
This fight is arguably the worst of the game because it takes place in a cramped place, you are forced to take on multiple enemies and it can go to shit in the first 3 seconds, killing you before you can learn anything to make the next attempt more successful. Advice: run/roll/run past the demon and the dogs to the left and up the stairs, which should allow you to deal with the dogs and demon separately. Once the dogs are down, the demon is not hard as it has only two or three different attacks with clear tells that are easily dodged/blocked (better not try to block the vertical swing where he uses both his weapons though).
Fucking Capra Demon. Just the worst designed fight in the game. All the challenge is in the first 10 seconds of the battle, and it is ridiculously unforgiving on a low poise character.
Szlia's tips are good. I'll add one thing: Go into your inventory and put on the highest poise armor set you can make without fat rolling.
Once the dogs are down, the rest is easy. Good luck.
And just for the extra damage of it, once the dogs are dead I tend to keep using the stairs for plunging attacks over and over.
The problem is that I can't seem to dodge his attacks very well and have about a second to heal before getting hit again. I try rolling underneath his swing and it's like he adjusts mid-attack.
At this point should I have new armor and weapons? I'm still using the starter kit, just reinforced.
Edit: Capra down. On to The Depths.
Last edited by eVasiege; 04-18-2014 at 07:41 AM.
Yea, Capra Demon is one of the earliest bosses in the game that should get you to trying out different gear no matter what your build. It is SUPER DUPER easy fight if you've got a super high stability shield (Baldur shield +7) and a fair amount of stamina and/or knight starting gear, and you just shrug off his hits and tank him head on.
When and where is the bell gargoyles fight? Apparently there is an NPC that absolves you of your sins (which I need because I accidentally attacked the blacksmith). I desperately need to ascend my weapons or find something new. I'm still using the starter scimitar.
So I guess I was supposed to do it a long time ago? I'm already a bit past Blighttown, trying to kill the wolf with a sword.
Moving along pretty speedily, but basically just following a walkthrough guide now. I honestly don't understand how anyone could figure some of this stuff out without one. I would have given up ages ago.
I bought this yesterday, got to Blighttown, and what the flying fuck? Is my PS3 broken or is this area just utterly fucked? I have something like 5 FPS, in a place where you have to do a ton of platforming and precision jumping, which is basically unplayable.
wrong DS :/
Last edited by Quineloe; 05-08-2014 at 09:47 PM.
Well, I had a couple of days off so I just played a lot. Took me something like 12 hours to get to Blighttown. I then promptly quit the game. Between the awful optimization and the staggering amount of time you have to spend just running around due to the absence of a travel system and extreme scarcity of bonfires, I simply found the game boring and annoying to play. The combat was alright, the rest was shit.
Last edited by axeman; 05-09-2014 at 12:01 AM.
After beating DS2 I figured I'd try this out and see how it compared. I'm really missing quick travel...
You don't really need quick travel in DkS though, because the world is actually designed well and you can level up at any bonfire. Once you start getting into places that don't loop back into convenient shortcuts, they'll give you the ability to warp around.
One of the things I loved about the lack of quick travel in the first game, was that it gave a more "dungeon crawling" experience. You can get deep into an area and really feel lost in it. It adds to the effect when you're miles underground. A survivalist mentality I suppose.
Quick travel is convenient, but sometimes makes me feel as if it takes away some of the danger and atmosphere.
There is some backtracking, but you'll find all the areas have some odd links. DkS2 is like Demons' Souls in that although there's lots of areas, they tend to branch out directly from the source into linear progression like a tree. You make up for the lack of connectivity by way of quick travel.
DkS1 is different in that although you have a lot of areas, it branches out and connects between them, like a spider web. You can get deep into an area, but you can find a way off the beaten path that leads to another, or a way to unlock a shortcut back to the earlier zones. Its funny because you'll get a key and then use it, go through a door, and end up in some spot you've passed by from a hundred deaths that you can now bypass. It's one of the senses of accomplishment in the first game that I felt was lost in the second one.
Thinking about killing Quelaag's sister for her fire keeper soul. Is this a bad idea?
Estus flask increases are diminishing the higher you go, and it caps a +7. Killing Quelaag's sister prevents you from joining the covenant, one of the better covenants in the game, but once you go NG+ it doesn't matter anyways.
Generally not worth it until you are either sure you won't join her covenant or you're ready to go to NG+. Before going to NG+ you definitely should. Her and everyone else.
Fuck yeah, Dark Souls for the free game on Xbox Live.
Not looking to argue just wanted to post an alternate perspective for anyone else who might stumble on this thread.
Last edited by Goladus; 01-08-2015 at 03:59 AM.
Blighttown has a known FPS bug. Some PS3 users experience it. some don't. Does not happen on 360/PC afaik..........
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