Is that why Ragnaros Tourniquet left in a hurry after TSW didn't perform as expected?
The company is charged with Market manipulation. They are pulling all of the computers out of the building right now.
Poor Funcom. Just could never get anything going. I bet that dude that left as CEO stole some shit.
Some kind of insider trading thing. Or maybe Illuminati attack on headquarters under COVER of an insider trading scam.
Not sure who or how many did it (if any, but I think that is what they suspect). Well that, and
reading that, it sounds like they are also under suspicion for... false advertizing? Man, how great would it be if gaming companies started to be held accountable for not delivering what they promise in the marketing. If Ferrari marketed their next supercar and delivered a Lada I think they would get sued. Not exactly rare to find games that do almost the equivalent, seems to happen nearly every year (which is why we have all grown skeptical to long NDAs and no reviews before launch date/embargos.) Though to be fair, I think that applies far more to AoC than TSW. TSW actually did some things new and not generic like most mmos. Story and general quests in it are lightyears ahead of any mmo competitor I can think of.In a report from the Norwegian site News In English, the ōkokrim has charged Funcom with breaching the Securities Trading Act regarding information disclosed to the market about its ambitious MMO project, The Secret World. The period in which the false or misleading disclosures were made runs from August 2011 to its launch in July 2012, and the two months that followed. There are also questions over how Funcom shared sensitive information during that time
It's probably a lot closer to the fudging numbers than overhyping their product. They laid off a lot of people recently so it's not surprising to have a disgruntled employee make a phone call about your shady shit.
Except in gaming. It is one of the only businesses that keeps getting away with making products that in no way shape or form match their marketing. They also get away with holding back information. Even in music, if you pre-sold an album, marketing it as "This will be the best 12 songs I have ever made", the "best" is subjective, but if people pre-paid for it, there has to be at least 12 songs in the album. Gaming companies can state "this and this will be in the game", market that for pre-orders, and deliver close to vaporware and still get away with it.
I understand that laws are generally made to satisfy shareholders (money talks) and not the consumers, but in this regard, you would think that having gaming companies uphold the same laws everyone else has to, would increase the consumers goodwill and also spendings. Pre-orders, season passes and early access are debated as a negative because we do not know what we will get in the end, the product is unknown, and the negative comes from so many examples of games not holding up to the marketed potential. It shouldn't be like this. If they say "this will be in the game" and people want that, and buy it because of that, they should expect to get what they paid for. Like in my car example, if you bought a Ferrari based on statements of them making the next supercar and they gave you a Prius, you could easily void the purchase. Voiding a digital game purchase because of customer dissatisfaction because the product did not include what was marketed is next to impossible unless the game is so broken it won't run.
Considering gaming is now equal or greater than the movie industry in terms of profits you should think that they had to start following the laws soon.
the hype before tsw release was funcom directly saying in its investor reports that in the worst case, they anticipate TSW selling "as much as aoc" or "only" 1m in sales, and in the best case they expect multiples of that. A few weeks after launch, it turns out nah, the real worst case was like 200k in sales, or 1/5th what they predicted the worst case. so thats pretty much what is getting them into so much trouble.
So basically they showed investors Tortage. Karma.
Except TSW was actually pretty decent, at least for one play through. They tried something different than the typical WoW clone and that deserves mad props. But like McQuaid, they are forever stained by their past.
Meh I found TSW to be over hyped. It was OK. I think I'd of enjoyed it more if the combat wasn't so floaty.
They are in for some serious hard time in those Norwegian prisons if convicted. I think the video I saw on them said they only get 37" Televisions in their houses. Practically the equivalent to getting thrown into a hell hole in Singapore.
Poor funcom, amazing ideas but always seem to lack the execution. I will fondly remember my AO days.
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