Based on your criteria (aka you've dismissed every competitive game), there are none.
In sort of an odd place at the moment;
I recently hung up the MMO reigns after a pretty intense 13 year career of hardcore raiding. Main reason being the career is just too demanding while trying to raid & actually work out and play ball. I thought single games on the ps3/ps4 and occasional computer game would satisfy my appetite but for the most part games seem so void of accomplishment. I'm an extremely competitive individual in about everything I do in real life but for the most part in the gaming world I stuck with MMO's instead of FPS etc. Part of the reason being that even though you know you are going to quit an MMO at some point, its alot easier to invest the time knowing it "could" be something you continue to build on for years so its a more rewarding and a better investment.
I also hate playing catch up to people that have been playing games significantly longer then I have (lil issue surrounding failure...never did learn to accept it and having a 12 yr fucktard talk shit while I'm learning a game he played for a year gets agitating). I played LoL briefly before I gave FFXIV a go and there was some enjoyment there but its abit too mature game for my liking. I missed the DOTA2 train as well.
The last 3-4 weeks I jumped into Might & Magic cardgame which is a new genre for me and I actually enjoy that. I've got up to 1350 or so elo learning and have plenty to learn but part of my problem is its abit too depedant on draw luck and lacks real response to give you that rush and challenge. Still fun but not sure I want to spend the next year focusing on that. Heartstone is abit simplified for my tastes after playing Might and Magic.
I've been pretty busy outside of gaming so I haven't done the best staying on top of whats in the pipeline. Any of you smart guys who really keep up to speed on the gaming world have any suggestions that I could start following and try to get involved with in beta etc early on. Something to really scratch the competitive itch that has some staying power? Something you need to spend some significant time to learn and become an expert but success isn't quite as tied to time invested as an MMO and doesn't have as stringent time requirements (i've had more < 3 hours of sleep nights due to late raids then I can even begin to count and i'm too much of addict to just leave a raid early hah).
I'm open to any genre's but definitely like abit more of the fantasy based games that have some sort of minor reward for winning and time invested as well as provide a competitive gaming scene that isn't strictly tied to how fast you reaction time is (IE; fps's are abit too far on that front where a MOBA tends to have gear selection, class selection, team play, strategic and tactical decisions, etc as well as being a quick thinker). Just want something new to look forward to and plan on playing on.
Appreciate any feedback and suggestions.
Based on your criteria (aka you've dismissed every competitive game), there are none.
an understated ensemble that puts the "b" in subtle
Everquest Next: Landmark
MMORPG + Minecraft put together. Won't be a huge twitch/skill learning curve. The limiting factor will be your own creativity. As far as the competitive part, you can place your creations on a marketplace in-game, and split the (real money) revenue with SOE.
I'm also super stoked for Titanfall... But that game is gonna attract some serious FPS pros. Expect to get roflstomped and tea bagged even on release day.
Sorry wasn't a well constructed post; i'm not remotely afraid of competion or anything of that nature. Just looking for something new compared to existing competitive player base preferably with a meta-game and cooperative play. Not strictly a FPS. I'll look into titanfall, sorry just haven't paid much attention to anything but the MMO scene.
More I think of it, a LOL type game really might be the best mix of things I'm interested in. Is there similar games that are in the works that people are starting to look forward to? Obviously pro's are going to be pro's no matter what game they play, I just want something that I start on equal footing. PvP for instance I didn't touch in WoW until many years in and it just wasn't enjoyable as you got past all the complete idiots but then just got slaughtered by people that really knew the in's and outs of the classes since they had been playing for so long. I went to TOR pvp and completely dominated (yes apples to oranges but just the experience of starting at the ground level is very appealing).
Missed a train with dota 2? No, just get in there and play. Not like everyone is a super pro.
The only competitive game that is worth playing these days are MOBAs unless you want to go the FPS/Fighter route. Either go with LOL which has more players, more exposure and is pretty much the biggest game out there. Or go with DOTA2 that has some more challenging gameplay but a smaller playerbase (which is still quite large).
Or if you want a brand new game, you can always play the kiddy MOBA which is the upcoming Blizzard moba.
I only really follow LOL, but there is always room for new players and I wouldn't worry about "catching up". Season 4 is about to start up again. I also think that LOL has a better footprint for esports right now so it's easier to follow as a "sport". I'm sure DOTA2 peeps are going to bash me now.
an understated ensemble that puts the "b" in subtle
I find it hilarious a LoL player is trying to get on his high horse calling any game kiddie
If you want a 1v1 competitive game you can look into Starcraft 2. If you want a group/social competitive game look into either DOTA2 or LoL.
As for OP, don't know why you don't play lol or dota, yes both have fairly old competitive scene, dota especially, but it's not like it makes it impossible to do relatively well and compete at a smaller level. If you want to compete at a real high level, then you'd need massive dedication and training to catch up, but it's not impossible. Regardless of your goals though, they're the thing to look forward to, maybe HotS might become big enough so you could look into that, but there's a fairly solid chance previous knowledge and mastery of current generation dota/lol would help a fuckton in learning a game that utilize similar mechanics.
MOBAs are fucking garbage. How did 'Single Unit RPG using RTS interface' become a genre?
I can't speak for LoL but I've been getting into Dota 2 in the last couple months and have been loving it. Competitive play is a blast to watch as well. No reason I would let just starting now be a negative.
I like dota 2 because you constantly feel yourself getting better and surviving things you would never have before.
I also hate dota2 because it relies on 4 strangers who more then likely are ass hats.
High horse? Nah. LOL already Blizzard'd DOTA. DOTA2 has some additional mechanics that give the game some extra strategies and depth to it. LOL came around and simplified a lot of things. So it kiddied up DOTA essentially. It made it more accessible and casual on the low end.
HOTS goes another step further and eliminates the laning phase and gives you a bunch of maps and different objectives to play on. It's a game that's going to be pretty fun to play with for sure, but it's essentially like WOW BGs and there isn't a singular map mode to center around from what I know.
The thing DOTA and LOL have in common at the highest level is the map, map shape etc. It's like the AL and the NL. They both play on a baseball diamond but in the NL pitchers have to swing a bat.
You get into fighting games yet? Very competitive but also very causal.
You could also try out competitive chess online if you don't want a twitchy game -- which most competitive PC games have to one degree or another.
Honestly, from your description, I would go with Dota 2. It's pretty much impossible to "miss the train" since the game is static and there's no gear accumulation or anything. Within one month of hard play (ie, multiple games daily) you will probably be at 50-75% of your "final" performance. Final is in quotes because in Dota you never stop improving, and it's satisfying to play a game for years and still find ways to improve your game. If you are an experienced gamer and have a competitive nature, you will probably end up in the higher portion of the bracket and most of your games will be hard-fought. Just be prepared to lose often, and don't quit when you hit a losing streak. It happens to everyone. I think I am a similar type of gamer to you, and Dota was my game of choice back when it was a WC3 mod and remains my choice today.
Yeah is recommend Dota 2 also. Lumie is a LoL pro fyi.
Well thanks, appreciate the primarly constructive feedback. Fuckers got me starting to rethink the LoL or DOTA2 line of thought. Maybe I'll give DOTA2 a try and see which one is more my style. I like the esport aspect; it provides a venue to learn more and be a fan while you are progressing to get to the top. I'm really enjoying the card genre but I just know thats going to fizzle as it is too limited in the variety of skills/challenges it presents. Fighting games are fun but lack that meta game and high strategical aspects of a LOL etc. I'll probably pick one of them to help refine my skills to be prepared for the "next big" thing I guess. I just rather be a person that blazes the path so to speak then follow the road that already has worn out tracks. My best experiences involve MMO releases and pushing to be the first to figure shit out and help define what the benchmark really is.
I'm sure some of you long term competitive MMO players can relate; jumping into a game that has been around for a year or 2 just doesn't have that new fresh car smell! I'll go start researching DOTA2 and dust off my Caitlyn!
Couple questions: DOTA2 or LoL; Which has a higher playerbase on this board? I'd like to have a game to join where I can pick people's brain.
Competitive FPS market: is it all CoD/Battlefield?
Game is always fresh in Dota, I think you (edit: the thread starter) have a huge misconception of just how hard it is to be great at Dota or LoL.
Last edited by Dandain; 12-18-2013 at 04:44 AM.
Because we only stand for being owned and used for profit by our own. Rererolled.org
Good luck trying to jump into Quake Live. Those guys are fucking nuts.
As for FPS, CS:GO has a medium competitive scene I believe, old CS still does too. Mostly CoD/BF nowadays though for sure.
I've always enjoyed SC1/Broodwar/SC2 as far as competition goes. There's no reward (except rank, avatars, etc), but the skill level required to play competitively is nuts.
Please, for the love of God, play DoTA over LoL. Holy shit. Please.
They JUST added Ranked Matchmaking in Dota2 as well like two days ago , so you just need to play your 150 games to unlock it (about the time it'll take you to get competent enough to actually compete)... And you won't be behind any "curve" at all.
The one kind of game I have never tried is MOBA's, if its easy to jump into I might give it a try as well.
MMOs 4 life here though
Starcraft 2 for RTS.
Counter Strike Global Offensive for FPS.
League of Legends for MOBA.
Starcraft & Counter Strike I have been playing on and off again for a good 10+ years.
Krass can't remember; you were playing FFXIV last I remember weren't you? I finally gave in and sold my 2 accounts to prevent a relapse. I was dumb and passed u p $1k for them when I first quit thinking...maybe I'll want to come back. Had the best geared mage on the server with max crafting and killed on the crafting market. Somehow never got flagged when they suspended all the accounts for over 8M gil or whatever. Sometimes I miss it as raiding was pretty tightly tuned and not a cake walk for the average player but anytime I have any relapse I just think about 2.5 second GCD (2 boxed a warrior and blm; casting was fine on mage but warrior with 2.5 gcd made me want to punch babies)
Just finished downloading DOTA2 and doing the tutorial. I had played LOL abit while I was waiting for FFXIV so I have at least a small bench mark between the games. I think this will be a good mix of staying power without quite the MMO addiction. Having a forced end of game vs....fuck one more attempt on raid boss because idiot A stood 2 cm off his designated spot and ae'd the raid, is probably good for the life balance. I don't mind sticking alot of hours into learning and perfecting skills, no different then sports so thats not an issue. Just need to have tighter controlled start/stopping points for my sanity and life balance.
Quick question for the DOTA experts, my limited in time in LOL i was drawn to ranged ADC like cait. It was a mixed bag because if you fucked up early while trying to learn the game you screwed your team hardcore if the other team had a good ADC. I usually like being the prime time class/position with alot of the pressure but alot of the glory/accountability in most games but since I'll be a noob for a long time coming is a smarter to maybe start more of a support type character? If so any good recommendations? I know I have to learn everyone eventually and all types of roles but to start maybe it would be better to support and not start bad habits out the gate. Sorry just decided to play this tonight and haven't researched anything, going to go through the tutorial and do my research when I have more time friday night but if anyone has any stellar insight you feel free to give ole turbo an early xmas present.
(ps - make it offical, i think i'm done with MMO's until Vanguard 2: "The vision revisioned" is developed. I almost dusted off my sorc and bloodmage duo box last week but resisted)
Guys I think we have a "mid or feed" player in the making here.
Welcome to Dota, You Suck | Purge Gamers
This is the goto guide for new players. Compared to LoL, Dota has ridiculously strong skills that cost a lot of mana and almost no regeneration unless you burn through consumables, so it's crucial to know when to use them. You are probably looking at some kind of carry, however I would advise playing a support firsst, like lich, crystal maiden or venomancer, because if you have bad lanes or don't farm enough at the start, you will have very hard time catching up. Bot games are so-so, they like to group up as 5 and push your towers which is really annoying if you have a ganking hero. Best thing would be to ask to be added to the Rerolled guild, or try to catch someone in the FoH channel ingame.
Here is a turnbased figting game which is a bit different and alittle hard at first but once you learn the basics and get a mate to spar with it's alot of fun, free and comes with a wide range of maps/mods
There are currently 1 users browsing this thread. (0 members and 1 guests)