How is catching up in this game?
I am fairly bored cause college is going well and work has me in easy classes for the next couple months. I might pick it up and try to catch up.
How many hours to 50?
What classes are good for solo? (I am guessing all)
Any classes extremely useful to level first? (For group content)
oderint dum metuant
Buy it on Ebay and have seller send you the key via email.
50 won't be hard. I've been casualling it up to 47 so far with zero dedication.
For soloing, I love Bard. I can get into groups for fates ezpz because of the songs and earn gold when I have no business being in the zone. I'm not sure what's "needed", beyond healers having the fastest queue time (I think? Fuck if I really know, I'm a DPS), with tanks being second.
Which sucks. Because of culling.
Ive been playing casual and Im about to hit 45 tonight. And thats roughly 2-3 hours a night? Maybe a bit longer on the weekends? And this is by far not being efficient with the time either. As I walk away and do other shit sometimes. I would say 2 weeks of semi hardcore play to get to 50?
All classes are good solo, but some can be a bit quicker. (dps rather than healer or tank)
For group content, obviously tanks and healers are at a shortage here, and as in all games. You will have min queues with bot of those, but a hour for DPS. And dungeons are REQUIRED to advance story... I hear bards are good at end game for support and dps.
Last edited by mkopec; 09-16-2013 at 04:26 PM.
Hours to 50 - first 15 levels will be like 4 hours. Next 5 are 2 or so. Then it starts getting to be about 1-2 hours per level, especially at the end when you have no storyline quests to do and it's just FATE grinding. At 50 though, you can catch up in gear pretty easily with friends carrying you through speedruns.
All classes are good to solo. Pure DPS classes are "faster" at solo'ing, but not enough for it to matter. You'll be doing storyline shit, which is mostly running around constantly.
Tanks are most useful to level first, for the best queue times (although pre-30, healers are better queues, but post 30 they swap).
Which is the 'best' tank class to work with? I do enjoy that from previous MMO's.
oderint dum metuant
Ill just say the state of the game. You can draw your own conclusions as to what to roll from that. Everything can be solo'd to max, the game isnt hard in terms of getting to 50. Endurance need starts to kick in at 50 when you're trying to gear up to do the 8 man content.
*If given a choice in the matter, the 8 man raids would have 2 tanks, 2 healers and 3 black mages with a bard. The content can be completed with anything, but its not optimal.
Paladins seem to be more favored then warriors right now, but again, you can complete with anything.
White mage has a better AE heal then scholar, some fights require alot of ae throughput. But I believe both healers are fine over all.
Melee dps has to put in alot more work for about the same payout. Monks have a better chance at being better dps over dragoons.
Ranged dps is all about black mage, bards have a song that increases their damage by way to much imo. Summoners are fine over all, but if you're a skilled player you could be doing so much more as a blackmage.
I did archer or whatever they call it in beta and it was fun enough. I will try black mage though. Sounds interesting.
oderint dum metuant
As a white mage, seconding the Paladin for tank. Our main tank we run with is a warrior, and he's a great tank, but Paladins are just so much easier to heal due to the mechanics of the class. I think Warrior could be just as easy, but they have to pop their self-heal stuff constantly, and communicate about when they're healing themselves constantly too, or it just ends up as overheals. Normally we just let him save them for "oh shit" buttons for when I'm distracted with group healing.
All that compared to Paladins, which have great mitigation and just don't need any attention or communication :P
After getting to 50 as a Warrior, I'm currently leveling to 50 as a Paladin so that I can do both. Good news is, they share gear (except for the weapon/shield).
I'd recommend BLM or PAL. The problem you're going to run into rolling a dps is that in order to advance the story quest, you'll have to run dungeons. Unless you find a group to roll with, that means hour+ queues as a DPS. Tank is instant. BLM will run into those queues, but their DPS is better than BRD. There are also fewer of them than BRD.
I currently have a BRD main, but I'm going with a PAL alt.
As for tanks, paladins yeah. Warriors are fine mostly but if you have to pub a lot people will tell you they need a PLD to stun shit because apparently setting up a 2dps stun rotation is too hard or some shit etc.
^^ Yeah your right the picture should be set up as all the bottom DPS/support.
As your first class to advance the story, cannot go wrong with a tank for the insta-queues. Then when you get done with all the story dungeons, roll up the DPS of your dreams. also as a tank you will become uniquely familiar with all the fight mechanics inside of the dungeons.
Yeah Paladin is looking interesting.
oderint dum metuant
Your choice, but IMO go warrior, especially if you think your main will be something else. Pallies, although good tanks do shit for damage and while soloing they are painful compared to a marauder/warrior. Plus warriors get a good cone frontal attack with high trheat which is useful for FATE farming. I dont think pallies get any aoe or conal effets.
Its your choice, but try the two, at lv 10, or 15, I forgot, you can pretty much become whatever you want.
Last edited by mkopec; 09-16-2013 at 06:11 PM.
It does not matter, either way you will be visiting all the starting areas and "continents" a whole bunch, so dont get used to just one. But yeah, play waht you like man, and have fun. I mean thats the only thing that mattes, right?
Yeah I just didn't like that starting area. It's fine later on but it slowed me down quit a bit on the start.
oderint dum metuant
Good news, got my account all signed up with a key. Now I need to make a windows partition to run the patcher on since the patcher doesn't work on linux but the game itself does.
oderint dum metuant
That said, it's worth leveling GLD a bit just to get flash in general. It was one of the last I did to 15, but it really helps with the shit classes that don't have instant attacks or AoE's. I use flash on my PGL for FATE grinding and it works awesome. There's a bit more running around than with a tank class since you're squishier, but basically just run into a pack, hit flash, and start circle strafing the group of people AoE'ing. I've done that Aleport set of FATEs so much that I can run in with any class and tag just about everything since I know where the spawns are.
Last couple questions.
Everyone is on Gilgamesh right?
Is there a guild everyone is in or are we all over the place?
oderint dum metuant
We're all in ISIS on Gilgamesh.
BTW, to all new players - as has been said don't really fate grind unless you must. You'll miss out a lot of good stuff and atm theres not really a big rush to level i dont think.
Also, I am a 50 CRP, 50 ALC, and 50 GSM. GSM is my main. If you need weapons as a THM/BLM, or jewerly I can make HQ stuff easily.
Also, with that said, it is HIGHLY RECOMMENDED that you ONLY pick the Allegrian pieces for quest rewards. You need the gil. The gear they offer you are non-HQ items that can easily be crafted by people in the FC.
As for leveling to 50 on your first class - just quest as much as you can, imo. Fill in with fates if you hit a gap, but mostly just quest. It'll get you a ton of money and it's good experience and not slow at all to do so. Save fate-grinding for secondary characters since they get a 50% bonus on fate exp.
Yes, allaghan pieces 100% of the time all the way to 50. Get that sweet, sweet gil. You'll get weapon upgrades from your class quests, and you can pick up piece-meal armor from the required dungeons. Really, gear is pretty meaningless for most of the game. Hit 45 and you'll get AF gear for free.
If you're a tank or something and REALLY struggling because shit isn't dropping for you or something, I'm sure someone in the FC can donate you some shit. I know I'm leveling up all the crafting skills slowly and vendor a lot of NQ armor.
Ive read its easier to go tank first (cuz of queues), then roll whatever you want once story is done, thats correct? Dont mind playing tanks or any class so
Yeah, listen to these dudes... I kinda wish I knew this shit when I started. LOL
I wouldnt say dungeons are dogshit exp. I mean you have to do them anyway, right? and usually they netted me like 3/4 of a level each, plus the quest turn in. those guildhersts were good exp too for a few min time, but they were only good for the first time doing them.
Yeah, do the guildhests. They're every 5 levels I think. I didn't do any of them until I had already hit 50 on my main. They're extremely fast and good xp for an alt though!
Na even the first time dungeons are shit xp if you're not at the level of the dungeon. Basically, dungeon opens at lvl X, if you're X it's good xp because you get chain xp bonus on all the trash since they're same level as you are, if your group isn't shitty that adds up to a pretty big amount of xp, then you get a SMALL bonus at the end for first completion. If you're a DPS and you're queuing offhours though, it's quite possible you'll outlvl the dungeon before you get the queue popup, and then it's shit xp. Also fucking story moves at a snail pace and if you do sidequests you'll outlvl it a lot until like 40, which means you'll be higher level than the dungeon when you unlock it(think I was like 32 when I unlocked Haukke's Manor which is 28, granted had P4 rested xp).
First time completion is like nothing though. I hope they buff it or buff dungeon mob xp or whatever they want. I don't mind FATEs too much but they're pretty boring, and in dungeons you have to put up with the luck of the draw on the duty finder, when really any 10lines bot can probably perform adequately in a FATE and get gold.
FATE's should be a good supplement, not THE way to level IMO. There should be nothing that compares to dungeon exp, IMO since its the most time consuming and way more difficult than running around tagging mobs in FATE's. Also they need to add seals to dungeon bosses as well.
Dungeons definitely need a huge boost so that they're better than Fates, I don't think Fates should be nerfed at all though. Second class leveling should be pretty painless, especially since there's no extra quests you can do except class quests and there's no fucking way to make money while leveling another class.
I can do a public quest here and there but chain running them bores me beyond my tolerance level. There's no fucking way I'd level up a second class with FATEs in the state they are in right now with the culling issues and complete lack of scaling.
Luckily because I'm a christian casual when I get bored I just quit for the day. But still, there are a lot of ways they could improve this shit.
I'm at like 1100 or so completed fates already, it's not so much fates that are boring me now its just certain zones that i don't like anymore. Quarrymill area just kills my motivation.
bleh cant create a character on gilgamesh XD
Catching up is easy. But let's be clear, you'll never be on Sean's level. If that is something you can't live with then you might as well give up you filthy casual.
God not feeling it, running around clicking on some NPCs to find out their favorite colors and giving some pretzels to guards... id rather be playing the game AKA grinding.
So what do i really need to do? Im guessing the quests with the flamish icon around marker? Im pretty sure ill be the kind of player who prefers to grind FATEs than doing this running around crap
It's only like that very briefly, just slog through it. After the run around the city shit questing gets a lot less gayer.
Also, make sure you fill out your Hunting Log when you unlock it. It's worth a ton of exp.
Yeah I'm not sure what they are thinking with the emote quests. Next thing you know you're going to have to farm an Anime pillow and sleep with it.
The battle leve to unlock leves at one of the early camps in the shroud had a quest where you lead a NPC through the zone. You have to keep /beckon'ing them. And you can't just spam it and move along - you have to target them, hit it, then you get animation locked while it does it's thing, then finally you can go a few steps ahead and repeat the process.
The odd times when this game locks you from doing other things is annoying. Like no quest chat on a mount, not being able to leave vendor/npc dialogue windows by just running away, etc. So much locking you in place.
That's actually a leve in Aleport too. I'd imagine there's one in one of the Thanalan's that's the same shit too. The leves to unlock leves is stupid. It also forces people who want to DoH/DoL only level up an adventure class to unlock them all. Aladain could possibly speak to this, since I want to say he's got like 4 lvl 50 crafters, but his main class is in the 30's.
Heh, "technically" you don't need leves at all.
Just have fun grinding <sandlot>for-ev-er</sandlot> otherwise. I seem to be hearing a lot of "leves for gathering sucks" anyways, as apparently you can never have too many mats.
I wasn't a fan of gathering leves. The problem is it's easier to just sit in one spot and grind out the items that you actually get to keep.
For a gathering leve, you have to go to the NPC and then run to a location. From there you're spending about 5 minutes doing gathering (which you DO get the regular exp from) but you keep no items. You do get a free port back to the NPC. But the exp from the leve plus bonus just isn't very much. Like maybe 1/10th of a level. And you can't HQ it.
Alchemy would definitely suck without having a L40 job, since the Hi-Potion triple leve is so good and all the 30/35 ones are bad due to using mob-dropped ingredients, and then the good L40 one is in Coerthas rather than in town. Culinary and Carpenter wouldn't have been a problem, all the good leves are town ones. Not sure about other crafter classes.
As for botany, I used maybe 15 leves the whole way to 50. It wouldn't have been a big deal to use zero, in the long run. The main reason I used them instead of just grinding it out was because I hit 99 allowances at that point.
Last edited by Vorph; 09-17-2013 at 06:02 PM.
Vorph#1334 - D3
The 4nodes evaluation leves are a fuckton faster than anything else for gathering, even including travel and waiting for GP(which you can reduce by gathering random shit in the zone most of time). Even the 8nodes ones are a lot better. The other 2 types of leves are pretty shitty but are still better. Mostly because they have 6tries nodes, so you get +50% chain twice on each node. Doesn't make as much money but takes less time to level up, and really a lot of the shit you gather while lvling isn't worth shit anyway, unless you're fishing then you hit a goldmine around 40 or whatever when you hit Red Coral. Obviously leves are not necessary by any means but gathering is so painfully slow, anything that makes it faster is worth doing in my opinion.
Run here, dismount, click on NPC, wade through text, mount back up, run back, dismount, click on NPC, wade through text, mount back up, run some more, dismount, click on some pile of shit on the ground, cast time, FUCK, maybe fight 2 npc, mount back up.... The shit gets tiring real fast.
Milfilia and Vesper Bay.
Fuck that place.
I jumped on Gilgamesh, name is Taggor Bren, got a few levels done before I had to go to work.
oderint dum metuant
In my FC, just a small circle of RL friends, we were in need of a archer/bard. How do they stack up end game?
There must be something to Ranged DPS because I see a lot people specifying ranged when looking to fill groups. Not made it that far unfortunately but i'm assuming its due to the ranged guys being able to stay out of the AoE's?
There's not even been many, if any, really serious "Fuck melee" close-range AEs in this game as they tend to go for any non-tank target or are room related, etc. It's just a matter of having a lot easier ability "rotations" here mostly.
Monks are baller DPS though if you can make it through the awful leveling. Nothing touches blm/monk.
To catch everyone up I am level 27 archer and 12 pugilist with not much playing and enjoying myself.
I know the end game has problems but due to timezone it doesn't matter to me much anyways.
oderint dum metuant
A well geared, and played Summoner is the best Dps. Its not even close.
Parsing is still wonky as shit imo, but summoners do look like they're the highest, because I sometimes see them pulling aggro when the tanks are busy not generating aggro fast enough, and that's the SMN himself only, not counting for his autoattack pet, which adds a significant amount of damage. They also parse the highest but yeah I don't know. Their main weakness is that their burst is pretty shit, their aoe not very good and as far as I know they don't benefit from the bard elemental song thing(at least when it was on last time I checked my initial damage of Miasma or Bio 2 whichever it was and it was the same as usual, but maybe the dot ticks benefit I'd need to run proper tests). I think overall DPS is pretty balanced though, the only issue is monks and dragoons being at a huge inherent disadvantage for having to stand in melee, and dragoons jumps being a liability most of the time.
I love not grouping with them so their pet never shows up and never bypasses every single target filter. Most annoying class ever.
Is the overall impression of this game positive? I try to stay away from MMOs because they consume my life but if this is pretty solo friendly I may be able to swing it.
its very solo friendly but nothing to do at 50 except farm gold and level other stuff (profs, other classes). only takes ~ 100 hours to get to that point (or much less). If you have ocd its a great game since there are 10,000 things to do over and over and over
worth $20, jurys out on whether they will be able to patch in more fun at a timely pace or not
Taking it slow, still loving the game but I wish some technical stuff would get worked out. Sometimes I will lag to the point it takes 5-10 seconds for my hits to even register. On top of that, when it is laggy I hit 'invisible walls' where there should be no walls, and my toons feet sink into the ground a little bit. Only way out is to jump around to hopefully pull myself out.
Also love how it takes till lvl 20 or so just to be able to use the bank. >_< Still it's a fun world, archer is fun to play. Outside of the duty finder times (my fault for picking a DPS instead of a tank/healer really) I'm enjoying it. Now I just need to update my CPU from a dual core 2.4g (laugh all you want) to a i5/i7. Got a nice card to run the game, but crowded towns like to make my client crash. It's almost like the CPU sees how much is going on, and goes "Yeah fuck this I'm out". At least, that's how my techy friend put it.
I've never heard of anyone reporting the "technical stuff" you mentioned, so I wouldn't expect your situation to get better. From the rest of your post, it just sounds like your computer is too old for the game, and you're lucky to be able to play at all.
I'm sure they get much more in-depth later on, but so far it's been fun. Solo 99% of the time, duty finder the dungeons a few times with PUGs. And the gear I got isn't too bad.
Wanted to add. This game should never do voice overs.. ever.
Last edited by Crell; 09-27-2013 at 04:56 PM.
I wont worry too much about the technical stuff until I get a new CPU/Mobo that is up to par to running this game.
Yeah, a slow PC can definitely cause lag that feels like server lag. I know because my PC is old and I get some of it too. In particular, the UI isn't responsive to me - I have to take my time and CLICK a button, or it won't register sometimes, and moving has a slight delay. Thing is, it runs at decent enough FPS, but noone else reports these issues, so I'm pretty sure it's just my aging PC. Mine's probably about the same as you - built it just a tad over 5 years ago, Core 2 Quad, and the only reason it runs stuff is because I put in a big video card at the time (Radeon 4870 X2).
It's funny, but this is the first game I've never had any noticeable FPS dips in at all since I bought, running every game at max resolution with max settings, except for FXAA turned off.
From watching a few videos/streams I'm not sure if this is the game I'm looking to get into. Combat seemed somewhat slow and mob killing seemed somewhat slow. Possibly somewhere in between WoW TBC and EQ times to kill mobs?
Edit: Personally i find it enjoyable to play, its very relaxing unless i'm doing higher level group content, then the 2.5s GCD really starts to grate on you.
Last edited by Saban; 09-28-2013 at 11:07 PM.
Well, at least with such little item variety you don't have to bother knowing what stats are more effective than others. Just pick the highest level items that looks the least faggoty.
Which leads me to ask, is there any way to preview an item's appearance in-game?
First two AF items replaced: Pants, shoes.
You can preview an item you want by finding someone who already has it and directing your gaze upon them.
Is ISIS in need of any classes?
What is the main advantage of a Scholar vs. White Mage from a raid perspective.
I have my Dragoon on Gilgamesh in ISIS but wondering if I can take advantage of the free transfers and move my White Mage or if it is even worth it?
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