Thread worthy I thought.
You can expect another incredibly hyped MMO that will turn out to be junk like Rift.
feh junk is a rather strong term. Aion was Junk Rift was just a highly polished format we are tired of. shrug
I hope he has an idea for a MMO. B/c people really give him a ton of credit so I want to see how he runs something from start to finish. I've said it before that I didn't agree with some of his philosophies but opinions change overtime. I guess i'm just not as sold on him yet as others are.
Definitely a good thing. But Trion has changed dramatically since when Rift was being developed.
I would probably be more excited if he was in charge of game development rather than runninng the entire organization. I still think it is good though as his management has always been top notch, people like working for him, and he puts the customer first.
Yea, hard to deny his ability to run a team and transparency which was appreciated during rift
I would've been more excited if he was replacing Smed. Of course, this type of experience definitely puts him on track to do so in the future.
Last edited by Xaxius; 08-08-2013 at 03:46 PM. Reason: spelling
yeah.. I would like to see Scott push out a MMO in this role just lay to rest the question of his credibility.
Agree with others that I would like to see Smed or Georgeson replace with Scott but we'll see how it turns out. I thought Rift was a great game. Probably the best beta and release i've ever ben a part of to date. Also agree it was simply just something already done.
Technology is there.... perhaps ?
Another instance of one of my rules. To really move up in a company you have to either be prepared to quit, or actually quit. Moving up organically is a recipe for disaster.
For me as a tank it was a bad game and I realize im in a smaller %. Most of my guild and friends enjoyed the hell out of it and I did to some extent.
The things that really made it bad for me was multiclassing that was horribly done. As a tank we were pidgeon holed into primarily Pal / R / VK from Alpha --> RoS and who knows after that I quit by then. The raids were tested months before release and nothing was done to fix major issues reported. The nerfs to dungeons which I can agree overall was a good decision for the majority of people but for us rose glass wearing kids I preferred the challenge. It made winning actually feel like you accomplished something and the loot matter more (I love loot). The rifts failed horribly, invasions were supposed to be landscape changing and innovative and ended up a flat gimmick.
I wonder how much money these guys have and what they are working on. Rift and Defiance sold well but not in the money-hats territory, and Defiance has probably not even come close to making money. End Of Nations, their MOBA (retooled from Rise of Nations) is in alpha right now.
Archeage, a korean MMO, is being published by them sometime this year (already out in Korea) and may be what he thinks as the formula for success: take MMOs from other countries and publish them as f2p in America. Development risk is minimized heavily, you get to leverage the expertise you have in MMO launches and cash shops and customer service and f2p. However, BlueHole has tried this with TERA and hasn't had much financial success either.
Incoming Rift Next™ announcement..
Good for him though. Never did get a good vibe from Lars Butler. He was pretty cocky.
Bringing Scott back to Trion is a good thing, in my opinion. I hope he can build a nextgen MMO, but really he might be focused more on making Rift more profitable.
Is Lars still at Trion?
Hartsman has already emailed 'the troops'.. From Gamesutra: Hartsman said: "We're going to rapidly be laying the groundwork for a new strategy at Trion -- one that's closer to the foundation of how we've had our wins so far, and then extending that base into the enduring success this company can, and will, be."
Last edited by Gecko; 08-08-2013 at 05:45 PM.
Is lars still over hartsmen as well as still with the company he helped found?
So what are the odds that Hartsman saw considers the demand for an EQHD sufficiently big to make that game with a target audience of a mill subs (not f2p)? I'd guess pretty low, especially considering he retooled rift towards Wow clone instead trying to break new ground. I havent experienced his EQ2 stint but heard good things, however he seems like a guy that likes to play it safe.
Someone tell Hartsman to come by hear and we'll roundtable how to drive all other MMO's in the ground.... it's really not a difficult formula. haha
I honestly believe Scott is one of those guys that will listen but confident/smart enough to know when it's worth listening to...
Trion San Diego lay offs. Hartsman definitely needs to bring some change because outside of Rift at launch, Trion seems to be a bust.
Massively confirms closure of SD Studio. Defiance development moved to Redwood City.
Time for SOE to stepup and acquire devs for eqn.
The twitter post with the names went down, I wonder who all it included that came from SoE.
Good for Mr. Hartsman.
But he's CEO now. He's moved on up and moved on out. Going forward Trion will probably be a less needlessly stressful place to work at and that might positively impact the quality of their work. Other than that I don't see how the news makes much practical difference to me as a potential consumer... the new boss doesn't suck.
Good on 'im.
I like this. Gives me more confidence in Trion again.
I know this is not the Arch Age trion thread but how soon till some us of can maybe join the beta would you guess?
As of two months ago (maybe it was 4?), it wasn't even open internally. THey're dong all the translation stuff right now. Things may be more ahead than that though now.
maybe with some other publisher. I kinda feel bad for everyone. But its not entirely unexpected considering.
On that way of thinking though it would stand to reason to be the easiest way for Trion to get back on it's feet. They recently said they are changing little to nothing of it for the NA , basically translations only (which is good for me ) , thus just getting the translations done and having it launched reasonably stable seems to be a guaranteed cash flow for them that would be far less resource intensive than creating new content for Rift first etc or new game from scratch.
Defiance aside, Rift is doing better now than it has in quite some time.
Interesting , never knew Jacobs and Hartsman knew each other (below is post on Massively from Mark Jacobs about Scott's return to Trion) , but also on a side note I had completely forgot about Genie and the other online matchmaking services back in the day.
"Scott is an awesome guy and I've been privileged to know him since the early days of online gaming (GEnie). I think he is going to be a great CEO for them and I can't wait to see what he does there going forward."
Pretty smart to leave your competition in a lurch or make them beg. If they do neither, just wait and pick up their pickings for cheap. That's what Turbine and others did when 38 Studios folded up. Remember that job fair they held after all the layoffs?
Bargain basement employees done cheap. Considering AA is a sandpark which will probably land F2P on launch here and directly compete with EQNext's sandparky thingamajig, it's wise for them to pretend they are in the shower when Trion calls.
ArcheAge and Rift added to the all Access Pass ? I'd go ahead and just have that sub as a permanent monthly expense or hell just pay the 180 for the whole year.
Sadly (or happily), I think Trion is cutting off some gangrene in order to live but honestly, people working up the "Scott the MMO Savior" angle I think are going to end up butthurt.
Trion is basically facing an all-out battle on every front:
End Of Nations: Was supposed to face a crowded RTS market, now it is supposed to be a MOBA now to compete with the already crowded MOBA market?
Defiance: A half-dead limping shooter that has to compete in the future vs The Division, Destiny, Rainbow 6 and just about every other console primary game like GTA, Saints Row, etc and any variation of dudebro game for P4 or Xbox? (show doesn't even come back until next year)
Rift: A F2P, almost 3 year old by the time the Enchantment Under the Sea expansion hits that will have a lot of future competition, almost every one boasting some kind of better innovative tech than a 'rift' right from the gate.
The bad news for Rift as the cash cow is that one mmo doesn't have to beat it. Each upcoming new mmo only has to take a small bite from it's base (and some cash shop spenders) and it's toast.
Domino is amazing.
Last edited by Mughal; 08-12-2013 at 01:52 PM.
That's a shame for Archeage, as I think that game had a lot of potential.
I'm still uneasy about Domino as Defiance any way you slice it was a train wreck for the company.
Mughal, realistically, what can Hartsman do to salvage the company or is his reappearance just a ploy to try to make Trion more sellable?
Let's hope he isn't what Jason Rubin was to THQ, which equated to a desperation move before the inevitable happened.
I know there bringing this over here but since this game will have a cash shop with some type of hybrid sub model as well a well stocked cash shop is important to not only the PNL of the game but to Trion its self.
I played a few games of End of Nations alpha this week, was a big retool from the old Rise of Nations beta. I'm not into MOBAs at all, so I got my ass kicked a few times and just alt-f4'd when people started getting mad at me for sucking so bad. It looked like a decent enough game (felt like sc2/LoL with tanks) but I'm not sure why anyone would play a Trion MOBA over LoL or DOTA2, which is the only thing I see younger assholes ever talking about.
Anyways point being its a weird genre for them to try and pump out, but I guess makes more sense in the context of trying to sell the studio and polish a turd? Kinda weird though to bring Hartmann back just for that, unless he's a bigger deal in the MMO dev world than I realize.
Actually, given the staggering amount of people who play DOTA2 and LoL, I'd think it would be an easier road to travel down than the mainline MMO world. I'm amazed at how popular MOBAs are, as I really don't care for them. I feel the same way about ''playing card' games, though, so I guess to each their own.
If done right, they are very strategic and fun. But very few people can get it right. I hope to God we do not see every mom and pop shop trying to copy cat when they don't understand the first thing about these games. But... Yay gaming industry....
This is like WoW all over again and the MOBA shit is already played out while suckers line up for failure trying to cash in. DOTA2, LoL and Blizzard will all line their pockets (or are already lining), while the clones battle for scraps. Obviously development costs are considerably lower than an MMO, but I don't see any form of success for EoN, Strife, Dawngate or the 12 other ones in development. There's even a Legacy of Kain MOBA-like game in development.
I'm sure with End of Nations it's a desperation move to make money off a product that's spent way too long in development, but most people don't and won't know it exists.
and.. it continues.
Trion Worlds to close EU branch
Looks like Hartsman is all out of bubble gum.Only a week after acknowledging the closure of its San Diego office, Trion Worlds has announced in a statement that it will be closing down another office. Trion Europe in Guildford, UK, will be cutting 10 jobs in the process, including branch boss John Burns and communications boss Jon Goddard.
"European localized versions of Trion's live and upcoming games will not be affected as all regional game development and support continues from Redwood City, CA," said the statement.
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