whats with the ridiculously low kickstarter goal?
Rent to access land sounds very cool.
Lots of these features sound neat on paper, but I wonder how well thought out they are.
I think that is a major problem with kickstarter games. I'm sure any dev will tell you how massively different a games design doc is, and the final product. so making promises in a kickstarter, before you get down and make the game, seems dangerous. either you break your promises, or you add shitty features, that you promised, but don't work well.
Did a search, this article seems to address those questions.
1. Dude is an mmo fighter, that wanted to break from that, and start a game company. using unity engine, hired 8 people to make the game.
2. Apparently doesn't care about profit. "expects 500 or so kickstarters. and 300-10,000 total population."
Sounds like just a guy with the money to fund a game he wants to play, and making it open to public.