New screenshot leaks: http://www.vgleaks.com/the-order-188...d-screenshots/
And some gifs:
Lets get some threads up for some of these new games.
"What you saw is running in-engine, in-game with no gimmicks"
well that was interesting. I thought it was full CGI. scripted in-engine, is not live gameplay, but still.
still no clear statement of genre.
steampunk and werewolves is all we got atm.
Last edited by Sean; 02-18-2014 at 02:39 AM.
was pretty skeptical as well about the trailer being in-engine but those gifs of gameplay seem pretty great
I hope the real next gen games set a high bar.
Some not so great news
The Order: 1886’s Mixed Signals - IGN
The brief 10-minute hands-off demo I witnessed confirmed some of my fears. The portion of the adventure I saw ran relatively poorly, with sudden, sharp transitions between scenes, audio issues, and a lagging framerate. Ready at Dawn’s CEO and Founder Ru Weerasuriya was quick to point out that this sliver of the game wasn’t QA tested and optimized at all, and that there might be problems. But I was left wondering how this could be the best 10 minutes of the game the studio had to show, especially when he reiterated that The Order would indeed launch in 2014.But the game quickly turned into something a bit more typical the further we got into the demo. Technical issues aside, seamless transitions between cutscenes and gameplay are well-executed, but The Order: 1886 seems to be a fairly ordinary third-person shooter at its core. The camera angle and cover-based gameplay are more reminiscent of Gears of War than Uncharted, and while seeing it was exciting – and while the game no doubt looks fun – some of its mystique was siphoned away. We weren’t shown anything in this brief 10-minute glimpse not done in other third-person shooters. There are even quick-time events.
I guess Next gen is 30fps.
The Order: 1886 Is 30 Frames Per Second And Darn Proud Of It"Higher framerate doesn't equate to better," Weerasuriya insisted. "The framerate has to satisfy the experience you want to have."
Should have just put it on the PC
Last edited by Column; 02-18-2014 at 02:22 PM.
I suspect the main breakthrough in this game will not be the gameplay, but the presentation. It's supposed to be the next step in seamlessly transitioning between gameplay and cut scenes (as in not only using the same engine and not having load times, but also editing the last gameplay shot with the first shot of the cut scene and vice versa).
You can't compare video games with movie in the framerate debate.
Movies profit from something known as natural motion blur, something that games don't have.
Every frame of a movie has a visual interpolation to the previous. In games every frame is a perfect snapshot of time. As an effect, in the linked image, you can see the hills in the background move gradually on the left (movies), while they basically jump from frame to frame on the right (videogames).
Its possible to simulate the natural blur in CGI, but as of now is too demanding for videogames, which is why they go for higher frame rates, to minimize the "jumping distances" of objects.
Ru Weerasuriya has some good points with the breaking of past, and the use of MSAA, but both are no replacement for 60hz (or more). The truth is that the PS4 simply doesn't have the power to do 60fps, MSAA, and the content streaming for the pace, all at the same time.
If they really would have chosen 30fps for the cinematic effect* they would have spend a great part of their effects development on a good natural motion blur shader for the game. A shader that, to my knowledge, doesn't exist as of now, as all current motion blur effects still show steps and jumps in the results due to the discrete nature of videogame shaders.
*Lets be honest, cinema are not something you should aim for in visual quality. Cinema makes the best of the technology they have at hand, but that doesn't mean they're the best in the world, or the universally best. As I hopped I've shown should videogames especially not strive to follow cinema in every aspect, but remember that it is its own medium.
And so is my PS4 purchase then.
I didn't want to believe you Vinyard but here's the blog http://blog.us.playstation.com/2014/...6-heads-to-e3/ which states this... "As we look to bring this experience to the players, we have decided to spend some extra time to deliver on the promise we made when we first introduced the game. As such, you can expect The Order: 1886 to come exclusively to the PlayStation 4 in early 2015."
All these delays hurt! /insert feels bad bro image.
Maybe it will help just like delaying Watch Dogs helped.
I hope this is good. I am looking forward to this one but sitting on myself until I get some real world reviews before I plunk money down.
I'm really hoping it will be solid as well, but remain very skeptical. There is hardly any marketing for it (somewhat rare being a AAA exclusive), haven't seen new gameplay in quite a while. Still day one purchase, just hope it doesn't disappoint.
I've read two early reviewers that said the game play is clunky and the game just isn't fun. I'll still read consumer reviews, but now I'm leery of it, and definitely won't be a day one purchase for me. Hopefully it ends up being good, I want some next gen games with crazy graphics AND gameplay.
New story trailer looks good, but the lack of hearing much about this game is worrying. Ill wait till reviews come out.
Even reviewers paid to like this game hate it.
I've been totally warned off buying this as a Day 1 release. All the previews I've heard say that the game is boring, full of clunky quicktime events, or else standard cover-shooter fare. And those are the people who get paid to like early release games! Damn. Not holding out much hope for this.
you can get a free ps4 theme for exploring the 1886 site, its actually cool reading and watching the videos on the backstory
The Order: 1886
i got in on the best buy glitch (CE for $40) last year so I'll be playing, will see if its a QTE-shitfest or a fun game
This was the only game I had been planning to buy a PS4 for. If it sucks I don't think I will be getting a PS4.
I'm still excited for it. Seems like most people who have played the demo say the combat is a bit bland, but tbh the combat in TLOU was as well. Everyone is saying it is the most graphically impressive console game to date, so if it has a good story then I will be plenty happy.
Is this shit still letterboxed for the "cinematic" experience? Fucking lazy shitters cutting pixels out of their rendering.
QTEs are fucking awful. Why do they continue to put that bullshit in games?
The black line stuff was decided pretty early, but yeah it's most likely more for the FPS shit. Game does look great though in return, so eh.
I watched a few videos of people playing, it looks alright. Has quite a lot of cutscenes(though it was early in the game so could just be story stuff to show the characters and what not) and a bunch of QTE, but most of the combat looked otherwise fairly standard shooting stuff with cover, rolls, multiple weapons with multiple fire modes, so didn't look horrible. Main concern I'd have is the length of the game, it looks like a 6-8hours game which kinda sucks.
I might still get it though cause it's basically 20euros if I buy the bundle, and I need to get a PS4 so it's that or Drive Club and I don't know how much I'd bother with Drive Club.
Is that ply through heavily edited or is the game only 5 hours long?
He rushes through the game on easy.
Mechanics in the game seem like what the standard has been for years now. Story followed by combat chokepoint featuring waves of enemies, then story again. Third person combat with a cover system, enemies drop weapons accessible with the standard d-pad menu. Anyone who has played a third person action game in the past decade will be familiar with it.
With the active combat, it appears to have less QTEs than Ryse, but it seems like a very linear story based game suited for rental at best. 16 chapters, and from the videos, chapter 12-13 are 5 minutes each with 99% cut scenes.
I will play it eventually, but not after a substantial price drop or it coming to PS+.
i think some dude did a more normal play through in germany and said its around 12 hours, so not that much longer but long enough I guess? I dunno seems like its gonna be very controversial, guessing some people will enjoy it and some people will feel super ripped off
i definitely don't think its gonna be a console mover, still don't really have one exclusive to next gen which is kinda sad now that its coming up to 15 months past launch. I think Blood borne is gonna be too niche, maybe Uncharted 4 and Halo 5 respectively? All sequels too. Guess theres some new IPs coming out this year hope they fare better than Destiny, Sunset Overdrive, and 1886.
Review embargo ends Thursday. At least it will be the day before, instead of the day of.
The final bossfight is a recycled QTE from the beginning of the game. I was in the mood for a well-done steampunk game but this just seems to be a totally wasted opportunity.
Was there even a final boss in Last of Us? I cant remember. What i do recall is just running through the final area while getting shot at. Point being you dont need a good final boss as long as the story is good. Im still hoping for some good news tomorrow from the reviews
i wonder if someone's made the hitler version yet
My damn father is defending this game saying he wants it so bad. When I point out it is incredibly short and that spending $60 on it is stupid he went to compare paying $10 for a 2 and a half hour movie and not for a 90 minute movie. I called him a dope and moved on.
9.5/10 from some site I've never heard of
The Order: 1886 Review: PS4s First True Exclusive Killer App, Truly An Amazing Story With Perfect Ending
Reviews are out from the more mainstream sources and are all terrible. Well some go as far as to say uninspired and mediocre, others go way into "crime against humanity" mode.
Personally learning that the game is NOT about fighting supernatural beasties is what makes me scratch my head.
Reviews are pretty all over the place
Of course they are, they had to buy a few good ones given the budget the game had.
I dunno. A lot of the positive reviews on metacritic seem to come from the "who did you blow to get included in Metacritic" sites.
Every major review site has it as a 6/10 at best. Basically it's a 6-hour "movie" but it has a bad story/characters and ends with an obvious sequel.
Another trash next-gen exclusive. This generation sucks so far (except for Wii U first-party), save us Bloodborne.
FFXIV: Xanthala Kurenai - Excalibur
NNID: Man0warr, FC: 3480-2650-2736
Eh, I'll have my own review for y'all soon enough, bought it digital earlier in the month (wife's excited for it [even after length news but I'd bought it previous] - figured it would let us both play - the gambit of digital on PS4) so I'm stuck getting it regardless.
I'm not length obsessed if there's some appropriate stuff to pull you off the narrative path/etc - so if the "that's a speedrun" bits are true, don't expect me to knock them on that - I don't mind something that takes 20-25 hrs to platinum. (Which is actually a shocking amount of games) Although I will mind if it's done on the back of "run 18 different difficulties" type things, that's bullshit when it's more than 1-2.
Yeah the length doesn't matter if the narrative or gameplay is good (The Last of Us is like 10 hours tops).
But if you make a short game and you sacrificed gameplay because you wanted it to be more "cinematic" then it better be a story worth being a glorified movie.
FFXIV: Xanthala Kurenai - Excalibur
NNID: Man0warr, FC: 3480-2650-2736
Not from what she says on that implication. I do have my doubts on her honesty though.
I'm pretty self-deprecating, and when I joke about size she points at our kids and says 'it worked'
I can't even imagine being a developer on this game and reading reviews like what have come out today. Just absolutely brutal.
I'm not holding my breath, and being stuck with the purchase forces me to be stuck with some level of optimism, but it could be another "Mass Effect 3" style of overreaction to a number of reviewers after seeing the public outcry over something potential inaccurate or trivial.
first review i'd agree, when 3-4 major sites give it 7 or below its a stinker. always gotta shave one or two points off a AAA release from places like gamespot and IGN, so yeah not too optimistic about this game. I also bought the CE last july when it was glitch pricing on best buy and sold for $48, but even that now seems a bit high. oh well if trade values hold i could dump the game asap and keep a dumb statue for basically free.
I do wonder what sony is gonna do about preorders today, if a bunch of people panic and call in for refunds their line usually has been "nope" but they made a few exceptions in the past, like I got a refund for driveclub a week after launch
could people on gaf have said they called Sony in and cancelled their preorders without any hassle
Last edited by spronk; 02-19-2015 at 05:54 PM.
dragon age I, gta 5, diablo 3, and even destiny are all games I can kinda sink mindless time into on ps4
with the current xbox/PSN sale there are a ton of good games that imo are better to burn $60 on like the telltale collection, shadow of mordor, alien isolation. i'm playing wolf among us now for the first time (also own it on steam) and its awesome, i imagine walking dead and borderlands are also gonna be great.
Last edited by spronk; 02-19-2015 at 06:07 PM.
If I had the time I'd still probably consider buying it w/ GCU and flipping it back in by the end of the weekend before they tweak prices based on trade-ins and returns as it doesn't seem to be coming to redbox, at least not yet.
Last edited by meStevo; 02-19-2015 at 06:20 PM.
Got that whole list pretty much spronk, except Telltale which I just can't get into for some reason - I need to give them another try though. (Plus some day I need to actually play my copy of GTA5, still have it sitting here unplayed - I know it'll eat a ton of time when I do start and can't find myself with a window enough to commit to it - probably it'll sit there waiting until after Bloodborne gets me back into consoling hardcore)
BTW Trophy list looks to be a joke - the extra value that a challenging trophy list can add to something is not something that it's got - so even less optimistic now. A good trophy list can extend the duration alot, but besides collectibles and a few easy sounding trick shots (besides it's like 5-10 of them for the worst, 10-20 min even if they're challenging if there's a Chapter Select which there no doubt is) - this trophy list does not bode well for that.
I keep almost picking up a telltale game and then don't for whatever reason. End up just watching that episode on twitch for a few minutes (via the Xbox One store) and talk myself out of it. All of them for $55 seems like a steal as far as content goes and they've been on sale like that a few times now I think.
I wonder how The Order would have done if they released it in 4 episodes. I imagine their budget isn't conducive to that treatment.
Yea, I'm hopefully that the episodic method works well for Revelations 2 - it really could be a move forward for many games to go that way - rather than "leaving something out for DLC" - episodic and having a cheap upfront cost really ends up being largely the same, but spreads the cost out in a way that most people find more palatable.
Next gen has been pretty crappy of late.
Inquisitions is very good
Diablo but that was a remake
Last of us, another remake
Tomb raider, another remake
Black flag was excellent but previous gen as well
Those are the best of the bunch. Most of them are fucking remakes. Dying light is decent but not good IMO.
Destiny was garbage in my eyes. Coming from Bungie I couldnt' of been more disappointed.
French assassins creed, garbage.
Then you have the perpetual remakes of madden, COD, battlefield which you either buy or you don't.
Next gen has been complete shit of late. This isn't a console only problem either. PC gaming has been shit as well.
Last edited by Kedwyn; 02-19-2015 at 09:28 PM.
When you think of the iconic last gen games - Uncharted, Mass Effect, Dragons Age 1, Bioshock, GoW, Halo, etc - they didn't start appearing really till 1-3 years after console launch. So hopefully we'll start seeing some trickle out this year like Bloodborne, Battleborn (god I get those two games confused all the time), and maybe some new shit at E3. Star Wars Battlefront should hopefully be amazing and I'm not sure if you'd call it a reboot or sequel.
but yeah sequelitis is really too much right now, the other big games are all sequels like Witcher 3, Uncharted 4, Halo 5, etc. The new IPs have all been pretty weak like Dying Light, Evil Within, or Watch Dogs.
I didn't see this gem linked
-ugh my bad
Call me nintendo fanboy, but sony couldn't make a fucking game if their paychecks depended on it.
Last edited by [Alt][F4]; 02-19-2015 at 10:38 PM.
Two pages back - and comparing them possibly having some issues with a new IP and comparing them against a company known for not risking new IPs is a tad silly.
Hyrule Warriors was meh and we'll see how exciting Splatoon is. Hell, the entire WiiU platform is a joke as it stands even with the improvements with it's Y2-3 titles.
I canceled yesterday but Amazon still sent me a pre-order code today. If it turns out good I'll buy it but I've been burned enough times to fill my quota for the fiscal year.
MWS Natural "As an online discussion grows longer, the probability of a comparison involving black people approaches 1."
Sony had some of the best exclusives last gen, this is just looking to not be a good one. Do you remember the last of us? Probably the best game last gen (and this one too sadly), and naughty dog is a Sony studio
All that besides the fact that Ready at Dawn isn't owned by sony
Last edited by Ritley; 02-20-2015 at 12:19 AM.
Aarklash Legacy, Divinity: OS, Lords of Xulima, Grim Dawn, Blackguards, are all new IPs which range from really good to fantastic. There have been some great sequels as well. Age of Wonders 3, Might and Magic X, Wasteland 2, X-COM.
I like the new consoles due to speed and the few good games out, but I do agree this console generation hasn't been too impressive as far as games yet. That's true for every console generation for the first 1.5-2 years that I can remember though. I almost always get in to the new generation around that time, as the first price cuts are usually happening as well.
I don't really even get the complaints about games like Uncharted either. If someone like me--who has been playing PC FPS the day Wolf3D was released as shareware--can adapt to using a gamepad, I'm pretty sure anyone can. I used to despise controllers too, but with UE3 being so popular these days I end up using a controller on my PC fairly often now as well. I still kind of hate aiming with my thumb, but I hate terrible mouse implementation with forced acceleration and smoothing that can never be completely turned off a hell of a lot more.
Vorph#1334 - D3
Watched some twitch streams for a bit today, doesn't look horrible but still not sold on paying full price.
Also "large majority" doesn't mean squat. Besides the fact that is popular.
I'm going to give it a go tonight. Preordered for $48 through GCU, and Amazon has a buyback for $38ish right now so I went ahead and did it. I have a week to beat it, shouldn't be a problem since it's pretty short with no real replay value
There are currently 1 users browsing this thread. (0 members and 1 guests)