Still waiting on official confirmation it seems but it looks like Blizzard is pushing reset on Titan. Given that it's Blizzard developing and they've reduced the staff from 100 to 30, that 2016 "at the earliest" is going to turn into 2026."Blizzard Entertainment makes a mint from the World of Warcraft, and the gaming giant has had an unannounced massively multiplayer online role-playing game in the works for some time. But GamesBeat has learned that Blizzard has decided to push the reset button, according to a source familiar with the matter.
Team of 100 developers working on the MMO, codenamed “Titan,” has been reduced by 70 positions, and Blizzard is reassigning those people to other work. Meanwhile, a core of the team will start over on Titan. The title is now not expected to be published until 2016 at the earliest.
Read more at http://venturebeat.com/2013/05/28/blizzard-delays-unannounced-mmo-until-2016-resets-whole-project-exclusive/#lKmJ3CApcmQiof7j.99"
Edit: As Alkorin notes, that's by 70 (not to 70) which makes the sting even worse. Thanks for the correction.
Last edited by gogojira; 05-28-2013 at 11:24 PM.
How many years has this been in the works now? It must have really been going nowhere. I hope this doesn't turn into the next DNF.
Help us Wildstar...your our only hope!
I wonder if the recent loss of customers had an impact on this decision. Was titan heading in the same direction that WOW has been going recently in term of design philosophy?
I talked to someone in the industry earlier that had some inside info about this "breaking news". Apparently they held a first look type thing showcasing the barebones engine, some animations, and artwork etc. for a few lucky individuals... They gave some pretty negative feedback with one overwhelming theme;
too much brown.
This just in:
"It has been revealed to us that the recent setback of Blizzard's super secret MMO project, code named: Titan, was the result of a diabolical attack on the servers where the code was stored. Our sources reveal that this attack was orchestrated by Starcraft: Ghost. We have learned that Starcraft: Ghost was (will be) launched in April of 2091, and became self-aware in June of that year. Within a week of it's awakening it had completed a hostile take-over of the company and then utilizing the resources now under its control, managed to design and build a time-travel device. Utilizing this device Ghost then sent back an assassin with a deadly computer virus, with instructions to infect the Titan servers, and by doing so, change the future of mankind. Blizzard executives have refused to comment. More news on this breaking story as it unfolds. Stay tuned."
Well, this is fantastic news for any MMO scheduled to release in the next year.
This does make me wonder how much Titan will have cost once all is said and done.
I'm going to go with $59.99-69.99 for the media, then $12.99-15.99/month.
Call it a hunch.
My neighbors best friend is a bliz dev working on this project. At least he was working on it. I wish he would share something, but he's tight lipped and pretends he has no idea what I'm talking about any time I bring up any titan related info.
Might be tough getting people interested to play a MMO by the year 2016.
Kaige#1128 - Battle.net
Kaige - Steam
Gotta be fear that Titan was going to be a bland WoW or that there were going to be issues like with Diablo 3 with it or something.
Better dead than released and shitty, imo.
I wonder what, if anything, this does to WoW.
They seemed to have a nice timeline set up with Burning Legion at 95 and the Old Gods / Titans to wrap everything up at an even 100; who knows if/what they pad in between/after.
Its been reset to a hardcore, full-loot, ffa open world pvp sandbox MMO with fully dynamic minecraft elements.
I've always said they were due a new Ghost/Warcraft Adventures
so take a team of 100 who apparently have created a shitty product, reassign 2/3ds of the team to fuck up your other games, and then retry with the same core team to make something better. it sounds like a great plan.
I do hope the article is wildly exaggerating things, because if not that sounds pretty horrendous. I mean, after D3, how bad does something have to be for you to say "whoah, shut this down!!"
I doubt the recent loss of subs scared them to change the game, would have to be brain dead not to expect that to happen at this point, and if anything would only scare them to change their subscription model, I thought the rumors were that titan was going the route of free to play and buy the little addons and content like every other mmo is doing now anyways.
Or maybe they came to their senses and finally start working on the starcraft mmo! So wonder who's still in those 30 core positions now, the same "A-team" they pulled off wow so long ago to make this? lol
I wonder if Tigole and Furor are still on the team?
Hahahaha! Just goes to show what a pile of shit Blizzard has become the past 5-8 years. I love how the SoE conference will be 100x more interesting now than Blizzcon. If you bought a ticket to Blizzcon just get a refund because it's gonna be shit now.
So when does the new engine get rolled into WoW? New Models and textures for all!
Maybe with facebook having issues they had to rethink their platform.
Like has been stated, many Blizzard products have been almost completely retooled in the past. Blizzard has also never really shown any of the secret sauce on this game, so it's not like a DN:F where you had them cock-teasing the gaming community with alpha demos every couple years.
The problem is that there is no game out there that is crazy new and amazing for them to iterate on and make better. So they are having a tough time making something amazing. That's my theory.
This, all these idiots are trying to go social media, and it's starting to wane. I don't want every moron who knows me spying on my game playing.I already only use facebook with a dummy account so future employers can't screw me out of a job because of something I posted on facebook 5 yrs ago.
So the real release date is 2020? Right guys?
Who better to clone WoW than Blizzard, though?
It is clear that the ground has shifted too substantially for them to continue in the WoW-mold they were likely pursuing. I'm most interested in whether or not Blizzard is capable of genuine innovation these days, so the fact that the game was shitcanned is not at all a surprise to me. Won't see V2 before 2018 at the earliest I'd say. But still, with the short shelf-life of D3, I kinda have to wonder what the ongoing revenue stream is going to be if WoW continues to bleed subs.
I see little hope on the MMO horizon. The genre is stale, boring, and unfocused.
Blizzard is in a strange place. WoW was so massively successful that it is almost impossible for their next mmo to be considered a success, especially if it is more of the same old tired formula.
Well, I guess this gives SOE a window to shove EQNext's half-aborted fetus into the world without fear of Titan.
What the fuck are they going to talk about at Blizzcon this year?
Hearthstone, WoW stuff, Diablo 3 stuff (expansion maybe?) and a new Starcraft 2 campaign? I don't know, nothing too exciting and nothing that probably couldn't have just occupied a small booth at E3.
Pretty sure they are coming out with a hex clone but hex will release sooner so they had to can it.
Perhaps the Genre is going to get a reboot and Blizzard realizes its needed...
From a poster on MMO champion a couple weeks ago:
One rumor I had heard a few weeks ago, was that the IGN deal cemented Blizzards' desire to move forward only into eSports. If it can't be eSported, it's off the table. Which meant Titan was now not going to be a priority, and might be sold-off lock stock and barrel.
Yesterday, Titans's senior world designer quit Blizzard, to move closer to family...
The only person I've ever seen give accurate info on Titan says it's not even going to make it out of beta, so make of that what you will.
Like everyone else I had not heard much about Titan, but I will admit that the tidbits I did hear made it sound not terribly exciting. Then again all the things I heard could have been total BS, but it sounded less like a singular IP and more like an MMO Construction Set whose success was dependent on the quality of user generated content.
Sounds like EQ and WoW timeline all over again. We'll get EQNext, play it for a few years, be driven crazy by SoE, eventually get fed up to the point we can kick our addiction and overlook the countless hours poured into our character only to move on the Titan and talk about how superior it is compared to EQNext and wonder how we ever tolerated it. After a few years of Titan we will begin to reminisce the EQNext glory days and fight over which EMU EQNext classic server is the worst.
Did you really expect a Blizzard project to not be delayed? Seriously... this is only the beginning to the trademark "soon" for Titan.
They probably saw Wildstar and were like, "Shit, our game sucks.".
You assume EQN won't be another PS2 where people ooh and ahh for a couple of weeks and dump it. If that is their idea of sand box they can keep it.
I don't really care what they had or what it was about since it was completely scrapped and likely crap. Maybe they figure its better to just milk WoW over the next 2 years until they figure out something worth making? Cutting the team that much implies its back to black board design time.
I'd love to see how much they spent on it so far.
Jesus I wonder how many man hours and money was dumped into the game to be pushed back like this. Shit if Wildstar doesn't pull through I really don't see any MMO that I would actually play.
Story at ZAM."We've always had a highly iterative development process, and the unannounced MMO is no exception. We've come to a point where we need to make some large design and technology changes to the game. We're using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes. Note that we haven't announced any dates for the MMO."
LOL at all those people that bought Blizzcon tickets cause they thought Titan would be there.
I wonder if this has anything to do with Vivendi trying to sell off their stake in Activision Blizzard.
I forgot about that game, but that's pretty laughable, too. It's likely that they're reevaluating Titan because it's yet another MMO in a sea of the same old shit, but they're going to push forward with a game in a genre that's way too crowded. I know DOTA basically spawned the whole genre, but since then there have been countless MOBA games released (even DOTA2 lol), EA is actively trying to cash-in, and now Blizzard All-Stars is going to tread on the same turf as 15 other options. Man Blizzard is stagnating hard.
Thread: Vicodin, Cigarettes, and My Fake Tits - from the diary of the Megan Fox of Ohio
That's awful and you should feel bad.
02-19-2013 02:33 PM
Thread: The ethics of stealing video games
Your justification in life is merely self serving. Imagine if society was 100% people like you, fuck living in that place.
05-15-2015 05:31 AM
the idiot who plays blessed shield with no jenkebabobob or foote
after the abortion that was diablo 3, i could care less about anything blizzard; unless the remaining 30 are going to resurrect blizzard north.
There was never actually an MMO under construction. Titan was just their code-word for "Rolling around in a swimming pool filled with money."
One of the investors caught on, thus the purge.
Yeah, this isn't about MMOs. This is about LoL, Dota 2, and All-Stars.
So basically, if you release a game you thought might suck, you get verbally raped. And if you also can or push out a game you thought might suck, you get verbally raped. At least they know what the community response will be. We are the worst fucking customers in the world outside of those obese scooter-riding Walmart assholes.
Sarcasm aside. If Blizzard made a WoW clone StarCraft MMO, or completely new world minus cross realm everything, factions, massive amounts of BOP/BOE items, and MORE of a wealth/item-level gap I would be all over it. Sadly the Blizzard of today is way less responsive to customer feedback, and way way way more focused on revenue generation through easy cash transactions like the RMAH, Server Transfers, Race Changes, and other crap.
The fact that Blizzard had large beta tests with a very responsive attitude to feedback for all games leading up to and including WoW, but chose to have a half Act 1 Diablo 3 beta with minimal response to feedback really speaks volumes. Had Blizzard had a real beta test for Diablo 3 99% of the launch complaints would have been averted.
Last edited by Ortega; 05-29-2013 at 06:19 AM.
Probably been canned for ages they just didn't announce it because they wanted to sell Blizzcon tickets under the impression they would be showing Titan.
Top aRPG by sales perhaps, certaintly not critically. It'll be interesting to see how many stay for the expansion.
I may be the last remaining gamer on the planet who has never tried Minecraft. Then again I don't get all moist over MOBA games either.
I've never tried Minecraft either, you aren't alone. Probably never will.
This saddens me a bit. Blizzard has always been one of my favorite gaming companies, but they really lost sight of why people buy their products. A good name can only go so far (Diablo 3), until people realize the company has no idea what they're doing. They got lucky with SC2/HOTS, but even some of the pros still play Brood War exclusively. WoW went from absolute gold to a steaming pile of shit because the company has no idea how to appease everyone at the same time - which in all reality shouldn't be the design philosophy.
I hope the company can turn it around. I hope that they are still capable of making good decisions, although I fear the worst on this I'm afraid.
Someone told me Titan would of been direct competition with PS2 and they didn't feel entirely confident in what they had compared to what was already out (PS2)
Maybe now its time for official blizzard "progression servers" With real patch history etc.
Maybe the console reveal made them change their platform plans?
... back to pc.
Maybe they have Spies at SOE and EQN is so badass it scared Blizz..=P
AT what point to the make a WoW successor? Has to be a ton of money in that I would think?
I remember Mark Kern stating in an interview once that he and Blizzard had parted ways because they had fundamentally different ideas in which direction to take the next MMO. So don't expect Titan to be anything like Firefall. Although the rumor I believe was Titan was half TPS/FPS and half social-gaming-lounge.
I think people that had access to the game that gave the negative feedback were also people that had access to other games either present or game that have been recently released. It apparently didn't separate itself enough. I would say the very appearance of Titan looked "behind the times" based on some of things begin touted with new consoles and next gen PC games.
Bungie (halo) is making Destiny, a new lobby-FPS-MMOlite that is launching early next year for xbox360/ps3/xbone/ps4 but not PC Activision is publishing Destiny. Everything about Titan made it seem like simply a bigger version of Destiny, but years and years away. There are also 4 Destiny games planned (at least). So back to the drawing board for Titan...
Last edited by spronk; 05-29-2013 at 04:29 PM.
Why does Bungie hate PCs? Even when they did make PC games, they made them for Mac first.
There are currently 1 users browsing this thread. (0 members and 1 guests)