Welp, that's probably unfortunate.
. . .
ELECTRONIC ARTS SELECTED FOR MULTI-YEAR AGREEMENT FOR THE FUTURE OF STAR WARS GAMING
May 06, 2013
Today it was announced that Lucasfilm Ltd. and Disney Interactive are entering into a multi-year, multi-title exclusive licensing agreement with Electronic Arts Inc. (EA) for the creation of new high quality Star Wars games spanning multiple genres for console, PC, mobile, and tablets.
Industry leaders and creators of best-in-class blockbuster games, the development and publishing teams at EA will collaborate with the creative teams at Lucasfilm to provide audiences with all-new gaming experiences set in the ever-expanding Star Wars galaxy. As part of the agreement, EA studio teams DICE (Battlefield series) and Visceral (Dead Space series) will join BioWare (Mass Effect series, Star Wars: The Old Republic) in the development of new Star Wars games.
"Our number one objective was to find a developer who could consistently deliver our fans great Star Wars games for years to come," said Kathleen Kennedy, president of Lucasfilm. "When we looked at the talent of the teams that EA was committing to our games and the quality of their vision for Star Wars, the choice was clear."
While EA studios will develop for the core Star Wars gaming audience, Disney Interactive will focus on delivering new Star Wars games for casual audiences on mobile, social, tablet, and online gaming platforms.
"This agreement demonstrates our commitment to creating quality game experiences that drive the popularity of the Star Wars franchise for years to come," said John Pleasants, co-president of Disney Interactive. "Collaborating with one of the world's premier game developers will allow us to bring an amazing portfolio of new Star Wars titles to fans around the world."
"Every developer dreams of creating games for the Star Wars universe," said EA Labels President Frank Gibeau. "Three of our top studios will fulfill that dream, crafting epic adventures for Star Wars fans. The new experiences we create may borrow from films, but the games will be entirely original with all new stories and gameplay."
More information, including titles in development, will be announced in the coming months. Continue to check StarWars.com for updates on the future of Star Wars gaming.
Welp, that's probably unfortunate.
Not sure this is really that big of a deal since Star Wars games have largely been dogshit for years anyways.
Well, I would say this definitely ensures a lot of content will be coming... and that most of it will suck ass.
In before they change Visceral Studios to Wookie Studios.
Kaige#1128 - Battle.net
Kaige - Steam
On the bright side, it was Bioware that made KotOR. Shame there won't ever be something like Jedi Outcast/Academy ever again, they would stuff it with QTEs now.
Also I presume Disney will exercise some basic control so complete turds won't get released.
Well. Not like they could do worse than LucasArts the last decade+.
New Battlefront on Frostbite 3? Could be fun. Get it done, DICE.
wait for it... wait for it...
Thats too bad but not surprising. I was hoping that Disney would keep it in house. Although Disney can be a real big dick about their "hired help" not damaging the image of the mouse, might lead to amusing Disney vs. EA action.
Also KotOR 2 > KotOR 1
Bioware got fucked out of being able to complete work on both KOTR games by Lucasarts pushing the schedule on them. Of course, I do not expect EA to be any better in that regard. I expect Call of Duty Wookie Warfare and a slew of sequels with mandatory online multiplayer to be the ultimate result of this deal.
And for the record, Disney did good business with its own IPs through Square with the Kingdom Hearts games.
PS KOTR2 > KOTR 1 right up until the ending, which is worse than anything ME3 whiners had to dream of dealing with.
668 The Neighbor of the Beast.
Originally Posted by Erronious
Well I'm excited. I mean whom better than EA to realize the potential of this franchise. Just like the brilliant work they did with Ultima...err, I mean Wing Commander, I mean Dragon Age, no I mean Sim City, uh wait maybe TOR, ok how about Dead Space, not that one either...uh ok how about NBA Live (oh they cancelled that again?), ok well you have to be impressed with the ending of Mass Effect 3!
*shrugs* it's not like Lucasarts' record was particularly stellar. Who knows, the games might actually get a little bit better.
IDK man, lego star wars was fucking awesome.
what came to my mind reading this news
Name dropping BioWare is funny, you guys must have not played any of their games since they were bought out by EA. BioWare is nothing more than a name that EA uses to fish people in. The BioWare we knew and loved is DEAD. EA has full control over everything, and you better believe they use that power to make the game exactly how they want it. In other words, they release half of it, which is terribly underdeveloped, and then they release the second half over a year as DLC packages that you’re going to have to buy.
SWTOR 2 now with more story!
If EA makes a Tie-Fighter vs X-Wing all will be forgotten.
I guess the first of many PODRACING '14 and the likes coming up this holidayseason.
Try to be less retarded.
BioWare was dead before EA...how do you think they even got to where they are now?
Knew an old EQer that was a producer @ bioware - she left when the shift from hire good people and let them work on what they want and are passionate for to - you did well on your past project you loved and had passion for- now work on this, not one of the other projects we could use you in...you know what you want...so suck it up and do it! She left and worked for Lucas (lulz) over in Asian land and eventually was brought back to then watch TOR die its rightful death...in fact I need to facebook her and reminder her I said TOR would suck when it was announced...
Battlefield Starwars gogo?
Correct, but it's been forever since we had a new one.
Is this like a boycott sale event or something? I not only get to boycott EA but avoid all Star Wars games? SCORE!
This is actualy huge for EA since all the new movies coming out in the future, and god knows what else Disney shits out Star Wars wise, cartoons, teeny bop shows, etc...
It would be dope as Liquid Swords if they made some SW: Elder Scrolls type shits.
EQ Beta B Tester.
Hoping EA will reboot the X-Wing franchise seems a bit naive. Xbros/fratboys don't own flight sticks.
I would like to be wrong, but EA just doesn't make games for "people like us".
Why exactly are there "publishers" in this day and age? Let alone for a company like Disney.
There's nothing like the feel of using a good flight stick+rudder for flying a jet or other fighter type planes though, it's something special.
Rogue squadron type arcadey games work absolutely fine on normal dual analog gamepads. That's what they are designed to be played on. They have simplistic pew pew-based gameplay and little need of any buttons besides the fire button(s).
X-Wing style flight sims are another beast entirely. They play like shit with dual analogs for a variety of reasons. Aside from the feel being totally different, you simply can't do a proper sim game justice with the amount of buttons on a gamepad. Even a button-laden flight stick is usually not enough.
The first of these two types of games work great for kids and casual gamers in general. EA will no doubt shovel out an epic shitton of re-skinned Rogue Squadrons. I'm sure they'll even sell. The thing is, those of us who have been waiting since the late 90s for a new Star Wars sim game simply are not going to get one as long as EA is the publisher. They don't publish niche PC games. We basically just have to hope that Chris Roberts doesn't fuck up Star Citizen and/or X4 ends up being bad ass.
Just for the record, yes I've tried Evochron Mercenary and X3 with dual analogs. The first thing I did afterwards was to order a flight stick from amazon.
I'm not terribly familiar with X-wing's controls anymore, but you couldn't make do with modern controllers with it?
2 joysticks, 4 face buttons, 4 d-pad buttons, Start/Select, 2 Shoulder buttons, 2 stick-click buttons, and 2 triggers is actually quite a bit. That's 16 inputs + 2 sticks.
I disagree, because to me an analog stick is just a compact joystick. I also think that *needing* more than 16 inputs for anything is some really superfluous design.
The difference is one of player's role. With a controller, you control the spaceship. With a flight-stick and rudder you become the pilot. It's a bit like using a wheel and pedals for a car game (only a bit because a wheel with a big range of motion offers also a greater control ability).
That said the notion of 'realism' for an X-Wing game is pretty amusing. Is there any hard science space flight game? Other than Kerbal Space Program that is
Last edited by Szlia; 05-07-2013 at 01:45 PM.
Thanks Georgie .|.
A war is coming, I've seen it in my dreams. Fires sweeping over the Earth, bodies in the streets, cities turned to dust... retaliation.
Hollywood is out there. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until everything you love is dead.
Gamestop had a sale last weekend for used "Star Wars" titles. For ps3 it included both Forced Unleashed titles, the lego games, and the clone wars based on the animated series. So maybe 5 or 6 games in 7 years? Fucking depressing, why even call it a SW sale? I haven't played the lego games, but the others combined is maybe 12 hours of gaming. Bleh.
At this point EA will push games, and even if the story is shit it'll give some sort of lore outlet on a reasonable time basis. I'd actually enjoy the chance to bitch about new crappy games, because it's much better than the option of not having a game to play.
I wouldn't mind the bf3 model used for DLC for a new battlefront either. They do need to wait for next gen consoles though.
Ragefire - Snatty / Vlett
Tunare - Sethlen / Ryoh
Vulak - Snatty / Terran
Stormrage - Vlett (RIP WoW)
Balmung - Vlett Byrn
Trakanon - Vlett
no sure if you are sarcastic or not, but i tell you to check ME3 and DA2 anyway
Last edited by fucker; 05-10-2013 at 07:45 AM.
A New Hope has come in to the light for the Star Wars games. There is talk that the new Dice LA Studio maybe getting involved!
This is what I used for Tie Fighter back in the day...
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn - In his house at R'lyeh dead Cthulhu waits dreaming
"That is not dead which can Eternal lie, and with strange Eons even death may die" - H. P. Lovecraft
I only played the Tie fighter demos. I seem to remember that even in the demos there were tons of keys for shunting power to lasers, or different areas of your shields. The control scheme i remember was fairly robust. In a modern Tie fighter vs. xwing i wouldnt be suprised to see 30+ keybinds that were useful.
Last edited by Tripamang; 05-16-2013 at 06:06 PM.
There are currently 1 users browsing this thread. (0 members and 1 guests)