I don't know about anyone else but that Quests and Combat vid looks awesome. Can't wait.
Damn my legs are getting tired of following you guys around the internet.
New video from yesterday for the small few of us interested. If I can embed youtube here let me know how and I'll edit the post.
YouTube Final Fantasy XIV: Quests and Combat (Alpha)
The epic cinematic that makes little sense to anyone but most people dig it:
YouTube Final Fantasy XIV: End of an Era
Also some decent information translated here here from a live letter in October. Most notable to me was the fact that while of course you'll have to buy a PS3 copy, you can play your characters between PC and PS3. The video itself doesn't impress too much. Here's hoping the PS3 version is enjoyable from my Flexsteel.
EDIT: https://docs.google.com/spreadsheet/...hNHBNV2c#gid=0 - Guild signup doc. - Adam12
Board Guild Mumble Information:
Rerolled FFXIV RR
temp pass: isis
NEW TO FFXIV/Phase4? READ HERE FOR QUICK & DIRTY TIPS! Courtesy of Rerolled guild (ISIS) leader Spoilered for wall of text factor:
20150902 - Games still great. I'm still playing it casually 2 years later.
Last edited by Guzrog; 09-02-2015 at 06:13 PM.
I don't know about anyone else but that Quests and Combat vid looks awesome. Can't wait.
The combat looks very generic; but I guess anything is an upgrade over their old combat system.
Looks much better than the old and similar to XI. And there is nothing wrong with that.
So.... how long before I should reinstall?
Please not another year, been waiting for a FFXI-2 forever.
Wouldn't let me sign up, gayyyyyyyyyy
an understated ensemble that puts the "b" in subtle
I was able to sign up no problem. You using the NA link?
Getting this for both links... fmlYou must have an active FINAL FANTASY XIV account to apply.
Yea that's just it, I never did; seeing the clusterfuck it was at launch.
What I don't want to see in the next MMO I play;
Any kind of circle on my mini-map
Come to think of it, a mini map
"As of December 12, 2012 (Wednesday) 11:00 p.m. (PST), we will no longer be accepting applications for FINAL FANTASY XIV: A Realm Reborn alpha testers. The final alpha tester selection will be conducted on December 17, and notification emails will be sent shortly thereafter.
Proceed to the Alpha Test Application Site."
Get your applications in now if you're interested.
New gathering/crafting video.
Think I might end up playing this whenever it comes out. Not like there's anything else on the horizon, and for some reason I feel a little nostalgic for a good 'ole grindy-ass MMO.
My two brothers LOVED 11 and even played 14 on release and I tried, but good god the chat system and targeting annoyed me to no end. Plus the small, but deal breaking issue, with having your character in 11 pause EVERY FUCKING TIME he took out or put back his weapon. I am way too Type A / ADD to have to deal with shit like that.
Character pausing for animations was definitely one of my biggest gripes. That shit is fucking stupid.
^-- Being able to choose what item you want to get from gathering seems like a great idea. That crafting system looks pretty good.
Last edited by Lenas; 12-13-2012 at 05:58 PM.
...so is their revamp of the last failed FF MMO or a brand new game?
Yeah, the consensus seems to be that it's virtually a completely new game. Graphics are different, gameplay is different, server structure is different (to reduce lag)
I tried hard to get into 14, but obviously it was a clusterfuck from the top down. This is a really interesting move and somewhat unprecedented in the gaming world - where the company just straight up pulls the plug on a project, shutting it down, to entirely revamp and rework it. I think it's much smarter to release a game that has long term draw to it that players actually want to play, rather than stick to your guns and stumble hard. They definitely don't want another Horizons on their hands.
The initial incarnation of 14 was pretty trashbag terrible, 11 was a ton of fun if you liked EQ and could get the swing of the interface and forgive it for what was a bit clunky or overly punishing. Best group mmo I've played by far. If this new 14 captures some of what made 11 so good with a legit pc control scheme, I could definitely see myself playing as well. The fact they seem to have literally gone all in on redesign is shocking to say the least, they literally took most of the things players just could not stand and attacked them.
I intend to try this game's reincarnation, but I think that the fact this place has no active player that still played the game and posts kind of indicates how bad the original version of the game was.
If any of you get into Alpha and find yourself bored and willing to trust a random, poke me please o/
Last edited by syeren; 12-14-2012 at 05:12 AM.
If combat isn't as slow as it appears to be, it might be interesting.
Seriously hope they come to their senses and ditch the Subscription model for this.
I'm quite looking forward to the relaunch of this - will finally have to give it a shot, after steering well clear of the original clusterfuck.
The harvesting and crafting video looks quite interesting - the crafting at least looks to be much better than FFXI's crafting, though I do get a slight hint of EQ2 crafting (or at least how it was originally - haven't touched that game in years).
I still hop into FFXI every year or so and tinker around for a bit, so I don't really think the slow pace or animations will be too off-putting.
- The player was level 15 and fighting level 8 creatures
- It took about 1 minute to kill them
- Her spells were interrupted kind of a lot
- She used 1/2 of her mana and lost 3/4 of her health while fighting them
In both the melee and caster videos, player movement didn't seem to matter during combat. They just stood still and traded blows. That doesn't mean that there's never a reason to move around while using abilities, but it's weird that they wouldn't showcase combat in the best light possible.
Soloing isn't very viable is what I saw, thank christ maybe a game worth playing for the first time in 5 years.
You know, where most classes have to "group"
FFXI was great IMO. They had me straight from the opening movie the first time I played. I wanted to play the latest FF MMO but I decided to wait a week or two and only heard very bad things about it. This looks neat and all, but I think I'll be waiting after release again cause.. god damn. What a flop that was.
once you play TERA, everything looks boring as fuck...
SE got what they deserved with the failure of FFXIV, but so did we for buying it.
I got an alpha invite this morning. The download was relatively small at around 4 gigs, probably because only a small portion of the world is open. It plays like your standard MMO now as opposed to the unplayable mess we all remember a few years back. It has a usable UI, fluid movement/keybinds, improved performance, and you can finally jump. Combat isn't really that slow, it's slower than something like EQ2 but waaay faster than what the old FF14 was.
I only played 30m but it seems like they just took the typical WoW/Aion/Rift experience, fancied up the graphics, and added the job system. I'm sure I'll notice many small differences as I play more but that's the first impression I got from it.
it doesn't sound exciting...
At a certain point in FF11, you were able to get a subjob. This allowed you to use the abilities of that subjob @ half the level of your main job. For example, if you were a level 50 white mage, you could have up to level 25 black mage as a subjob. BUT you had to level up the subjob to that point, otherwise if say you only leveled the black mage up to level 4, you'd be a level 50 whm with a level 4 blk sub. And it was only up to half of the main, so if you reversed it and started leveling up your black mage, whm wasnt 4 blk/ 50whm 50, but 4blk/ 2whm and increased every even number of black mage leveling.
FF14 had a point system and every? ability counted towards it. I cant remember if main abilities did or not, but any sub abilities sure did. This allowed you to mix and match abilities from any class you leveled up.
I disagree, if the game is good word of mouth will get around and the game will be a relative sustainable success much as ff11 has been for years.
Word of mouth will do the marketing for you in this internet age, the game just has to be good.
If the game is fantastic, it will be fine. If its only "medicore" or fills the niche of a group required MMO, then yeah they will need to be aggressive in their approach. If its just not good, nothing even has to be said.
I dont think any one really remembers this game.
The job system in 14 changed a lot over the last year. You had advanced jobs at 30 to unlock which required 2 subjobs to be at a specific level. You could only take spells from certain base classes with an advance job and only specific skills too. They did away with physical level and alottment points were set for each job so you didn't gimp yourself switching from tank to caster. I played for a couple months before they brought down the servers, I'm looking forward to trying the alpha
damn wish I had an account. It looks pretty good actually.
final fantasy MMOs have always been the most confusing things to me. You need chronospheres to play on shardworlds with your crystalpals that you have to buy separate and you can only make one character. It's like they didn't want anyone but weaboo final fantasy nerds to ever play them. I don't know who the fuck even cares about this franchise anymore
Got a alpha invite. I'll check it out and see if its even remotely close to FFXI.
Got an alpha invite as well. Keep getting error when trying to patch a particular file.
I got one also. Still patching.
FFXIV always had great looking graphics, pretty much the same here, performance is much better. Great character animations. The UI looks to be actually designed to be used on a PC and you can customize it. Five minutes of playing and its already 100 times better of a game than FFXIV 1.0, which really isn't saying too much. Looks to be totally new game with some art assets shared shared with the original. The base game is there, if group content is decent, it could be good PVE game.
It seems like a handful of you got a invite, let's hear some impressions!
The UI is much improved. Being able to jump is nice but sometimes it wont let you jump off cliffs. The questing system was revamped although those god awful levequests are still there. Graphically, the game is gorgeous and runs good with a lot of people on the screen with lots of spell and particle effects. I am running with 2 570s at 2560x1440 and maintaining a steady 40-60fps. The pace of combat is a touch slow but then again I am a Conjuror (healer). I haven't grouped yet but I do know that skill chains are in. They have limited the classes to Conj, Lancer, Archer for this alpha test. So far so good. Much better than that abomination they put out before. The questing system is very WoW like though with "!" and what not. Even shows you the spot on the minimap to go to.
What I really need to know is, when you get a bit higher is group play required for most classes.
I'm only interested if this is a group play MMO like FF11.
Thanks Flipmode for feedback!
Wish I could un-neg you big Flip.
So these leve quests can be done solo but you get much more xp in a group and since there is a limited amount of them per real world time, these will end up being massive xp chunks and shouldn't be wasted solo.
Performance was fine. I was running it on a single GTX580 with everything maxed out with no slowdown whatsoever. Didn't get to try grouping but I could see there were a few high levels running around (15-20) in some decent looking armour already. Definitely a game to keep your eye on if you liked FFXI, just need to confirm the level curve and difficulty.
Bros, I'm really looking forward to this again. I haven't been back to it since beta testing back in the day because it was so awful then. Sounds like they're making an actually decent, playable game this time around. Love the FF job system. Will have wood for this until I get to try it out again.
Give the people what they want.
if this is going to be a WoW copy, is it worth it.
It's rough all over new pal Trollface.
I've been thinking about jumping back into FFXI bros. I think when I left off I had soloed a bunch of classes to 37 and had dancer at 49 but couldn't find anyone to hook me up with limit break quest help. Was shitty.
I hear live is fucking awful, I play the only classic private/emu server there is.
Problem is like it's only Zilart, relatively new, and has like 5-10 people on it.
You guys still enjoying this? I was hoping for a beta invite:-\
Seems to be a global 2 second cooldown on most abilities, short duration buffs are on a separate cooldown. The point of combat seem to be to perform combos and not spam all your abilities.
If anyone isn't interested in playing after trying it, shoot me a pm (don't have much to offer, maybe a dota2 item).
an understated ensemble that puts the "b" in subtle
guessing you guys playing this are not feeling it?
I am reserving my judgment till I do some group content. Its very much improved, but as shitty as it was at release, its hard not to improve on it.
Sweet I think I have that SE Members code thing
I still can not patch. They haven't really said anything other than its a known issue.
At least it doesn't look like an standard wow hallway of doom.
Actually that looked really good
I played the game a bit before they brought it down for the relaunch. The changes that were made to the game over its previous launch version had been fairly significant. Combat wasn't total garbage, leveling wasn't entirely a chore (well grouping wasn't too bad if you went to the fun spots) and a few particular encounters could even be called fun. That said, I do think the relaunch has a bunch of potential, although I am not in the alpha since I have more important stuff going on - if the 'new' team pushed the game in the right direction this could very well be playable and possibly even fun... maybe. I say all this only based off what I saw before I stopped playing the last version before the game was brought down. I haven't really cared at all about the videos and trailers posted in this thread and the old thread, because frankly, I don't care about fluff - especially not from Squareenix. But I do think the team behind it is capable of doing good things, so we will see.
Theres likely going to be a nice big flaw when it launches, which we probably can't avoid - SE is stubborn, so after it relaunches, it will have a sub fee tacked on to it- if not immediately then shortly thereafter. Obviously they have a lot going against them and their relaunch, and at best it's going to be a struggle for them. I think I may give it a shot if its free after the relaunch (or when its open beta) but I think that either way it turns out - it will be a struggling game with any sort of subscription to deal with, especially these days.
Unless its the second coming of Everquest I won't pay another penny for this game.
Last edited by Sarg; 12-27-2012 at 09:33 PM.
There needs to be a law against fucking clickers making videos.
So has anyone mentioned if this is anything but a WoW clone? Hotbar, instanced dungeons, and kill/collect quests make me think so...
Anything that differentiates this from RiftWowAionHammerCraft?
That video looked like crap. Sure it looked shiny, but I assume we're looking at it from the tank's perspective and he just stood there clicking on his hotbar. Then we saw the dps and he just stood there clicking on whatever ability came off of cooldown.
So combat is this:
Click on whatever is off cooldown.
After watching that video on instances, goddamn does the game look good visually for a MMO.
Last edited by Forbin; 12-27-2012 at 11:15 PM.
Yeah GW2/Rift/WoW/TOR def aren't like that.
Last edited by Swagdaddy; 12-28-2012 at 05:53 AM.
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