Looks like Gearbox just picked it up. I hope they do it justice, as Homeworld is my all-time favorite RTS.
If it was anyone other than the guys who just released Aliens: Colonial Marines...
Yeah. I'm just hoping that that was a one-time piece of shit and that they know they'll be under the microscope for any future projects...
The way I'm looking at it is that even if they release a complete turd of a Homeworld game; I can always revisit Homeworld 1/2 at any time and enjoy them for what they are: Two of the best games ever made. The series was in complete limbo with no signs whatsoever that THQ gave a shit about it. While I would of course prefer this had gone to a studio with a better track record, or the small indie team that was trying to get the rights of the IP to turn their Homeworld inspired game into a real one, I'm at least happy that there is some hope to be had for a new game.
Counter proposal: I go home and jerk-off
At last Colonial Marines wasnt acutally made by gearbox (Borderlands games that they made were great), question is will they outsource this with the same results the Aliens game had, or do it themselves?
Er... that turd's forgettable?
That's my excuse.
Still have hope. Because they CAN make good games.
They are going to subsidize this IP and create a low budget cash cow based off it's cult following just like they did with the above.
And by subsidize, probably outsource the work. That is if they can get a publisher to work with them after what they did to Sega.
Homeworld is a fucking amazing old game. I'm glad to see it getting raped over by a shit dev.
Wait, no im not.
How the fuck can a franchise that's been dead for a decade be ruined? Squandered is the word you're looking for.
Counter proposal: I go home and jerk-off
A small resurrection.
Save 15% on Homeworld Remastered Collection on Steam
I love these games, but I'm not in for 35 bucks. If you have never played these games - put them on your radar. You won't regret the experience.
Last edited by Dandain; 01-26-2015 at 09:08 PM.
Because we only stand for being owned and used for profit by our own. Rererolled.org
Imagine how good an MMO of this would be! It could have spreadsheets and everything :P
Shit man, I saw the name of this Thread on the front page of this sub and my heart skipped a beat.
I bought it on Steam today. My body is ready.
Durr... read the thread, first, Troll.
Me want this.
looks like cataclysm source code and stuff is lost forever.
5 minute preview with more ingame footage of the new engine. Looks like theyre doing SSAO and DoF and along with the higher res and textures.
Even better 37-minute panel showing off the new engine, UI and spaceshippewpew porn
I'm excited. Going to wait a few days after its release to make sure it's stable. If all they do is update the graphics and it runs smooth, I have no problem throwing down the money for a remake.
Yeah I agree, this series was such a seminal moment in gaming for me. Whether it was the time in my life or whatever, Homeworld 1 just resonated so much. It also was the first time I had ever heard Yes, and listening to the closing credits was just like, "Wow..."
Reviews are starting to come out. IGN gave it a 9.5. PC World a 4.5 out of 5. Totalbiscuit was positive in his video about it. Seems like Gearbox didn't screw this one up.
I heard they even got the original voice actors, i mean how could they.
"It's good. It's really, really good. And I am happy that it is. I so rarely recommend a remaster, but this is the best one that exists on PC as far as I'm concerned. It's just that damn fantastic."
Homeworld is one of my all time favorite games. Buying it after work tomorrow.
Love it. Only thing I can really say bad about it is that the Yes song is not in the credits.
Game is hard bro. I didn't realize that your fleet carries over from mission to mission and resources are finite, so first play-thru I got to mission 7 or 8 and was pretty much fucked. Started over and it's going better this time.
One note on "The Cathedral of Kadesh" the order in which you must kill the three spine ships is hard-coded. I was beating the fuck out of one for 10 minutes before I realized it had an auto-regen at 5% health. I pulled my forces off that one, went for the other, and had them both destroyed in 1 minute.
My collector's edition should be here next week. I can't wait to have a mothership on my computer desk.
Was worth it just for the high def cut scenes as a homeworld fan. They did a really really top notch job restoring those and the voices.
As for the quality of game play- there are some definite bugs. Sometimes ships undocking will get stuck if they interact during the animation. Fuel management is gone from HW1, Some ships react really weird. Salvagers when they lock on will match speed, so they can catch ships they never could in HW1 originally, such as fucking scouts, as funny as it is to see them match speeds with that turbo flying scout. These are just the bugs I've run into, and they really don't interfere with the game too much.
Holy shit, look at these mooks trying to double the price
so far 99$prime seems best price for that homeworld carrier.
backordered a few days if you get it directly from amazon, you take your chances with the 3rd parties when amazon is out of stock obviously.
Ooooh missed this new trailer.
I guess they've rebranded Homeworld:Shipbreakers to Homeworld: Deserts of Kharak, but it's always felt like a prequel leading up to the discovery of the worldstone prior to Homeworld 1.
After a playthrough and half of the Homeworld HD collection I'm ready for this:
Wow never seen anything like that, Homeworld style combat ON THE GROUND!? Looks good.
I never got to play the original. I'm guessing I need to get off my ass and play this?
This looks like and really makes me wish for a new Dune game. Just replace salvaging ships with harvesting spice.
The end of that trailer confirms that Deserts of Kharak is pretty much a prequel to Homeworld 1.
I'm really glad they brought Blackbird into the fold, because they are almost entirely comprised of the vets who worked on the original Homeworld and Company of Heroes franchises. Both were two of the biggest revolutionary titles in the RTS space, IMO. So, I have pretty high hopes for this, especially after the amazing feat that Homeworld was in goddamn 1999.
PS. Gearbox wanted to do a Cataclysm remaster also, but I guess the source code was lost over the years. Fuckin' thing sucks, even though Cataclysm isn't considered part of the "canon".
Oh derrrrp you actually get the Homeworld Remastered collection free if you preorder Deserts of Kharak on steam.
Bump, this comes out in two days.
The devs played through most of the first mission, including some of the opening cinematics.
I was pretty hyped before but now I'm all in. The feel of a modern land combat RTS looks pretty solid too:
That's incredible. Day 1 purchase for me and looks 1,000% better than the last 'modern' RTS I played which was Grey Goo. Depressingly I cannot find the power supply to my Mothership replica that came with the remastered collectors edition. It's gotta be in a drawer around here somewhere.
Oh I was day 1 from back when I first learned about Hardware:shipbreakers. It was gonna be some kinda browser-based Unity game at the time too. This is the ideal outcome for Homeworld fans---BBI is run by the Art Director, Lead Designer and most of the programmers from the original Homeworld team (minus Alex Garden, but that's prolly a plus).
I still have the original 100-page homeworld manual around here somewhere with all the lore about the different Kiith and their tribal wars too.
I am still waiting for more feedbacks before I buy this. Big Homeworld fan here.
don't forget you can buy the homeworld collectors edition still, $90 on amazon
Amazon.com: Homeworld Remastered Collectors Edition: Video Games
i bought it before launch, no idea why have yet to play the game or even unbox the ship but it looks really cool
Would love the ship. Broke my buy on big sale due to backlog rule. My one day of this week is release
Seemed fate. Would love to see anon gay version of pd mod for remastered which came with it.
I'm about six or seven missions in and really liking it. I will say that up to this point the main thing it has going for it is the Homeworld atmosphere and mood of the game. There aren't really any huge advancements in gameplay or strategies here. There is an option to use the persistent fleet or a default fleet for each map. Sound, voice acting, background chatter from units, the short animated scenes, and in game engine are all really good though. Will be putting more time in to it tonight to see where it goes.
Overall up to this point my recommendation would be if you're just a hug Homeworld franchise fan or want to support the devs go ahead and pick it up for full price. Otherwise I'd say it is probably worth waiting on for a sale. My impression is that it'll be pretty short (think they said 13 missions, and I'm at 3.9 hours at this point according to steam) and not very sure how deep it'll get in any sort of postgame or replay value. $50 is asking a lot unless something drastically changes towards the end.
Wonder what kind of cool ips mods will be made for it. Stuff more heavily about vehicles id think. So warhammrr would have to be almost epic scale because I don't see infantry being added in smoothly.
Saw complaints on Steam there wasn't much available yet about modding capability, that change?
Overall sounds like kind of a small game. 2 factions, 5 skirmish maps?
Will be watching some gameplay and looking forward to how it evolves post-launch for sure.
Very much digging this... it's almost all entirely homeworld fan-service and lore. Prolly a setup for a reinvigoration of the franchise.
Feels way easier than the originals tho. Sign of the times.
I don't know how twitch got big. I can't stand watching almost any "caster" because they are all a combo of either horrible or vapid and inane with stupid commentary or grading 40 yr old Virgin voices.
But again I guess that's your average gamer which speaks me. Same retards you had to carry 40%of them in old 40 man raids and are the 2-20 crowd in shooters.
In some ways it is easier and in others not. Namely salvage isn't as ridiculously imbalanced in this. But if you can keep a group of assault vehicles or ships up to Lt. Commander or Commander level and in front of some upgraded support they're rip through almost anything.
All I ever play in RTS games is skirmish.
Is there any customization on individual units(like changing wtfCANNONS to omgLAZERS)?
Control group tactics, like flanking or looped patrol routes?
Is your only option to spread out for resources, or can you hunker down behind walls and build a castle?
40 minutes played. Just requested a refund. I'll be damned if I spend the last of my steam credit on this shit.
I am extremely disappointed in the game, and do not in any way recommend it. It is easy, boring, has extremely uninteresting gameplay, and absolutely terrible controls. The story isn't good, has terrible voice acting, and doesn't draw you in at all. The shipbreaking mechanic is utterly pointless and annoying, and the campaign has no interesting gameplay elements. I Alt-F4ed the game just now in frustration because half my army got wiped out DURING THE CINEMATIC of a group of enemies appearing. Fuck you.
The game feels exactly like an RTS made in 1999, and not in a good way. There is just so much more they could have done, and so many concepts they could have borrowed from games that came later. Homeworld should have been the base of the game, not the entirety of it.
I'd say the only good thing about it is the music.
Last edited by Denaut; 01-23-2016 at 12:35 PM.
Game would not allow me to change the graphics settings from low, saying that it would cause instability. I have an i7, 16gb of ram and a 970?
Also couldn't change key bindings. 1.5 skirmish matches, game looked like smashed dogshit. Would not recommend.
I'm enjoying the campaign so far but yeah it's waaay too easy. It's kinda weird because there's so many nods to Homeworld (even Kiith Soban from Cataclysm is mentioned!) but the underlying challenge of the original games isn't there.
For me the much of feel of the original campaign was being spare with your resources and making decisions on whether to capture or destroy enemy ships. In a way it brought the NARRATIVE of a desperate journey into the actual campaign gameplay, which was revolutionary.
I guess they felt that sort of difficulty is out of place in a modern RTS?
Last edited by khorum; 01-23-2016 at 06:24 PM.
See, dirty casuals ruined it for everyone.
Bet if you google it, find mouth breathers stuck on some of the missions.
FWIW I havnt launched it yet, trying to finish fallout (hate grown up responsibilities), for me, I'm largely satisfied as long as it has good ambience and otherwise feels good and homeworldy. Even if it's easy, sometimes something not a constant kick in the nuts is nice. Granted if AI as dumb as you say agree that's suck. Playing it more as a nostalgia peice like when you watch a movie you havnt seen in 20 years. Unfortunately, I dont doubt for some, it doesn't hold up to time and just sucks. (Happened with my and Labyrinth.)
Its great, loved it, didn't have any issues denaut or bandwagon did, but have also read on steam with others having similar problems.
Like I tried to say earlier it is definitely not a $50 title. It is short, easy, and lacking a ton of depth. But it does retain the Homeworld feels, which could be a bad thing since it is rooted in very old RTS elements. Hopefully it kicks off something more involved with the franchise.
Man, good thing I was wobbling on the short-sounding play through. Decided to go read the Steam reviews and it's mirroring what's being said here - game is WAY too short, too easy (AI dumb as a bag of rocks), and missing a lot of the little things that made the originals good. Also, no formations, just point and click? Consensus seems to be overall it's not too too bad if you want to wait for a sale cheap, otherwise stay away from it =/
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