I'm really digging how these ships turn on the spot. It's like C&C red alert.
"Sorry I tried to spit roast your mom."
Trailer sold me on it immediately.
"The money we saved on voice overs, we put into making the game"
el oh el
They got me with that trailer!
That may be the best trailer I have ever had the pleasure of watching. Looks damn fun too.
They've got my money.
Looks like an almost direct rip off of Gratuitous Space Battles, with a few more features. That is a good thing, because Gratuitous Space Battles is fun as hell.
Great trailer. So nice to see something different. Very interested. I like the last part "Free shipping, if ya know what I mean...umm, no really, its digital so...". Very funny.
I love this voice over.
Oh yeah, the game looks good too.
Will buy, if only because of the trailer.
I was just telling someone earlier today that Paradox Interactive is probably my favorite publisher, as they seem to put out all these low-budget but brilliant games. If I look at my hours played on Steam, 2 Paradox titles outstrip all my other non-MMO games in hours played.
That said. This looks so awesome on so many levels, my mind is fucking blown.
Feature list off the site:
Turn-based gameplay enables you to take your time to plan your moves
Build and Customize your own personal warships, featuring up to 11 ship and 16 weapon types
3 different factions: Commonwealth, Marauders and Elites
Cross-platform play across PC, Mac, iPad and Android devices
Five Challenge missions that can be played with up to 3 other players
Co-op campaign spanning 9 missions which can be played with up to 3 other players
Face your friends and foes in multiplayer skirmishes across 14 maps
Cloud saving ensures the possibility for you to continue your sessions from any computer, tablet or location
Save replays of your battles and use them to improve your tactical skills for the future
Last edited by Zhaun; 04-19-2013 at 03:32 AM. Reason: added feature list
"you don't have to be in the clouds, you're a boat"
Gotta remember that Catalyst IS doing a game with ships in the sky (more steampunk but still) so that's the reason for that tongue in cheek reference, and it's based on the tabletop version.
Though my first thought was that this was a PC game version of Dystopian Wars (at least the naval portion), but oh well.
Definitely going to buy this one. Game looks fun and the trailer is totally awesome.
If the game play is essentially GSB, or any of the ship-design-fight minis, then I'll buy simply in recognition of how awesome that trailer was. Seriously, if that advertisement was made in house, the guy who came up with it needs a promotion.
Edit: Pausing in the armor screen--seems like it is a table top derivative, as in you get points for customization--and of course each option affects overall ship performance. Which is great--that kind of design is my favorite in RTS and Standard strategy games, I love designing units given X budget and seeing how they do vs Y player.
Last edited by Lithose; 04-19-2013 at 10:10 AM.
As a huge fan of the Naval Ops series, I am definitely interested. Not as arcade-style as the KOEI games but still fun.
When I watched the trailer yesterday, the first thing I thought of was a more detailed version of Chimson Steam Pirates from iOS.
Which I enjoyed quite a bit, personally.
"I'm not buying this shit"
I Second the notion that Paradox is my favorite publisher right now. Only disappointing title so far has been Mount & Blade With Fire and Sword. Grabbing this tonight.
Played a few hours and have quite enjoyed it so far.
The campaign is rather challenging actually and I've already lost twice. I guess there is a fixed difficulty and it is co-op-able... or that is just my excuse for sucking.
In the campaign so far you are limited in what you can put on your ships as far as your "rank" in the campaign, but if it is an indication of what is to come I think the options have to rather nuts honestly and the "how to build the best ship" arguments could be rather interesting.
My only complaints so far is that it feels a little "information light" on the PC version due to it being touch-pad compatible. I keep wanting to right-click for more info or somthing. Also I want to see the wrecks of the sunken ships under water like in old Total Annihilation, I was a bit sad they just disappear after a few seconds.
Been reading reviews and it doesn't sound like the game is all that well balanced or fleshed out.
Anyone here able to drop an unbiased review or confirm or deny (lack of)quality?
Buddy of mine got it for his tablet; told me this weekend that he stopped playing it but that he would try it again after they fixed some issues. His biggest gripe was that on whatever monstrous tablet he has, I guess it is supported per se but the resolution is not (which didn't make much sense to me), so it defaulted to a setting where the icons and text were so small that it was nigh impossible to play easily. I think he said that they have had something like 4 or 5 patches for it already so hopefully they'll be up to speed soon but there must have been a lot of issues given all of the patches. He didn't get much playtime but he said he thought the single player content he had seen was thin (and frustrating due to the interface/resolution).
He's planning on just shelving it and trying it again later. He also does dev/design so I was getting the feeling that this was annoying him more because of that. He ended up trying to explain to me the different ways they could have handled this (something about boilerplate, templates, fuck I don't know - we segued into some sort of server stuff) and I could just feel my eyes starting to glaze over.
So another case of marketing cashing a check the dev team can't cover?
The game isn't bad. It is a bit on the "simple" side (simple, not easy) and could use a patch or two to smooth it out.
Sadly one of the bigger flaws is like many console/PC games, making one game for multiple ports limited it's functionality as a PC game and it could be a bit more robust and interesting as a PC game.
For $10 it is a cute little game to play a few rounds a week perhaps and I don't mind tossing a few bucks Paradox's way. If they charged me $50+ I'd be pretty pissed though, yeah.
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