Because its awesome!
Also due to finally being done my exams I can't decide if I want to nuke my Blood Angels and repaint them or to make an Eldar army.
Yeah i don't want to go into a 20 page rant against Ward but holy fuck Lrn2lore. I'm thinking of repainting them Iron hands or Sons of Medusa, I just want an excuse to paint more tech-marines
Starting a 40K Necron army. Have only bought the battleforce (20 warriors, 5 immortals, 5 scarabs, 1 ghost/doomsday ark) and a command/annihilation barge. Gives me a fieldable base of about 800 points. Looking to start a solid 1850 point army that can be scaled down to different game sizes and any feedback would be great.
HQ - 210 pts
Overlord in Command Barge (Warscythe, Sempiternal Weave, Mindschackle Scarabs)
Squad 1 - 287 pts
1x Cryptek (Harbinger of Destruction, Solar Pulse)
1x Ghost Ark transport
Squad 2 - 267 pts
1x Cryptek (Harbinger of Destruction)
1x Ghost Ark transport
Squad 3 - 270 pts
10x Immortals (haven't decided between gauss blasters or tesla carbines)
1x Night Scythe transport
Squad 4 - 270 pts
10x Immortals (haven't decided between gauss blasters or tesla carbines)
1x Night Scythe transport
Squad 1 - 60 pts
1x Heavy Destroyer
Squad 2 - 60 pts
1x Heavy Destroyer
Squad 3 - 60 pts
1x Heavy Destroyer
1x Annihilation Barge - 90 pts
1x Annihilation Barge - 90 pts
1x Doom Scythe - 175 pts
Have lots of troops for scoring and all in durable (13/13/11 or 11/11/11 flying) transports for speed, maneuverability, and lots of shots against spammy armies. Crypteks roaming with the warriors give them a 36" str 8, ap 2 shot for added firepower and solar pulse for manipulating some night fighting. Three flyers without sacrificing ground troops with good firepower on each (2x anti-infantry/light vehicles, 1x anti-heavy infantry/tanks). Good all around support fire from the annihilation barges which also double as good anti-air with the tesla weapons (4x S7 twin-linked shots that hit 3x on 6's and 2x S6 shots that hit the same). Doom Scythe for popping the heaviest and most expensive targets it can find. Between the barges and scythes enemy air shouldn't be an issue. Heavy destroyers will hop around the backfield since they're squishy and act as "heavy sniper" support. With their long range (move 12" fire 36") and preferred enemy (everything) they can pick off heavy infantry and tanks from far away. Having them in 3 seperate units means they have no rez protocols but gives them more versatility in targets and maneuverability. A toss up kind of.
Pros: 41 troops, 38 of them scoring with rez protocols and 2x ghost arks with additional rezzing for infantry sustainability. 5x 13/13/11 ground vehicles, 3x 11/11/11 zooming flyers for vehicle sustainability. Lots of rapid fire infantry and tesla should counter any blob armies. Tons of high str weapons will trash any vehicle heavy armies. Solid air force and anti-air.
Cons: Will get trashed if engaged in melee and only 5 heavy weapons shoot over 24"....but that's Necrons. Need to properly abuse the 12"-"24" range to keep out of charges and use solar pulses, night fighting, and possibly flyers to keep long range threats inactive or dead.
Thoughts? Comments? Questions? Achilles' Heels?
Last edited by Enob; 12-08-2012 at 02:14 AM.
Alright, have some good friends in town that absolutely love Warmahordes. Me and a friend who were trying to get a few other guys out of having the bar scene as their only hobby picked up some starter boxes and ended up building up our armies solely as a response to each other's tactics which isn't playing out well now that I'm going up against the city pros with my very specific Cryx army. Getting steamrolled now and when I'm not it's due to these guys throwing me a bone and taking really odd army make-ups out so that I don't just continually lose and just quit. The Warmahordes friends all refuse to do 40k, a lot of Games Workshop hate with the big players in town, which was my first tabletop and I've got a gigantic point value Dark Angels army and then a leftover Dark Eldar force from the second box set that I grabbed. I was also working at a hobby shop at the time and got to put in a request to Games Workshop every year for us to be a licensed dealer so we got a ton of free models from the boxes they would send and I was casting resin warships for a local prop studio so whatever we couldn't grab for free we could buy a couple models and I could mold and cast (also made the first rule change that we went through odd when I was able to field a 25 man Deathwing force for a nominal price). I'm not sure that I want to get back into 40k since my army is from back in the day and it would take a ridiculous amount of cash to jump back in that I would rather spend on something that we can all play. Does anyone know of anything similar to Necromunda that's currently supported and still has the small gang + earning xp mechanic?
Also going to note that when me and my High School friends were playing 40k and building our armies we didn't really ever set up a traditional table. We played with tons of scenery/buildings and were trying to go for a house-to-house type thing so it ended up being a lot of micro managing individual squads and destroying buildings with rockets and multi-meltas to create choke points for whatever vehicles that we ended up grabbing (the assassin characters were a big game changer when they came out for us, my eversor had the most ridiculous kill count just stalking around and popping into a chaos controlled house and my little brother's vindicare was the most humorous thing on the field back when squad cohesion was a big part of the rules; tactical Space Wolf squads wandering around aimlessly after their Sgt. had been pooped off from an entire table length and then finally just wandering off of the edge). That's probably another big selling point for the Necromunda tactics and rule set for me.
Any info would be much appreciated. Thinking maybe Wings of Glory or the Star Wars alternative.
For those of you who enjoy Warhammer Fantasy, Warhammer 40k, and other tabletop wargames; my buddies and I host a general gaming podcast called "The Deployment Zone".
Unlike a majority of the standard gaming podcasts for Warhammer and 40k, we aren't located in the midwest but rather the Pacific Northwest.
Give us a listen if you are interested at http://www.thedeploymentzone.com or on iTunes.
Anyone out there got a good free website/program/excel sheet for building armies in Warhammer 40k? I would have just sucked it up and bought Army Builder but last time I checked they charge you a yearly fee to keep using it so fuck that. I am looking mostly for Imperial Guard and my allies of Dark Angels (Termies and bikes)
Think this is less "The Hunt for the Fallen" and more "The Hunt for your Wallet". $539.50
I mean seriously....$539.50?
And that's why I cannot play this shit =\
If you are willing to troll Ebay, and put a little work in, getting into Warhammer is not too bad. Always someone who buys a ton of stuff and feels overwhelmed and sells it. I highly suggest Easy Off oven cleaner and buy the worst fucking paint jobs you can. Save a ton of money!
I will have to look into that post cast, im located in Oregon so its nice to know something is going on around here.
Another beloved hobby that's been slowly going down the tubes due to poor management and greed. I started Warhammer in my early teens with a half dozen friends and eventually got my brother and his friends into it. We had a good run of a decade and a half before we threw in the towel (fuck you 8th edition fantasy and 6th edition 40k). I had a Chaos and Tomb Kings army and Wolves and Tyranids for 40k and I simply cannot play anymore. The rules were changed so blatently to promote ridiculous model requirements - IE, sales - that I just gave up. Add in the power inflation and dumbass lore/stories they churn out now (come on, 40k has some of the coolest lore ever; Read the following ASAP: Gaunt's Ghosts, Eisenhorn, Ravenor).
Anyway, I considered Warmachine/Hordes, but I just don't think I can start a new game and a new army, after the 4 I had.
Stupid question... I have an old chess board, but I've lost the pieces, and I was thinking to buy Warhammer miniatures to use them as chess pieces. The thing is, I've never actually saw one in real life, how small are they ? Can they be used as chess pieces ?
Could be a really good time to do it too, from the perspective that there are a lot of really good alternative figs hitting the market nowadays.
Anyone out there know of a good modular table system that folds up nicely or is easily storable that is 4x8 or whatever the standard size is for 40k? My brothers and I are getting older and want to start moving our games from the geek store to one of our houses but doesn't want to keep up a huge table / sheet of plywood with sawhorses up all the time.
4X6 and there are a few. But, if it's something you're buying, expect to pay several hundred dollars.
There are some made here in California, but the name of the guys and their site escapes me at the moment.
Regardless though you should probably check out Infinity. It's a sci fi mini game that is skirmish sized and plays extremely terrain dense - typically as a city. The model line ranges from gorgeous to pervy as fuck to hideous, so some people are turned off by that. There are a ton of great city fighting rules, but they can get a little complex. There is also campaign system support, but I've never played with it. You can take a look through the rule book here for free.
Lastly the Star Wars X-wing game is fucking fantastic, so if you decide neither warmahordes nor infinity are to your liking then you can't go wrong with that.
Last edited by Tea; 01-10-2013 at 06:45 AM. Reason: I enjoy giving responses a month later, apparently
i attempt to play wm/hordes at a national level by going to all the big cons and the warmachine "invitational" tournaments and have been playing since 2003 i can not say enough good things about the game system.
here a few of the upcoming hordes gargantuans....
not all games are as asinine expensive to play as WH40k and WHFB. you can play warmachine with a lot more options for $150 than you can investing 500-600 into a new GW army (this is assuming retail price of things).
i actually really like the new dark angel models from GW and i have somewhere in the ballpark of $10-$15k worth of hobby stuff including some of the privateer $130 models (which usually makes up 1/3-1/2 of a warmachine army) but i just cant justify dropping $75 dollars on a dark angel airship which i may need 2 or three of, as well as 4+ boxes of deathwing which are 60ish each. With WM/hordes i can buy stuff piecemeal over a period of time and that 1 unit will impact my tabletop fun a lot more than if i add another 3-4 squads in a traditional 40k army.
i guess its different strokes for different folks though !
It's very true sumdain, no arguements at all. But, it's really fucking hard to give up WH and WH40k after so much time and investment, because they fucking ruined the rules in both systems. And as cool as some of the WM/Horde stuff is, the GW models just blow them away =/
ill agree to that (with a very few exceptions) GW makes excellent miniatures and they are the undisputed king of the multi-part plastic kit.
i do really enjoy the PrivateerPress colossals / gargantuans especially those i posted above.
As Tea said, it's just a plain better game than 40k and there's a reason why it's growing in popularity faster. All of the problems that WH/40k suffer from, especially their codex-as-marketing-strategy way of constantly escalating power until they have to release a new, higher priced edition, simply don't exist in WarmaHordes. Furthermore, you don't need specialized software to make a list. You CAN get the phone app, but it's not necessary.
I'm a relative newbie, and not a particularly talented player, but I enjoy the hell out of the game. I've been playing about five months, and have collected a nearly complete Circle army in that time. It's a giant pile to paint, especially the gargantuan and battle engine I traded for over the holidays, but I'm enjoying the hell out of it. The models just have so much character.
Btw, that's the best way to get into one of these games. Find a good trading website and just swap armies with someone else. I traded my old, basically worthless Eldar stuff for my gargant and battle engine to a friend, who then gave the Eldar away as a Christmas gift fixer-upper set. Bought the bulk of my Circle used for 50% retail value, most of it NIB or unpainted but assembled. I only have a fraction of the cost invested in it that I would otherwise need to spend to buy at retail.
Also just traded a Menoth set I stumbled into online for a starting Retribution army. Probably going to start collecting that on the side as a second faction, or I'll just hang onto it as trade bait down the road.
If the porn isn't high res you can't get horny, but you can hate a guy at 1000 paces without a scope. That's human nature.
Flyers really made the situation worse IMHO.
Im actually still into Grey Knights just because of the way the models look and the lore behind them. Not because of Matt ward making them the strongest army to play right when I started. It just kinda happened that way. Had a friend who I ended up buying his Blood Angels from and another who sold me his Black Templar stuff for a great price. Ive only got maybe 2 small armies I want to build. A 2k point list of Chaos just for display cause I like the look of a lot of the new models, a chaos fantasy army with major conversions done to it that make it look like a Warcraft Alliance army. The last army will be my bread and butter in being basically one of the lost Legions pre heresy. Basically a legion that was the emporers humanity and saw Exterminatus and basic slavery of its people as wrong, so they took off for the unknown. Basically never lost any technology and are basically as advanced as the Tau are but Space Marine armor. Ive got pretty much all the models figured out and what I plan on using. Dreamforge Leviathan Crusaders as my Warhounds, the new assault troopers as my basic marines, as well as the GIJoe Dragonhawk as my "Thunderhawk" equivalent. Ive just gotten irritated over the flagrant price hikes that GW has done. I can understand that some price increase is needed, but going from 54$ to 75$ for a single flyer and making them pretty much mandatory in games with the new flyer rules just says a big giant "Fuck you"
http://www.kickstarter.com/projects/...ader-plastic-m -- The Kickstarter for Dreamforge Games. The Heavy Troopers I would use as regular troops are near the bottom.
Missed this thread until now, somebody asked about an army builder. I use battlescribe:
You tell the program where to get the army info with data repository and I use:
After that it updates the armys automatically.
Last edited by Tan; 01-12-2013 at 08:05 AM.
my one gripe with infinity is most of the units don't feel *that* different from one another other than a few stat changes here and there like regular line troopers and spec op up armored guys only difference will be their armor score and maybe what they can see through (mimitism, TO camo etc)
i am by no means a master at infinity so please correct me if someone else is a bit more knowledgeable.
i started playing 40k in third i believe? where the box set came with the 20 gretchin the goffs and a cardboard dreadnought. and it seems like GW has had a steady price increase through the years almost annually. like i said above i am a privateer fanboy but i will say whey have not done a price increase as of yet, the only exception are some of the unit repackages, they have gone from selling minimum unit size boxes to max unit size (from 6 guys to 10) and if you do the math it still ends up a tad bit cheaper than to buy 10 guys originally. so i do appreciate PP for that.
like i said above i really do like the new dark angel models and i have a friend who owns an "online store" so he can order me things at cost, it still feels a bit over costed when i know i wont get as much use out of things as i would say a new beast or warcaster for my warmachine armies. i may buy into another 40k army at some point i have most of an oldschool metal necron army in storage somewhere... i just refuse to pay retail for it
Hello everyone. THought I'd introduce myself here and ask a question. I've been playing Warhammer 40k for a little over a decade now, and tried Warmachine when it first came out. I've been through many armys over the years, but find myself always in posession of a Chaos army, and currently a generic Space Marine army. (I usually field them using Blood Angels rules).
The question I have is regarding the Kickstarter for Dreamforge games listed above. The kickstarter is closed, so I cannot order the awesome figs at super low prices that way, does anyone know where I could buy them, or if they will even be selling them? The DreamForge site only seems to have the Titan Pieces. Sigh.
Some people just want to watch the world burn. Good. I've got marshmallows.
I remember back on FOH there being quite a few people who play tabletop games, and live in the general Kansas City area. If you do and you'd be interested in meeting up for BBQ let me know, we'll prob have a small group meeting up sometime soonish. I also might start a gratuitous "KC Food Pics" thread in the Grown-up section.
Also curious if anyone is in KC and plays any of the GW games OTHER THAN Fantasy/40k, like Blood Bowl, BFG, etc. I thought about playing BB on Monday nights @ Tabletop but I'll prob have night classes on Mondays through spring 2014. I'm curious if anyone really has any of that stuff; I've tried getting friends to start on the "smaller" systems, but none of them ever are willing. The argument is usually "I already spent $X on Fantasy/40K, not gonna invest in another system" which seems kinda bizarre to me when many of them will then turn around and buy new armies or hundreds of dollars of new stuff. Part of me wonders if that general reluctance on peoples part to play the somewhat smaller and cheaper games is what led GW to eschew them and turn 40K into a larger and more expensive system...
ALSO! Does anyone play Epic? I have several pounds of old Epic stuff jammed in a box or two that I might either put on Ebay, or toss otherwise. I was going to use all of it for bits but the only stuff that ever seemed suitable for 40k was stuff like Titan arms/weapons or maybe some old titan-knight weapons (like melta)...so mostly useless to me anymore.
GW is getting really good at hiding upcoming new releases... new blurry WFB warriors of chaos minis linked here (website is safe for work)
i never really played Epic even though i had a small eldar army. Me and a friend made travel 40k out of a magnetic sheet then used "metal paper" glued to the bottom of the epic miniatures. we got tiny dice out of one of those travel monopoly games and used the epic ruins and a few more things for miniature terrain, we even scaled rulers/templates. then we played twice...but it was a fun idea. =p
Last edited by sumdain x; 01-18-2013 at 08:17 AM.
Cool, I Played all GW stuff heavily back in the early 2000's, Even worked at GW as one of my first jobs. I literally have thousands of dollars of bits, and mini's a lot brand new and in blisters/boxes sitting in my basement since we used to get a ridiculous discount on Stuff especially metal models/bits ordered though Mail Order (90% off pretty much). I won a Best Painted and Best General at a few GT's but pretty much grew out of it when I was 20ish. I tried picking it up recently bought a whole bunch of paints and painted and converted about have a chaos army but I realized I didn't want to play the game/ wanted to just paint. But without a game to play the whole thing seemed pointless too. So now I have a half painted chaos army and thousands of dollars of minis sitting in my basement collecting dust the last decade.
I don't want to get rid of it because I feel like when Im 35 and married Ill get back into it but... just need to find something to do with it all.
Ill post some pics of my most recent stuff... I just have a shit camera and setup so it's really bad.
@sumdain x - Holy shit that is a small fortune in Battlefoam alone. I have the 720 for my 40k IG and DA army and that shit was EXPENSIVE
i have a small problem with being OCD about organization. I did get a pretty good discount on most of that stuff though.
So I said fuck the Sons of Medusa. Me and neon green paint don't go together so well. Decided on a Crimson Fists army. Digging the look. Got couple of gift certificates to my local hobby shop. Time to buy super expensive Elite units I'll never actually use in a game!
After 17 years, I'm just so fucking jaded that I've given up. I don't want to sell my 4 armies, but god damn I don't want to buy anymore of their shit either. Warma/Hordes has it's appeal, but I debate starting something else again.
I'm sorry for such an INCREDIBLY long post, but there is so much to cover.....
OK, on to the new/semi-new stuff:
I'm still not 100% clear on the "$500 limit, per month, on direct order items" from GW and the associated calls for a GW boycott this spring. I've heard these calls before so I dunno. I hadn't been to one of our local stores in months but a friend of mine was telling me that he had been talking to the owner of one recently, and that the owner was angry about the $500 limit. A lot of GW's policy changes this year seem to be aimed at online retailers specifically so I'm not really sure how this will actually affect FLGSs, but since I'm hearing rumors of local store owners not being happy (and talk within the store of boycotting amongst gamers) I'll have to pop into one of the ones mentioned to me and see what their take on it is.
Of course GW has a long history of changing policies on a whim and generally dicking over FLGSs - for example, we once had to buy a minimum amount of GW merchandise per month to qualify for a discount, but we could only choose from a particular list, and forcing small retailers to buy hundreds of dollars of product each month that they might normally not have otherwise meant that we often had excess on our shelves.
There is a ton of blogs and sites that have been talking about this particular issue this spring, but I grabbed this one really quick: http://www.wargamingtradecraft.com/2...workshops.html
Essentially, the issues can be summed up as:
a) Retailers are no longer allowed to break open boxes and sell bits separately.
b) No more sales of their products online. AT ALL. (except from GW)
c) No selling outside of your country even if someone calls you for an order
d) Retailers are limited to spending $500 /month on products in GW's standard line (1800-ish of the slower selling items, but still the bulk of the products available... and some new items go directly in to this category.)And I have to say that the argument at the end of "GW versus 'Everyone Else'" is probably what we'll all remember when we'll think back to what is going on within the hobby right now. And at a grassroots level, I think GW is losing and I'm not sure how long they'll be able to sustain themselves. Maybe they'll always be around and they'll be able to adjust, but after 6-7 years of their business model being based purely on increasing their margins (per item) and forcing their customers to foot those increases, I'm not so sure that they'll be able to really compete now that they need to rely on gamers buying large plastic kits en masse. Especially when we're seeing such a large explosion of alternatives, with some focusing on "cheap" models and others focusing on ultra-high quality models. ESPECIALLY with Kickstarters now, you literally would need to dedicate significant amounts of time to keep abreast of all of the news that comes in regularly from all of these alternatives. I read a number of things here and there and I can't remotely keep up.Now here's another interesting point that many of you might not be aware of. I've personally (face to face) talked to a few different retailers in both Canada and the US who've told me that they were contacted by GW and offered a large shipment of free product on the basis that they sell it at full retail price.
Great deal right?
Well the retailer I spoke to in the US took the deal and was surprised to see product fly off the shelves. So naturally, he started carrying it. A few months later, GW announced they were opening their own store about 15 minutes away from him.
Not sure if I've linked some of these before, but thank God there are people who do try to keep a finger on the pulse of this type of gaming atm. Tabletop Fix is probably my favorite, but scroll down the list on the right-hand column of companies and categories. Anymore if you can sculpt (or even make 3D models) then you can put out models nowadays, and if the mainstream TT gamers move into that sea of options then GW is going to QQ.
The other thing I wanted to mention (well really, the main thing before I got sidetracked) is the recent spate of DMCA copyright complaints that GW has been sending straight to Google. I'm glad I waited a bit because when this first hit, I think that BOLS was down as well (and people were losing their collective shit) but now they are back up - that being said, Natfka's blog at http://natfka.blogspot.com/ is still down, but that IS directly due to GW filing multiple DMCAs straight to Google. Now the blog at Masterminis has an interview posted with Gary (Natfka) that is probably of interest to at least a few here, and confirms the DMCA issue. It's "kind of a big thing" since Natfka was one of (if not THE) largest rumor and leak sources out there.
Some of the DMCAs here, here and here.We are back up and running - full steam ahead! We are working with Google to determine exactly what occurred over the last 24 hours with the BoLS frontpage, but I would like to clear up a couple of things for the record:
1) BoLS was never targeted by any DMCA, IP, or any other violation notices. While other 3rd party sites on blogger may or may not have been targeted by Games Workshop and/or Google, BoLS never was. We are currently awaiting answers from Google regarding some very *odd* coincidences in timing between our frontpage outage, and the punitive actions taken against some of the blogger sites that were the targets of DMCA letters such as these.
DMCA Letter Archive - Chilling Effects
2) We take our security and availability seriously. Steps are being taken to prevent such an occurrence from ever happening again.
What's kind of crazy is that if GW wants to claim that they are trying to protect their IP rights, from what I understand they have to COMPLETELY protect it, but they may be selectively targeting NATFKA because they not only didn't like some of the leaks, but possibly so that they can sit back and claim that they have actively attempted to do so (along with Chapterhouse I suppose). What I want to know is that since you can potentially lose your sole rights if you do not take action to protect your IP (dilution), then what could happen if you only go after one or two entities? Will GW eventually be forced to become some sort of IP Nazi (more than they already are) and file DMCAs on each and every Blog that even looks at them funny so that they don't run the risk of dilution? Also, it looks like NATFKA might be able to come back up due to the differences in international laws, so this might drag our for a really long time.
Oh, and if you thought that was all...WRONG!
I've been wanting GW to update a lot of the Specialist Games range for years now - in particular, Necromunda, Blood Bowl and BFG just to name a few. And these games, well, they've already been on life support for years, but we had a glimmer of hope with the rumors of a blood bowl re-release being in the works. But apparently GW has started removing Specialist Game products wholesale or labeling them as "OOP" on their website, while someone from the UK Fulchester GW store posted on the FB page: "Because the our range of products and games are too complex and difficult to manage, we have begun to remove (and not replace) items from our Specialist Range. It's not like anyone plays games like Battle Fleet Gothic and Necromunda anyway." I thought this was some sort of bad joke or idiot post at first, but according to some (especially Euros) they're seeing a much different listings while we Americans see this stuff still stocked via the US page. So, I dunno, but I haven't seen anything to refute this either but you can find threads on the usual 40K forums about this. This DOES kind of tick me off, but as others have said in regards to this...other companies like Mantic Games are putting out similar systems, so maybe it wont be a huge loss for gamers. Best comment from that FB page though:
Because SG's didn't contain enough space marines, GW will replace the whole range, including all the WFB range with more space marines. And the paints. They need to be space marines too. And all the staff. Space marines.
In other GW news, advance orders of the new space marines start on Saturday. Be ready to order you new space marines and get your first look in the new look magazine: WHITE SPACE MARINE.
And dont forget that tickets to the Space marine day in the NEC go on sale, got to have your space marine painted and ready to enter in SPACE MARINE ON PARADE for your chance to win a golden space marine.
Whoever runs that company and makes those decisions, is a god-damn idiot and should not be in control. What they do is the opposite of logical, rational, or smart.
from what i understand the CEO was just recently replaced? as well as the majority share holders selling off a lot of their stock. This usually doesn't bode well.
in Other news Wyrd miniatures has announced Malifaux will be moving to a new edition (2.0) and all of their miniatures will be converted to plastic hopefully within the next year. Malifaux is a system that is fun but suffers entirely too much from the "too many rules" problems. hopefully 2.0 fixes all of this as the main selling point seems to be Streamlining.
Since i do stay away from GW games (even though i do enjoy their models) is there any truth to them nixing open play in their stores?
a rumor was floating around about a month or so back that all official GW stores would no longer cater to free play, they would run more events and more things to get kids and new buyers into the hobby (IE attract future customers since GW doesn't make that much money on the old timers). Part of this was that you couldn't just bring your stuff down on a Saturday and hope for a game.
Anyone else love the fact that most gamers never heard of Femia's blog before GW opened the lawsuit?
I had also never heard of Blood of Kittens until Battlefoam sued them.
Why won't douche bag miniature companies just stay out of the legal business. This shit is getting stupid.
So I think i'm finally going to bite the bullet, but have a couple of questions.
what is more fun fantasy or 40k? I feel like there is a much bigger unit variety in fantasy plus magic which is a plus. But I do like the smaller unit sizes in 40k. 40k seems a lot less tactical though.
What are everyone's thoughts?
I prefer 40k far and wide though who knows with constant rule changes last few years. I'd say maybe less fancy tactics but I think have a lot more fun or ridiculous moments.
It depends on the area. If nobody plays Fantasy, for example, then it won't be a whole lot of fun.
I prefer 40k because I like a lot of the units and combat. I tried the fantasy but it just didn't seem to be "real" Warhammer to me. *shrugs*
Fantasy has a lot of things in it that kind of bother me in the newest edition (or all editions) like that beautifully painted unit dies to 1 spell and a random deviation; or the fact that skirmishers don't actually "skirmish" anymore. the movement and wheeling of troops / overrunning is an interesting concept and having a unit behind or beside an enemy can lead to some devastating effects and tactical fun.
issues with 40k... i can't shoot at what i want too. it makes no sense that the guy with the missile launcher has to shoot at the same thing (baring special gear like Tau have or longfang rules and a few others) the bolters do. so in a given turn either my bolters are wasted or my missile launcher is. I don't like how you cannot fall back from combat voluntarily (this may have changed in the newest edition) so your 30 orks get charged by a dreadnought and you don't have melta bombs or a powerklaw...they are done for the rest of the game unless they break and run. Flyers are everywhere which can be good and bad since i love the way they work some lists (and factions) are just unable to cope with them.
the plus side of 40k is that tactics generally come from target selection. i want my tank to shoot here; i want my dudes to shoot here. you have to prioritize what to take out in the enemy army. premeasuring (in fantasy too) some love it some hate it, i am pretty good at guessing ranges but i still enjoy being able to check weapon ranges any time. and probably the best thing about 40k, there are always people around to play (if they are fun to play against or not is a different matter).
be prepared to spend a lot of money picking up an army unless you go on Ebay or bartertown. once again my biggest advice is to look into Warmachine/Hordes first, then if that isn't quite your cup of tea malifaux (2E coming out soon) and Infinity are some very nice deeply tactical games. if you are deadset on GW games i would probably go with 40k over fantasy. Eldar should be releasing soon and the Tau just released and from what i understand have a very good codex that is fun to play and highly customizable.
I haven't played since before flyers became a thing, so I can't comment from personal experience but I've heard nothing but bad things about them.
My biggest complaint with armor nowadays is that a lot of vehicles with light armor are weaker than they were to begin with, now that you can just glance them to death with volume of fire. That makes autocannons useful I suppose but transports are even worse now (imho), especially rhinos - it isn't really hard for just about any army to get 3 glances on AV11, and you can still get popped by penetrating hits. Melee lists using rhinos has been meh for a while but it seems like most people, if they do use rhinos and such, go with a focus on dakka so they don't have to worry not being able to charge when disembarking and other such issues. Dark Eldar vehicles seem to be less affected since they weren't ever intended to weather heavy volumes of fire and are much more mobile, but I dunno. As a CSM player who likes to run melee lists (and I have since at least 2nd ed iirc, and I don't think RT would count) rhinos have been shit for melee transport since like 4th ed iirc when they decided to nerf rhino-rushing, I can't deep strike but a handful of units, no drop pods still, Chosen no longer get infiltrate, Land Raiders are too expensive to be able to transport an entire CC assault list and in order to be able to infiltrate as a Warlord Trait I either have to take a 1 in 6 chance and hope I roll "Master of Deception" with a vanilla Lord (and even then it's only D3 units) or I have to take a special character that already has MoD. And since that's either Huron or Ahriman, I'm not going to take Ahriman with a CC list so I guess I have to take Huron then! (and hope I roll a 5 or a 6). I thought about the Forge World transport flyer, but it's about the price of a Land Raider anyways.
I fucking despise taking anything that is AV12 anymore too. Dreads? Yeah, GL with that. All of the AV12 stuff in the CSM codex (maulerfiend, forgefiend, dreads and defiler) just get picked apart and glanced into the dirt. And what's crazy is that they gave the Defiler and both fiends "daemon" for a 5++ and they also have "It will not die", so they must have known that AV12 was a fucking joke or they wouldn't have felt the need to give that stuff to them in the first place. As anyone who has ever played any flavor of Daemons can tell you, 5++ is only useful for the occasional lascannon potshot; any serious volume of fire is just going to make a mockery of a 5++ save and "It will not die" only works if you end the turn with wounds or hull points remaining so people just focus fire and pop them so you don't regen shit. Last game I played (which was a while ago now) I had a fucking Chimera glance a 'Fiend to death. A fucking Chimera.
Also fuck flyers, fuck them right in the ass.
U no liek IG Valkr lascannon doom? Or the half the squad dies melta bailout behind leman russ or other low rear armor heavy.
I don't think I'd dislike IG flyers if they weren't so cheap for what you get. They're cheap, great armor, tons of weapons, some can transport, I mean FFS. And I really think that the AV12 fliers are ridiculously more survivable than ground based AV12, to the point that I have to question why even have AV12 fliers in the first place.
As far as the Heldrake goes, that wasn't remotely what I expected or wanted - I was wanting something like the Hell Blade or Hell Talon. And why they gave them the option for a S6 AP3 torrent flamer (on a flier no less) is beyond me, I wouldn't even want to take that against a lot of people because that's pretty damn ridiculous. But...ermagerd it's a flying fire-breathing mechanical chaos dragon! Fucking terrible.
The other thing that I dislike is the SM fliers that can carry a dread. Christ almighty, they may as well let Landraiders carry a dreadnaught again if they're going to let those fucking fliers carry one. (I know that's super old and predates most people who play 40K but God damnit GW)
Calling it here next blood angel codex will have stormravens carrying landraiders (they can already deepstrike and go on thunderhawks) loaded with dreads....yep thats likely
I assume most of us have a black belt in google-fu so Im going to assume most if not everyone in this thread has heard of the B&C. Well they are having a competition between the different threads as to who can paint more. Not a test of skill by any means, mainly a way to motivate people to get stuff painted. The only thing you win is a fancy signature and bragging rights. Thought I would come here and try to drum up some more support for it.
B&C Competition. E TENEBRAE LUX II
I've always wanted an eldar army. Might peruse Ebay and see if I can some decent deals. One day GW may embrace the power of the internet.
we are talking about the company who needed 25 years to get one decent videogame based on an IP that is almost MADE for VGs. Or that was able to make a 3d "movie" with the quality of early '90
remeber: "Hope is the first step on the road to disappointment."
This thread makes me remember a game I played way back in the day when I had a 3DO.
It was called Space Hulk, and it was awesome (and difficult).
The ambient sounds for this game were great. The heightened breathing... the one dude shouting "BETHER!" as he entered combat. Purely great.
Kinda wanted to get some of the WM mechs, the more original ones. I love most of the style, but then the last 10% seems too cartoony. Like a warjack will look awesome but then it's weapon will be kinda comically molded. I like all these kickstarters for alternate model lines that could be used for 40k. I get such a god damn hard on for near future/sci fi/military type stuff. Stuff that is styled after ww2 or current world stuff but futuristic. (So not huge on lasers and lightsabers typically)
I found yesterday, will see if I can find it when I'm home, but this guys photobucket with some absolutely insane custom death corps of krieg stuff. (My favorite was a mortar team using the chaos vehicle multi missile launchers as a kinda mini ww2 rocket battery on a little gun carriage.)
Anyone pick up the new SM codex? Got it the other and liking what I see. Getting back into the hobby, game store near me has a tournament the 2nd Saturday of every month. What better way to get back into 6th by getting my ass kicked.
Last edited by Jx3; 09-09-2013 at 04:08 PM. Reason: punctuation isn't just for nerds
Rumor control says the 'Nid codex is next
Yeah, I dont know how they are going to fix Genestealers since 6th is the shooty edition. I seriously want to have that feeling of dread again when I see 20+ Genestealers running across the board. Some of my most memorable games have been against Tyranids.
GW has always been expensive, but holy shit it's getting out of control.
They're actively trying to stomp out bit sellers, too, so just wait until you want to outfit your Devastator Squad(s).
That looks like the same load-out that they used to come with. The kick in the pants was the single ML per box, when everyone was running 4. I think I ended up spending close to $90 on ML's for my 3 squads.
Cheaper is certainly the easiest way. Also something like letting them run and assault in the same turn would be a good start. At this point the only horde type nids worth getting are Termagants and Gargs.
So who's going to plop down damn near $12,000 to get all the Space Marine goodness that GW is offering?
Hey Slurdig check those models out. I thinks its precisely what youd be looking for. WW2 futuristic German soldiers. I personally cant wait for the Heavy assault minis to come out. Damn perfect for a custom Space Marine Legion I want to build.
If I had copius amounts of money to throw away I would probably buy the full chapter bundle they are offering just to see how many pallets it would take to deliver it. 47 rhinos would take up alot of room just by itself allready.
If anyone is interested, Reaper has another kickstarter for a bunch of their bones miniatures. If you don't mind it's plastic/polymer based it's an incredible deal. Bout 2 days left on it.
Anyone going to Adepticon this year?
If you never heard of it, it's a larger gaming convention with only games. Brings in round-about 1000~1250 people however the number grows every year. Located close to Chicago (Lombard, Illinois to be exact) and as long as you're not playing anything, free to come in and look around.
AdeptiCon 2014 :: April 3rd-6th, 2014
In other related 28mm news, new Tyranids! Yay?
Bliz ID: Fartbox#1837
Adepticon is on my things to go to when i graduate. Im a Marine player mostly so Im excited about playing against Nids. Cant wait to dakka dakka a bunch of gaunts.
Anyone into Warmachine/Hordes? I noticed a bunch of people playing this at my local store. Bought a battle box (Cygnar) and plan on playing my first game this Thrusday. Just skimming the rules it seems easy but deep (like my mom! zing myself /cry). The fluff is pretty cool and they have theme lists, kinda weird to have a game reward you for playing fluffy.
I was huge into warmahordes a couple of years ago, played multiple times a week and did tournies. I love the fluff and the models. You are very correct that the game is really easy to learn and play but very hard to master. It is much more of a chess like thinking game than 40k at least in my opinion. Alot of times it comes down to movement and synergy. Another nice thing is that each caster opens up a whole new play style even if your troops and jacks are the same. So you can change things up for minimal money. But damn the colossals are awesome if you want to spend bank. Also played cygnar mainly and loved my shooty electic army. Not sure if it is still true but when i played, Trolls steamrolled everything.
I play Warmachine/Hordes with a small group of friends pretty much weekly. I play Circle Orboros, my brother plays Cygnar, we have Khador,Trolls,Cryx in the circle of friends. Its a lot of fun, but has a pretty steep learning curve.
I play Warmahordes pretty competitively. It's got probably the tightest rules set of any game currently available and the balance is about as good as it gets. If you are looking to get in to the serious side of it I highly suggest watching the videos over on endgamegaming.net as you can see some really high level play. Be careful on the official forums. There are a lot of bads out there who think they are good and give absolutely terrible advice.
Hormachines combines the strategy of chess with the combo's of Magic The Gathering. Being someone that sucks at both of those games, I tend to lose a lot but still have fun in the process. 9 out of 10 games come down to the wire in the last round so they are always exciting.
Can be a cheap game but can also be very expensive.
And personally, I prefer Hordes over Warmachine. Hordes is just so brutal.
Bliz ID: Fartbox#1837
It might only be my region but the warmahordes player group also seemed much older and more mature. They were way more helpful and welcoking than the 40k groups in the area. They were excited for new people and would spend time teaching and even sometimes kick in old models to newbs.
Yeah thats another reason I've gotten into Warmahordes, the people playing were explaining the game to me while I was watching. I had (at the time) no models, I think I asked one question, something along the effects of "Who is who" and the next thing I know I've been standing there for an hour while they explain the game. It was weird, I'm so used to the 40k players treating every game like it a tournament. I went ahead and split a 2 player box for horde also, now I have the start of a Cygnar army and Circle. Going to learn warmachine first then worry about Horde.
Sounds like the way to go. I found warmchine amd the way focus worked more intuitive than fury but learning warmaxhine first helped translate all the other rules over.
So just got done playing 3 games. Went with the Cygnar (Styker, Charger, Ironclad, Lancer) battle box and proxied the Black 13th.
Won the first one against Legion of Everblight - Caster Assassination
Lost the 2nd against Cryx - His caster (Lord Asphyxious) beat down my caster
Lost the 3rd against Cyriss - Caster got sniped
All and all I had fun, really loving the Black 13th and Charger. Will have to do some research on different casters but I can already tell I'm really going to like this game. I gotta remember to use the Arc node the lancer has.
Buddy of mine at work and another person we looking for a side hobby once a week / once every two weeks. Table top strategy a la Warhammer 40k.
We went out and split a WH40k: Dark Vengeance set but reading some of these other articles and seeing the fucking prices at Games Workshop....I'm reconsidering.
As someone who has never played any of these games...any suggestions as to what I should roll with? WH40K? Warhordes?
And these plastic figures...jesus @ their prices. Anyone selling an army for cheap?
Do Kill teams. Its easy and fast. You pretty just have a squad of guys you paint up and fight it out between the two of you. Zone Mortalis also. The rules for kills teams are free, pretty sure there is a PDF floating around somewhere. Forge World normally has them.
You also go Warmachine/Hordes, just split the 2 player battle box, slap the models together with some glue and you guys can start playing right there. The battle boxes from Warmachine/horde are pretty balanced.
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