Love the Witcher games.
This Thread is for Witcher 3 Wild Hunt announced for 2014.
Still cant post screenshots have, as well as much more detailed info, alot of due to something, as well as next gen console rollouts, as well as something else.
I will add this Teaser why would CDprojekt RED stop making great game and cash cow like witcher, why will this end with no more being made?
1 word answer MMO.
Last edited by AlekseiFL; 02-06-2013 at 05:37 PM.
2/5/13 is tomorrow. I'm pretty sure we'd have known about the game a long time ago if it were coming out tomorrow!
Cyberpunk 2077 Teaser Trailer had the Message coded in it.
Also had Job posting in it.
Announcement is Tomorrow not the game coming out, let alone going Gold.
Also their are Xbox 720 version as well as PS4 Orbis Version of the game.
Last edited by AlekseiFL; 02-04-2013 at 08:08 PM.
Your post formatting is terrible then. You should have said it's being announced tomorrow, your post reads like it's coming out tomorrow.
What do you think TBA means?
Yeah, I know what it means. My eyes just totally glazed over since I automatically correlate TBA with Release Dates, not game being revealed dates.
Besides Sean blaming other people for him not reading the TBA in the title, I can't wait for Witcher3 to come out and dominate my life for a week or two.
To be fair though it is Aleksei. Generally the only understandable english he posts is when it's a direct copy/paste of something.
Do you know what TBA stands for?
TBA=To Be Announced
I had TBA in my post title, also had it in thread and said would edit it, even pmed Draegan about it before I made the post.
Last edited by AlekseiFL; 02-04-2013 at 09:27 PM.
Pretty keen, Witcher 2 was awesome.
" I wonder if you are destined to be forgotten. Will your life fade in the shadow of greater beings?"
This could turn it around for AlekseiFL's reputation - if what he's not allowed to post turns out to be interesting to us and not just his mom saying he can't swear on the internet.
I want W3 to be awesome - love the books, loved the previous 2 games despite their individual flaws.
lol sean can't read yet is a moderator. Neg tuco for this injustice.
Aleksei isn't wrong--there's an announcement coming tomorrow and about a 99% chance that it will be the next Witcher.
I'm not going to get my hopes up for it being released this fall though. My gut feeling is Q2 2014. What I'm really hoping to hear in the release announcement is that they are going to release it for PC first and once again scale down the console versions to whatever gimped version of the engine they are capable of handling at a later date.
I can also say xbox720 and ps4 Orbis versions for sure, cant say more or would break something!
The big question will be dont think since their doing them for next gen game systems they have ps3 version and xbox360 that have no info on.
The ps3 and xbox360 version last heard for reasons cant get into, arent happening.
Next gen consoles atm are going to be ps4 orbis launch followed by xbox720 sony wants a good few monthes head start, their both going to have next gen type games to push them.
Not to mention Exclusive Software agreements with the next Gen consoles not the only to help market the games even more, but more to the point hype the next game consoles.
Ps4 Orbis TBA offically by end of this month FYI.
Last edited by AlekseiFL; 02-05-2013 at 12:20 AM.
Yeah sorry dude, I'm old and my eyes glazed over and I totally brainfarted. I needed a nap.
Seriously, I just got around to starting Witcher 2 today and holy shit I'm already blown away. Graphics are beautiful, combat is infinitely superior to the first one, story so far is great. I didn't think it would be such a big deal but it being a "mature" game just seems to add so much in terms of realism for me. Constant cursing/sexism etc just adds believability to it given the medieval/fantasy nature.
The dragon fight could have been better out of the gate, but it wasn't broken. It wasn't shooting-meteors-on-Dead-Space-1-PC-Port bad though.
Oh I am so fucking giddy!
World supposedly 20% bigger than Skyrim's
30-40 minutes to cross world on Horseback
New streaming technology (CDRED Engine 3)
Geralt's Memory is restored
Dude is fucking DONE fighting for everyone else
Everything from solving MYSTERIES to slaying monsters
Coming out on "all top-of-the-line" consoles - I'd say that confirms next-gen is in.
Last edited by Mixtilplix; 02-05-2013 at 07:01 AM. Reason: uploaded better pic sans watermarks
More about the new engine. Yeah it's just marketing fluff but whatcha gonna do.
redqwr_1359779578.jpg“If we look at RPGs nowadays we find two approaches, one which emphasizes the story but limits the game world and one that builds a vast open-world but hampers and simplifies the story. With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story. Together with believable characters, a captivating tale and a world where players can roam freely without loading times, we will be able to move gaming to a new level with a realistic feel and full player immersion. When working on our previous titles, I didn’t dream that we would achieve something like this. Thanks to the support of all our fans, now we have the possibility to use REDengine 3 and create something many RPG fans dream of.” - said Adam Badowski, head of CD Projekt RED studio.
The REDengine demonstrated its capability to create great adventures for the first time in The Witcher 2 (PC). It was praised for its graphical excellence and exceptional, branching storytelling. The studio developed the technology and with optimization, REDengine 2 (internal name) brought The Witcher 2 to Xbox 360. Now CD Projekt RED aims to set their games in diversified, open-world ecosystems while maintaining a well paced and robust story.
The REDengine 3 tech is tailor-made to create nonlinear and story-driven RPGs with a system that allows to stream and handle fully explorable open-worlds. Cyberpunk 2077, the second project the studio is working on, will have prime examples demonstrating that REDengine 3 is the perfect tool for creating immense universes filled with exciting, nonlinear adventures. The advanced technology of the REDengine 3 makes RPGs comparable to top-shelf shooters, both in terms of game world presentation and the epic proportions of events that the player is drawn into. The engine is a next-gen ready solution that begins to blur the line between pre-rendered CGI movies and real time rendered graphics, bringing us closer to the most life-like world ever created in video games. All the state-of-the-art visuals form a living ecosystem allowing the player to be a part of a vivid environment. The new face and body animation systems implemented in REDengine 3 offer realistic expression of emotions, movie quality scenes and character interactions.
The technology uses high dynamic range rendering with 64-bit precision that ensures superior picture quality with more realistic and precise lighting without losses derived from reduced contrast ratio. A flexible renderer prepared for deferred or forward+ rendering pipelines has a wide array of cinematic post-processing effects, including bokeh depth-of-field, color grading and flares from many lights. A high performance terrain system allows multiple material layers to be efficiently blended and uses tessellation for the best possible detail. The technology also includes seamless blending between animations and physics along with many more features. The engine uses CD Projekt RED’s new version of its proprietary REDkit editor with tools made specifically for RPG game creation. The editor can build complex, branching quests and set them in a free roaming environment with a simplicity not achieved by similar toolsets.
I can't wait to see the collector's edition of this monster.
We are all better as human beings because of the work CDPR does.
Can't believe they're actually going to make the leap to a full open world game; pretty much guarantees a purchase from me. In that case, I guess I need to finally go back and finish the Witcher 1, and then pick up the Witcher 2, and polish that off as well.
Ive tried about 10X to finish Witcher 1, can't get past the first city before getting bored and giving up. I refuse to play the second too since I havent beat the first... Time to man up.
Also I highly recommend playing the second with a gamepad.
Yep, skipped Witcher 1 as well. The combat/gameplay/controls were just so impossible to get past that I couldn't finish it. I installed it probably a half dozen times over the years and kept trying it, but always wound up just dropping it after a few hours.
Even if you know nothing about the first one you won't miss much for the 2nd aside from a few of the people Geralt knows, which can easily be resolved by reading a wiki or whatever.
This clip pretty much sums up the first witcher.
Also the flashbacks in the second Witcher will fill in Geralt's overarching storyline for you.
The first Witcher should be played by everyone who loved Witcher 2. I agree with all the negative criticisms of the game wrt controls, combat, etc, but buried within that unholy bastard of game is a gem. The story is still phenomenal, the music outstanding. You get a much better understanding of Triss from the first game, as well as very grundgy take on fantasy/medieval rpgs. It's a motherfucker to wrangle in, but once you do, you immediately see how Bioware thinks we're all assholes.
Play the first fucking Witcher you savages.
"Sorry I tried to spit roast your mom."
I'm glad I didn't give in and get a new pc this year.
whats the cheapest config that will run this at 60 fps i wonder
Not sure about SLI, but don't count on crossfire giving positive scaling. fuck crossfire.
New screenshots look great. It's like a modded Skyrim with HD textures and ENB.
Wait until the new Nvidia 7 series comes out, and hamper down on a 670/680
I finally beat Witcher 2 a few months ago and was enthralled. I plan on beating it in Dark before this one comes out. Also, that game on Insane > Dark Souls difficulty. Although once you get through the first chapter it gets a bit easier.
I didn't play it with a controller, but would imagine that it was better, however I got through on Hard just fine (ok not just "fine" lol) with KB/M. The ending was both a WTF and a can't wait until the next one kind of thing. I love the story in the Witcher universe, and the whole anti-hero drug demon super hero thing is pretty cool.
The only problem I had with Witcher 2 was the amount of saves it puts in your directory. That shit started slowing up my HDD and once it got to the point of taking minutes to sync with steam cloud.
This looks and sounds fantastic. Downloading Witcher 2 right now (for sale on Steam because of the annoucement of 3). I really like the premise for 3 as well; Interesting and slightly different atmosphere that's dark and gritty - yay buzz words - through an open-ended world and non-linear story. Some difficultly will be welcomed as well.
I really enjoyed the first one. Second one a bit less so. This just sounds like awesome in a box though. I hope they can pull off the move to a more Skyrim type game that is very ambitious of them. I'd love to see more games like Skyrim / Fallout and get that game type advancing with some new blood.
Take my money.
Yes to this above , I still question why more developers dont make more open world games. They do so damn well , GTA , Skyrim , Red Dead Redemption , Fallout and so on. Open world games are fantastic and work with all kinds of genres. So glad they are moving into an open world , cant wait to dig in.
I just hope they get their open world influences from the Gothic/Risen series and not from Bethesda's garbage. It's still possible to have a highly-structured story-driven experience in an open world without turning it into a giant sandbox filled with nothing.
I'd love for CDPR to successfully marry sandbox to an engrossing story, but they have their work cut out for them. If they pull it off....
Well, there is an interview video on the GI site where they reference Gothic when talking about Witcher 3. It was specifically about not using level scaling, but I wouldn't be surprised if they pulled more from there.
Every time I install and begin an ES journey, I hope that there will be a dynamic and meaningful story. Every time I'm wrong. I must be insane.
I never played any of the Witcher games, but I recently read the first book. I was surprised because it's the strangest mix of dark fantasy, riff on classic fairy-tales and, last but not least, a very healthy dose of humor (and not only through is bard friend). Somehow the games did not seem to have this tone. Have they?
although the voice acting was much improved, i thought the witcher 2 was fucking horrible.
the world was too small and most of the story's pivotal events were just anticlimactic. i did like the combat and graphics, though.
Odd. I'd say the story was excellent--though still not as good as The Witcher of course--and I'd especially praise CDPR for not being afraid to fork the plot early on into two arcs that were so significantly different. It was the combat system that was a bit of a let down to me. Granted, it was vastly superior to anything Bethesda has done, but they promised combat inspired by Demon's Souls and fell way short of that mark. I felt like they never managed to come up with a difficulty level that was challenging without being cheap, and the controls just weren't as tight as they should have been.
Last edited by Vorph; 02-10-2013 at 04:53 AM.
As for the humor and atmosphere, they did a superb job creating a gritty satirical medieval world. The whores don't mind they are whores. You can play dice with drunk dwarves and compete in bare knuckle boxing. You can drink alcohol and have it affect you, not to mention the myriad of other concoctions you can make that affect all manner of silly things. I haven't read the books, but because of the game, I want to.
A German magazine recently published some details about the Game play in the Witcher 3 which were posted on a German forum at http://forum.worldofplayers.de/forum...%C3%9Cbersicht . You can use Chrome's translator to translate the page. I am sure Vorph will be happy as they seem to be copping their open world ideas from Gothic. Monsters will not adapt to the level of the player but will be based off a stat? Not sure the translation was a bit off. No experience from killing mobs in the wild, you will only gain experience through quest turn ins.
Wait, open world but you only get advancement from quests? That's fucked.
If by fucked you mean perfect. Open world, still heavily story-driven, and sandbox bullshit kept to a minimum. You still need to kill shit for loot, potion materials, etc.; you just can't go grind for levels doing it.
You can get a rig that'll play this and many others just fine for under $800.
I got my rig for $725 on a holiday sale from Cyberpower PC.
i7 3.4 OC'd to 4.0
Nvidia GT 560
Since then I have upgraded it quite a bit. It now has 2 GTX 590's in it and the HDD is now an SSD.
"Sorry I tried to spit roast your mom."
By the time this comes out both Nvidia and AMD will have put out there new cards. You may find some deals on the 6xx series at that time. The only graphic feature that killed framerates in TW2 was ubersampling.
More witcher stuff from xbox mag and some other stuff about the PS4.
The Wild Hunt is a strange pan-European myth focusing on a spectral hunting party skimming above the ground, in pell-mell pursuit of whatever quarry they can chase down. To see the Wild Hunt is to bring disaster - at best, your death, but most likely a war or plague.
For Geralt of Rivia, the Witcher of the series, that disaster has already come. (If you want to avoid spoiling the earlier games, we recommend skipping the next two paragraphs.) During the PC-only The Witcher, the amnesiac Geralt was repeatedly taunted by a spectral figure calling himself 'The King of the Wild Hunt', who Geralt could fight and even kill. At the end of The Witcher 2, the series' debut on Xbox 360, Geralt managed to recover his memories, recalling that he'd traded himself for his love, Yennefer, who'd been taken by the Wild Hunt of his world - a group of otherworldly Elves, with a taste for genocide.
However, riding with the Wild Hunt seems to trigger amnesia, hence Geralt's confusion. Having also ridden with the hunt, Yennefer might well not know who she is - or remember Geralt - and the end of The Witcher 2 implies that she's in the enemy's city of Nilfgaard itself. We're betting that Geralt will catch up with his adopted daughter, Cirilla, a powerful sorceress, princess and trainee Witcher, who once resurrected both Geralt and Yennefer, who has spent time in the Elven otherworld, and who the Elves of the Wild Hunt might be searching for.
The disaster linked to the Wild Hunt isn't just in the past, though. As The Witcher 3 starts, war has come to the Witcher's world, a war that's been brewing from the very first moments of the first game. The assassinations of the previous instalment, by a party of other Witchers, have left the world's north in chaos. Now the Nilfgaardians, a Rome-style empire from the south of the world-spanning continent, have invaded, intending to dominate the entire area. The armies of the north are falling before them and they seem unstoppable.
This is where the plot of The Witcher 3 starts; with Geralt free of his amnesia, hunting for his lost kin, whilst a massive army conquers the lands he knows, leaving a trail of monsters in its wake. The characters that Geralt knew from the previous game have moved on; his on-off romance with Triss Merigold is over, his minority friends are all in hiding, and Vernon Roche, once the spymaster to a king, is now an outlaw.
Creator of the series, CD Projekt RED, has emphasised that it has moved away from the overly political plot of The Witcher 2 - which often felt like the Star Wars prequel's yawnworthy focus on intergalactic trade tariffs - and is instead paying more attention to Geralt's personal story. "We wanted to boost the feeling that you are the Witcher," says lead writer Marcin Blacha. "Geralt is a middle-aged man who's in trouble, not a young kid looking for adventure." "I don't think he's going to be nearly as adventurous sexually," agrees senior writer Borys Pugacz-Muraszkiewicz, "but don't quote me on that."
CD Projekt is changing much for this final game, pushing its technology to the limit. "Technology has progressed to the point where we can finally tell the story the way we want, with the visuals we want, in the world we imagined," says studio head Adam Badowski. The team have built an entirely new engine, so they can make a truly open world for players to explore, that they claim is thirty times the size of the (admittedly small) Witcher 2.
What we've seen of it so far is impressive, straight out of the Lord of the Rings movies: huge draw distances, showing hills rolling down to the sea and high mountain passes covered in snow. Out there are distinct cultures, scattered across the land in villages and cities. In this world, like Skyrim and unlike Oblivion, enemies do not scale with the character - wander into a high-level area without enough tools or the right equipment and Geralt won't live to regret it.
So far, we've seen two travel systems that can be used to explore this huge area. First off, there's sailing. We've not seen how this works yet, or the mechanics of control, but the whole feel is that of a very dark Legend of Zelda, combining Windwaker and Ocarina of Time, with Geralt exploring the frozen seas of the North in a small dinghy, complete with other galleys and even whales. Second, Geralt is able to ride horses (which are probably the best-looking horses that we've seen in any game since Hudson Horstachio in Viva Piñata).
That's not all that's been changed though. There's a new tutorial system, making up for the incredibly irritating opening of the first game, a new targeting system, which makes combat slightly more friendly, and a brand new animation system that makes it easier for Geralt's combat moves to flow between styles, and gives you a chance to break off attacks that simply aren't working.
Beyond these changes, we're betting that The Witcher 3 will offer the same mix of slightly overlong dialogue trees, truly challenging monster-hunting and exploration. Each monster has to be tracked to their lair, a process that should teach you how to defeat it - information that'll be displayed in combat using a new 'Witcher Sense'. "Monster hunting will be the main source of income for Geralt," says Ziemak, "not only in terms of gold but also crafting ingredients which can be later used for crafting the most powerful items."
CD Projekt RED has also confirmed this is the final chapter in Geralt's story: there'll be three different epilogues, depending on how you've played the prior title, and how you end up playing this one. As Pugacz-Muraszkiewicz puts it, Geralt has to finally find and protect those who are "important to him in his tumultuous, grimy, morally-questionable life." In this moody open world, with its twisty morally-grey plot, we can't think that either the man or his kin have much of a chance for happiness - but we're looking forward to trying.CD Projekt RED have always stayed true to their vision and this is clearly shown in their reluctance to release The Witcher 3 on current gen consoles and instead go for next-gen and PC. They are pleased with the PS4 as well, and quest designer Pawel Sasko revealed a lot more about the system to us in an exclusive interview.
“After the announcement of the PS4 many graphics programmers commented that Sony’s upcoming console is a high-end PC and I agree with them,” he said.
“The change of architecture made a lot of developers happy, including us. From a technical standpoint, the biggest disadvantage of PCs is customizable hardware in almost infinite number of ways. That’s why working on PS4 gives us comfort that every gamer is going to have a quality time with The Witcher 3.”
He also revealed why they didn’t show the game during the PS4 reveal event where the entire world was watching and could have proven to be a great marketing tool for the game.
“It was obvious for us that the reveal of new console was a great moment to show our game. But on the other hand, the most important thing about the whole event was PS4 and its features. As we expected, all the games and console itself drag out player’s attention from everything else,” he revealed.
“The Witcher 3 is our beloved child and we want the world to know how good the game will be. It might have been a bit too difficult to get the attention of all the gamers while so many good titles were being announced during Sony’s press conference. So we chose to show the game separately.”
The game comes out in 2014 for the PS4, Xbox 720 and PC. Tell us what you think in the comments section below.
For those who tried playing the first Witcher but didn't finish it...should we try and finish it? Or just wiki the story?
Are there relevant cards for Kuriin to collect? I recall a readhead behind a mill, t'is all. I donno, cards and gambling were great motivational factors for me before the patches fixed the horrible load times
witcher1 on release still has the worst load times of any game I've ever played on PC. Those few days of playing pre-patch were an exercise in seeing what kind of stuff I could get done around the house whilst playing Witcher. It was like going oom every fight and medding.
"TW3 will cost at least 110 000 000 PLN (34 000 000 USD), out of that 40 000 000 PLN is for production and is paid by CDPR, and marketing budget (25 000 000 USD) will be paid by distributors and publishers in advance and deduced from the copies they sell."
about 15m production, and 25m marketing.
I'm pretty sold by the videos though. I kindof hated witcher 1. one of the few games that I outright stopped playing out of dislike of the game. didn't give witcher 2 a chance. but I'm back on board for this one.
Last edited by Caliane; 06-12-2013 at 06:41 PM.
Do we get to fuck the mermaid?
Geralt of Rivia doesn't settle for shit.
FUCK YES. My girlfriend can go fuck her self when The Witcher 3 comes out.
Fuck off. Just so u know...Ah fuck it. Well played good sir.
I wasn't a huge fan of Witcher 2's combat (never played Witcher 1), but I felt like the other components of the game pretty much made up for it. Witcher 3 will definitely be a day 1 purchase for me.
One of the issues is that the combat is harder in the beginning than the end. A lot of games have that problem, but it stands out in Witcher.
Yah by the end of witcher 2 I was facerolling everything. I hope they put in more scripted boss fights like the kraken from Ch1 so it's more GoWish.
I remember taking issue with how the weapon/armor/crafting upgrades worked, but I don't remember specifically. I vaguely recall getting a significant upgrade at the very beginning of the next chapter for a pittance of gold (after upgrading your armor using a part of the Big Bad from the previous). Hopefully they tweak that a bit this time around.
I had no idea GoG was owned by CD Projekt.
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