Speaking of the friends list...has anyone figured out a way to get your Origin friends to show up on the in-game list, yet?
Speaking of the friends list...has anyone figured out a way to get your Origin friends to show up on the in-game list, yet?
This cloud based shit is working about as well as we expected. Personally it's just a matter of time until you either crash from the game and can't load back into your region or server, or your city becomes corrupted. And this is while using a minimal amount of features (Currently, navigating around your region causes city corruption so I don't do it).
All in all I'm pretty happy with the result and hope this path isn't easily repeated by other companies.
How long before this game is F2P? Are they contracting servers yet? Oh wait, this isn't an MMO? Seems to have opening day MMO problems. Will these game companies ever smarten up? /sigh
I logged on this morning to see if I could actually play without crashing...and had no problems. So, my conclusion is that the game will be awesome once enough people quit.
Thanks for the invite to the new region, hopefully it is there when I get home from work tonight.
meStevo, you must be incredibly lucky, because around 10 to 11pm PST last night (on US East 1) Agraza and I waited through two 20 min queues and gave up when the third one started, while Hachima was starting his fourth. Friend requests were showing up on Origin but not SimCity (making it so people couldn't send invites to regions if the friend was too new), regions were not loading, etc. You'd think this might be slightly expected after everyone gets off of work in the evening, but not at 2am EST. Looking at the server list at those times, all 4 US servers had 20 min queues, so you couldn't even hop over and play for awhile somewhere else.
Now, I was able to log on without a queue prior to that, but since the friend requests weren't going through the only thing we could try was restarting...which eventually put us into queues. They could have been doing maintenance without telling us perhaps, but their whole setup is not very user-friendly when shit isn't working the way it should.
Consider me rustled!
Either way this game is going exactly like I and I think any reasonable person here expected. Asking for a refund because an online game's release sucks seems weird.
Anyone know if its possible to trade or interact with regions with no road or rail or water access? I assume airport but I dont have one built to test it out yet. Also if its possible could I then sell my garbage/sewage/power etc to those remote regions?
Are you talking about 16 city regions trading/sharing resources with other 16 city regions? If so, I didn't think so... I didn't think airports effected things like that
Show us an example of a region. Most regions with city blocks not connected via road are connected via water or something.
Sigh I am crashing every 10 minutes now. Was doing fine yesterday but this morning it is just unplayable. Every time it crashes it loses all of my progress. I have tried run as admin, compatibility checking, changing various settings, it just doesn't matter.
Its just the servers same thing with me
tldr: Don't build intersections for your street cars. build straights paths or snake it around like this:
Also buses seem to group together in ineffective packs:
That's fucking retarded. Get your shit together EArone.
Wow. Did they not play their own game?
It just seems like an example of an ambitious developer team trying to create a novel feature in a game and not being able to make it perfect. Personally I'd prefer if they made the traffic simulation more abstract like it is in previous simcity games, but I can appreciate the attempt to do something new. And frankly it's such a challenging problem that I'm not surprised it doesn't work well.
The most depressing thing about it is that working traffic is so unattractive for expansion/dlc sales and so challenging it's very possible it won't ever be fixed.
Another good thing I learned is that the client is able to do most of the city simulation stuff. I'm sure most of the city to city interaction is serverside, but that's much less complex and more easily re-created than bus pathing or RCI demand creation, for example.
That means that it'll be much easier to create a third party simcity server than one for WoW or Diablo3, for example.
Yeah it should be trivial to cheat in this game. Really makes me wonder what the point of those first to 2.5m pop achievement competitions are. I have to imagine it's not a real competition but just a thing-to-do.
I just downloaded a patch. I'm hoping Maxis will make some headway with the connectivity and pathing problems. Can't find any notes. A comm lead mentioned a "server update" which may have something to do with it.
http://forum.ea.com/eaforum/posts/list/9337464.pageWe are working hard to resolve a problem that is at the heart of the issues which some players have reported.
Trading not working consistently
Unable to load/claim city errors
Getting stuck in a loop in the tutorial
To that end we are currently rolling out a server update which we believe will improve performance considerably. This will involve restarts over the next 4-5 hours across all of our current severs. Minor player impact may occur, such as trading not working consistently and the region wall not working occasionally.
We appreciate your continued patience and support while this fix is being deployed.
http://forum.ea.com/eaforum/posts/li....page#27456857 <---mentions timetable for rolling restarts.
Last edited by Agraza; 03-06-2013 at 08:30 PM.
Good to see - I know that the only server giving me issues is US East 1 - am/was able to load/create/play in cities on the other servers just fine (West 1/2)
Since I'm still stuck at work and still haven't actually played since beta, does anyone know of a "city planner" or similar tool out there that I could fuck around with?
I fount my issue with my oil town. Can't have your major residential/commercial area between your storage and the region highway access. Which sucks on the map I was on since the oil deposit was right in the middle of the map and the wind blew in a direction where If I put industrial stuff at the entrance it would of blown right over my town.
Last edited by Cinge; 03-06-2013 at 08:36 PM.
Since reloading the launcher after the patch (automatic iirc), it is now checking for updates perpetually and basically doing nothing. Perhaps the server restarts they're doing are interrupting the patch system.
No idea Vvoid, but I'll look.
It would appear we chose the wronger server, heh. Just tried loggin in to NA East 1, and its hanging on the patch - logged in to NA West w/ no trouble at all. Lame.
Some other gamers have noticed the pathing issues on the official board. Fingers crossed that balance patches are already being written.
A thread mentioning worker shortages. This is going to be next problem if pathing is ever resolved. Basically your workforce is a small percentage of your total population. Which makes some sense since your population is full of kids and elderly I guess. But the proportions are still a little ridiculous. Something should be done. I regularly have unfilled jobs on the order of 5-20k depending on my city size and proportion of residential. And I zone residential in like 85% of the city.
BIG thread on traffic that occasionally touches on the service vehicle gridlock and pathing problems.
Generally, its not a problem that i couldnt overcome with enough public transport or better road density or better planning.
But i have this one issue, i dont know if its a glitch in the game or what.
In front of my college, there's a gridlock between the college worker vehicles and the school busses. It is causing all my city service vehicles to be stuck in the jam -garbage trucks etc.
When i looked closer i found that the busses dont move in and from the colleges carpark, there are cars that can't come out.
I ended up bulldozing that college and moving it elsewhere, because i couldnt figure it out.
Last edited by Agraza; 03-06-2013 at 09:09 PM.
To the people complaining about traffic: you just suck at the game, seriously. It takes a good amount of practice/planning, but after a dozen or so play-throughs with incremental improvements I've managed to get a city up to about 160k pop with zero traffic problems. I've been running an oil > recycling > microprocessor > global export production line that criss-crosses the whole city with zero problems. I don't want to give away all the secrets, but the key is to minimize intersections on your major avenues connecting to the highway and then to do some secret sauce with how you lay down the zones within blocks and bus stops (protip: never use the ctrl key when zoning, that's all I'll say). Anyway, there likely are a few glitches in the traffic pathing, but for the most part I think people are attributing to bugs what is actually the byproduct of their poor traffic management skills.
Anyway traffic management seems to be the linchpin of this game. If you plan it right from the start you end up spending half as much on services as you would otherwise, and if you are producing any exports within the city you can easily double your productivity. Its worth doing a lot of experimenting with it to perfect your strategy.
Also, not sure if anyone has posted it already, but I discovered last night the key to water management is placing your water pump adjacent to the treatment plant late game. I've found that to be totally sustainable even in tiles with low starting water and no sea access.
Last edited by Intropy; 03-06-2013 at 09:07 PM.
No, he's saying that everyone should have completely expected it when buying the game.
And yes, week 1 of major online game releases are the gaming equivalent to fires.
I thought of a better metaphor, it's like when a battered girlfriend tries to complain to you about her latest beating.
You obviously aren't beating her right if she is still complaining.
Intropy let's see some screenshots of your master cities.
Last edited by Intropy; 03-06-2013 at 10:05 PM.
Yeah, I guess Tuco made the mistake of thinking that you knew wtf you were talking about.
I haven't even played since release but I believe those are cop cars.
Apparently "Jews" is a censored word. Lol. My city shows up as ****
I can't get on US East 1. It's full all the time. I'm playing eurotrash east 2 because it's the only location consistently open.
Good news they added a queue display time, bad news have to wait 18 fucking minutes to play a mostly single player game...
Game is turning out to be worse than almost every mmo release with all the crashing, the checking for update hanging, losing connection to servers, not saving all information in time when servers go down, not showing friends in game, not showing friends maps, I deleted one region twice only to come back and it see it duplicated twice instead on my map list. Can't trade between cities if there isn't an actual road connection apparently ferries or trains don't count.
3 hour queue on East 1 if you can get past the checking for updates
Or 25 mins when i log in again queue doesnt even know how long
Last edited by ohmgee; 03-07-2013 at 12:54 AM.
It's pretty fail how they rolled this out. Half the servers are "busy" which doesn't really mean they are busy, just that they show that way. If you close the patcher and re-open it, you get checking for updates forever UNLESS you re-run the recovery tool, wait 5 minutes and then get a second shot at a server choice.
Like Dabamf I'm playing on a "non-native" server, even though there are basically servers flagged as Available.
Even funnier is half the time I was playing I got the "you have been disconnected" message in the upper left of the city display, so it basically was a local game for most of my play time today.
Gotta love EA...
Just came to say, this thread delivers.
Despite some of the obvious bugs and rampant issues well deserved by EA....It is entertaining to watch people trying to "beat the simulation" by spamming bus stops and playing tron with roads and expecting to win.
Not claiming to have it all figured out (cant log in).
So I just sat through a 20 minute queue to get into the game, and now it fails to load any of my friends or invites, and periodically tells me that it cannot connect to the SimCity servers. Normally a restart would be my approach, but I'll probably have to sit through another fucking queue again.
Goddammit, I just want to play the fucking game for the first time.
Yah i just sat through the queue only for it to tell me im not playing any games and disconnecting every 2s so dont bother
This game is so fucking unusuable. Log in, can't create any cities or anything "Unable to claim".
Horrible horrible launch, can't believe you can't just play "Offline". MAJOR FAIL.
CRYING N00BS GUIDE TO LAYING DOWN ROADS v1.0
Server's down so there probably won't be a better time to do this, multiple posts due to image limits.
PART 1a: ROAD LAYOUT
Last edited by Intropy; 03-07-2013 at 01:46 AM.
intropy thanks for posting that, elucidated a few unintuitive things.
Thanks, and thanks for elucidating the word elucidated for me.
Was doing my tourist city great, Then a meteor takes out all 3 tourist attractions. I re-build em, going strong again and my nuclear reactor meltsdown. The region had a college/community college/high schools but I guess I need at least high school maybe community in city to not meltdown.
The trading/export is big money, it just takes a bit to get there. Have to get to the point where you are creating lots of plastic/metal to ship out. Recycling plant is nice but again have to have the buildings to output recyclable items.
I've slowly learned roads(how to build to avoid huge traffic problems). Thanks to cad earlier about the tip with water, that worked perfectly. Now I have to balance RCI and decide how to earn money(taxes is not enough). Either tourist, exporting plastic/metals and later electronics or mining/drilling. I haven't seen one good casino town yet that made good money(always seem to have 1 doing good but the rest lost 5k+ a hour).
Have had a few issues with servers or not being able to join. Thankfully once I get in a game it seems to be fine and I can do 4-5 hours or more easily without realizing it.
Last edited by Cinge; 03-07-2013 at 02:35 AM.
I wish i could actually load up to the game and play, hours of not being able to fucking connect so far.
Someone come build a city near mine in the Rerolled 2 region. I have an abundance of metal/alloy and want to start a great work (have the cash as well).
Is it just me, or is it hilarious how inept EA is for being one of the (formerly) biggest names in the industry?
I mean, I don't really care, I did pick up the game hoping to dick around in it some but can't really log in, haven't had time to play. EA are going to have to wake up and realize this integrating single player games into multiplayer game systems is not a money maker, but a money loser at some point.
Hopefully not, though. There are worse fates for the universe than seeing EA go out of business for good.
Seems it took one of my earlier claims, so I'm totally on the other side from you Springbok. Oh well, at least *maybe* it will let me play now.
EDIT: Nope, still can't get into the actual city, but it does think I belong there at least, so I'm slowly getting there!
Last edited by Void; 03-07-2013 at 03:37 AM.
Now forced into a tutorial that never starts. What the fuck is this shit.
I played at launch without issues outside of the friends list thing. Now when I launch I get a black screen.
The black screen is a hidden log in, and then when you try to actually load your zone... nope, servers disconnected.
Well europeon servers arent fairing well , at least not EU west 1. Bummer
Was able to play in my area for a couple of hours. Starting off where I did for my first city was probably a terrible idea, as it is a 2-level coastal town, making any sort of actual maximization of space impossible for me at this point. It also has 2 oil deposits, which of course I didn't have any idea how to locate until I had already built tons of shit over both of them. With an oil refinery I'm generating tons more power than I actually need, but I have no clue how to send it to anyone else.
You don't actually do anything to send power to other people. They have to go to region view, power and select buy to buy any excess. The game itself will automatically put up any excess water, power, sewage up for sale. It will only sell any excess you have.
The things the player themselves has to manually "offer" to other cities, is services. Police , ambulance, fire , garbage trucks, recycle etc.
In RR2 we almost have our first Arco built.
RR1 is also top 15 worldwide in population.
This "Pro-Tip" Spreadsheet was posted on Neogaf: https://docs.google.com/spreadsheet/...=sharing#gid=0
Last edited by Araxen; 03-07-2013 at 12:37 PM.
8:30 in the morning, still can't connect to the servers. The fuck.
Been chipping away at the arco in RR 2. Fucker is epic. I have a 350kish city flinging random bits of metal/alloy at it. I'll try TVs when it's capped on metal and alloy. TVs are going to be stupid fucking epic though. You have to generate I think 1.5m in electronics sales, which is just the processors. Each maxed processor facility seems to be able to turn out about 330k in sales if your exports actually work.
To make TVs I might need to decimate my population and destroy services so I can cut down traffic enough to get reliable import/export. As it is, traffic is fucking me. The city was conceived of as a workforce support for faile and budos so I still have this legacy high residential design that I can do without.
This sucks been trying to connect for days now and even when I manage to get past launcher I just get into game and it says lost connect to server and nothing works.
When I get to main menu and nothing works because it loses connect, should I stay on that screen or do I have to quit out and try again?
Last edited by Blazin; 03-07-2013 at 02:21 PM.
I always quit when it isn't behaving. Sometimes I restart origin as well.
This is slowly turning into a ridiculously terrible launch. They need to get this connection shit handled.
I added a link to the spreadsheet and the page number for Intropy's Guide to the OP.
I'm off tomorrow so hopefully I can put some time into this. Will add Tuco and Faille tonight and try to get an invite to RR2 or whatever we have going on tomorrow.
There is no page 15 with max posts per page sir.
Tried to log in this morning before work on West 2. Server said available so I tried to hope into my city. Game gets stuck at "Now Entering" screen and just keeps updating tips. Have to ctrl+alt+del to get out of it.
Intropy I replicated your road-path last night. I'm really apprehensive about making a loop with the avenues vs multiple straight avenues that go through the city. What happened to me is that the intersection of one of my med-density roads wit hthe avenue caused a perpetual traffic jam with around 120,000 people. I had a bunch of mass tranist, it's just that loop funnels half the city into that intersection.
man i can't wait till I'm allowed to play my game again
I'm trying to make me a smog bleching monstrocity and this whole server thing is tarding it up.
Another thing is having RCI only exist on one side of the road and not in multiple cross sections across all sides of each road has reduced my revenue quite a bit also. Then if the map is not flat or if the main road travels right through the middle of your map that can throw another twist into things.
The guide is still very useful and I plan on working more customization's into it while I play if only I could play....
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